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* Add stack unwinding phase for handling errors A rewrite of error handling, with semantics that more closely match stack unwinding. Errors that are thrown during the render phase unwind to the nearest error boundary, like before. But rather than synchronously unmount the children before retrying, we restart the failed subtree within the same render phase. The failed children are still unmounted (as if all their keys changed) but without an extra commit. Commit phase errors are different. They work by scheduling an error on the update queue of the error boundary. When we enter the render phase, the error is popped off the queue. The rest of the algorithm is the same. This approach is designed to work for throwing non-errors, too, though that feature is not implemented yet. * Add experimental getDerivedStateFromCatch lifecycle Fires during the render phase, so you can recover from an error within the same pass. This aligns error boundaries more closely with try-catch semantics. Let's keep this behind a feature flag until a future release. For now, the recommendation is to keep using componentDidCatch. Eventually, the advice will be to use getDerivedStateFromCatch for handling errors and componentDidCatch only for logging. * Reconcile twice to remount failed children, instead of using a boolean * Handle effect immediately after its thrown This way we don't have to store the thrown values on the effect list. * ReactFiberIncompleteWork -> ReactFiberUnwindWork * Remove startTime * Remove TypeOfException We don't need it yet. We'll reconsider once we add another exception type. * Move replay to outer catch block This moves it out of the hot path.
118 lines
3.5 KiB
JavaScript
118 lines
3.5 KiB
JavaScript
/**
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* Copyright (c) 2013-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @flow
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*/
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import invariant from 'fbjs/lib/invariant';
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import invokeGuardedCallback from './invokeGuardedCallback';
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const ReactErrorUtils = {
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// Used by Fiber to simulate a try-catch.
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_caughtError: (null: mixed),
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_hasCaughtError: (false: boolean),
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// Used by event system to capture/rethrow the first error.
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_rethrowError: (null: mixed),
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_hasRethrowError: (false: boolean),
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/**
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* Call a function while guarding against errors that happens within it.
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* Returns an error if it throws, otherwise null.
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*
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* In production, this is implemented using a try-catch. The reason we don't
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* use a try-catch directly is so that we can swap out a different
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* implementation in DEV mode.
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*
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* @param {String} name of the guard to use for logging or debugging
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* @param {Function} func The function to invoke
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* @param {*} context The context to use when calling the function
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* @param {...*} args Arguments for function
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*/
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invokeGuardedCallback: function<A, B, C, D, E, F, Context>(
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name: string | null,
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func: (a: A, b: B, c: C, d: D, e: E, f: F) => mixed,
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context: Context,
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a: A,
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b: B,
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c: C,
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d: D,
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e: E,
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f: F,
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): void {
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invokeGuardedCallback.apply(ReactErrorUtils, arguments);
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},
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/**
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* Same as invokeGuardedCallback, but instead of returning an error, it stores
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* it in a global so it can be rethrown by `rethrowCaughtError` later.
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* TODO: See if _caughtError and _rethrowError can be unified.
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*
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* @param {String} name of the guard to use for logging or debugging
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* @param {Function} func The function to invoke
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* @param {*} context The context to use when calling the function
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* @param {...*} args Arguments for function
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*/
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invokeGuardedCallbackAndCatchFirstError: function<A, B, C, D, E, F, Context>(
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name: string | null,
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func: (a: A, b: B, c: C, d: D, e: E, f: F) => void,
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context: Context,
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a: A,
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b: B,
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c: C,
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d: D,
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e: E,
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f: F,
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): void {
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ReactErrorUtils.invokeGuardedCallback.apply(this, arguments);
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if (ReactErrorUtils.hasCaughtError()) {
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const error = ReactErrorUtils.clearCaughtError();
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if (!ReactErrorUtils._hasRethrowError) {
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ReactErrorUtils._hasRethrowError = true;
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ReactErrorUtils._rethrowError = error;
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}
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}
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},
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/**
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* During execution of guarded functions we will capture the first error which
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* we will rethrow to be handled by the top level error handler.
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*/
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rethrowCaughtError: function() {
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return rethrowCaughtError.apply(ReactErrorUtils, arguments);
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},
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hasCaughtError: function() {
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return ReactErrorUtils._hasCaughtError;
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},
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clearCaughtError: function() {
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if (ReactErrorUtils._hasCaughtError) {
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const error = ReactErrorUtils._caughtError;
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ReactErrorUtils._caughtError = null;
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ReactErrorUtils._hasCaughtError = false;
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return error;
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} else {
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invariant(
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false,
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'clearCaughtError was called but no error was captured. This error ' +
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'is likely caused by a bug in React. Please file an issue.',
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);
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}
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},
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};
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let rethrowCaughtError = function() {
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if (ReactErrorUtils._hasRethrowError) {
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const error = ReactErrorUtils._rethrowError;
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ReactErrorUtils._rethrowError = null;
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ReactErrorUtils._hasRethrowError = false;
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throw error;
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}
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};
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export default ReactErrorUtils;
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