mirror of
https://github.com/facebook/react.git
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163 lines
4.0 KiB
JavaScript
163 lines
4.0 KiB
JavaScript
// @flow
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import React, {
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createContext,
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Component,
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forwardRef,
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Fragment,
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memo,
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useCallback,
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useDebugValue,
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useEffect,
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useReducer,
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useState,
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} from 'react';
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const initialData = { foo: 'FOO', bar: 'BAR' };
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function reducer(state, action) {
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switch (action.type) {
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case 'swap':
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return { foo: state.bar, bar: state.foo };
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default:
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throw new Error();
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}
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}
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type StatefulFunctionProps = {| name: string |};
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function StatefulFunction({ name }: StatefulFunctionProps) {
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const [count, updateCount] = useState(0);
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const debouncedCount = useDebounce(count, 1000);
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const handleUpdateCountClick = useCallback(() => updateCount(count + 1), [
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count,
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]);
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const [data, dispatch] = useReducer(reducer, initialData);
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const handleUpdateReducerClick = useCallback(
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() => dispatch({ type: 'swap' }),
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[]
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);
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return (
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<ul>
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<li>Name: {name}</li>
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<li>
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<button onClick={handleUpdateCountClick}>
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Debounced count: {debouncedCount}
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</button>
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</li>
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<li>
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Reducer state: foo "{data.foo}", bar "{data.bar}"
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</li>
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<li>
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<button onClick={handleUpdateReducerClick}>Swap reducer values</button>
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</li>
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</ul>
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);
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}
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const BoolContext = createContext(true);
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BoolContext.displayName = 'BoolContext';
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type Props = {| name: string, toggle: boolean |};
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type State = {| cities: Array<string>, state: string |};
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class StatefulClass extends Component<Props, State> {
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static contextType = BoolContext;
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state: State = {
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cities: ['San Francisco', 'San Jose'],
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state: 'California',
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};
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handleChange = ({ target }) =>
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this.setState({
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state: target.value,
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});
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render() {
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return (
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<ul>
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<li>Name: {this.props.name}</li>
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<li>Toggle: {this.props.toggle ? 'true' : 'false'}</li>
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<li>
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State: <input value={this.state.state} onChange={this.handleChange} />
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</li>
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<li>Cities: {this.state.cities.join(', ')}</li>
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<li>Context: {this.context ? 'true' : 'false'}</li>
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</ul>
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);
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}
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}
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const MemoizedStatefulClass = memo(StatefulClass);
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const MemoizedStatefulFunction = memo(StatefulFunction);
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const ForwardRef = forwardRef<{| name: string |}, HTMLUListElement>(
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({ name }, ref) => {
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const [count, updateCount] = useState(0);
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const debouncedCount = useDebounce(count, 1000);
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const handleUpdateCountClick = useCallback(() => updateCount(count + 1), [
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count,
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]);
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return (
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<ul ref={ref}>
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<li>Name: {name}</li>
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<li>
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<button onClick={handleUpdateCountClick}>
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Debounced count: {debouncedCount}
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</button>
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</li>
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</ul>
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);
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}
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);
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export default function EditableProps() {
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return (
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<Fragment>
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<h1>Editable props</h1>
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<strong>Class</strong>
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<StatefulClass name="Brian" toggle={true} />
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<strong>Function</strong>
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<StatefulFunction name="Brian" />
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<strong>Memoized Class</strong>
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<MemoizedStatefulClass name="Brian" toggle={true} />
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<strong>Memoized Function</strong>
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<MemoizedStatefulFunction name="Brian" />
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<strong>Forward Ref</strong>
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<ForwardRef name="Brian" />
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</Fragment>
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);
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}
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// Below copied from https://usehooks.com/
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function useDebounce(value, delay) {
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// State and setters for debounced value
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const [debouncedValue, setDebouncedValue] = useState(value);
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// Show the value in DevTools
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useDebugValue(debouncedValue);
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useEffect(
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() => {
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// Update debounced value after delay
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const handler = setTimeout(() => {
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setDebouncedValue(value);
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}, delay);
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// Cancel the timeout if value changes (also on delay change or unmount)
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// This is how we prevent debounced value from updating if value is changed ...
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// .. within the delay period. Timeout gets cleared and restarted.
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return () => {
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clearTimeout(handler);
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};
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},
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[value, delay] // Only re-call effect if value or delay changes
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);
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return debouncedValue;
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}
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// Above copied from https://usehooks.com/
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