Files
react/shells/dev/app/EditableProps/index.js
2019-04-03 09:29:33 -07:00

163 lines
4.0 KiB
JavaScript

// @flow
import React, {
createContext,
Component,
forwardRef,
Fragment,
memo,
useCallback,
useDebugValue,
useEffect,
useReducer,
useState,
} from 'react';
const initialData = { foo: 'FOO', bar: 'BAR' };
function reducer(state, action) {
switch (action.type) {
case 'swap':
return { foo: state.bar, bar: state.foo };
default:
throw new Error();
}
}
type StatefulFunctionProps = {| name: string |};
function StatefulFunction({ name }: StatefulFunctionProps) {
const [count, updateCount] = useState(0);
const debouncedCount = useDebounce(count, 1000);
const handleUpdateCountClick = useCallback(() => updateCount(count + 1), [
count,
]);
const [data, dispatch] = useReducer(reducer, initialData);
const handleUpdateReducerClick = useCallback(
() => dispatch({ type: 'swap' }),
[]
);
return (
<ul>
<li>Name: {name}</li>
<li>
<button onClick={handleUpdateCountClick}>
Debounced count: {debouncedCount}
</button>
</li>
<li>
Reducer state: foo "{data.foo}", bar "{data.bar}"
</li>
<li>
<button onClick={handleUpdateReducerClick}>Swap reducer values</button>
</li>
</ul>
);
}
const BoolContext = createContext(true);
BoolContext.displayName = 'BoolContext';
type Props = {| name: string, toggle: boolean |};
type State = {| cities: Array<string>, state: string |};
class StatefulClass extends Component<Props, State> {
static contextType = BoolContext;
state: State = {
cities: ['San Francisco', 'San Jose'],
state: 'California',
};
handleChange = ({ target }) =>
this.setState({
state: target.value,
});
render() {
return (
<ul>
<li>Name: {this.props.name}</li>
<li>Toggle: {this.props.toggle ? 'true' : 'false'}</li>
<li>
State: <input value={this.state.state} onChange={this.handleChange} />
</li>
<li>Cities: {this.state.cities.join(', ')}</li>
<li>Context: {this.context ? 'true' : 'false'}</li>
</ul>
);
}
}
const MemoizedStatefulClass = memo(StatefulClass);
const MemoizedStatefulFunction = memo(StatefulFunction);
const ForwardRef = forwardRef<{| name: string |}, HTMLUListElement>(
({ name }, ref) => {
const [count, updateCount] = useState(0);
const debouncedCount = useDebounce(count, 1000);
const handleUpdateCountClick = useCallback(() => updateCount(count + 1), [
count,
]);
return (
<ul ref={ref}>
<li>Name: {name}</li>
<li>
<button onClick={handleUpdateCountClick}>
Debounced count: {debouncedCount}
</button>
</li>
</ul>
);
}
);
export default function EditableProps() {
return (
<Fragment>
<h1>Editable props</h1>
<strong>Class</strong>
<StatefulClass name="Brian" toggle={true} />
<strong>Function</strong>
<StatefulFunction name="Brian" />
<strong>Memoized Class</strong>
<MemoizedStatefulClass name="Brian" toggle={true} />
<strong>Memoized Function</strong>
<MemoizedStatefulFunction name="Brian" />
<strong>Forward Ref</strong>
<ForwardRef name="Brian" />
</Fragment>
);
}
// Below copied from https://usehooks.com/
function useDebounce(value, delay) {
// State and setters for debounced value
const [debouncedValue, setDebouncedValue] = useState(value);
// Show the value in DevTools
useDebugValue(debouncedValue);
useEffect(
() => {
// Update debounced value after delay
const handler = setTimeout(() => {
setDebouncedValue(value);
}, delay);
// Cancel the timeout if value changes (also on delay change or unmount)
// This is how we prevent debounced value from updating if value is changed ...
// .. within the delay period. Timeout gets cleared and restarted.
return () => {
clearTimeout(handler);
};
},
[value, delay] // Only re-call effect if value or delay changes
);
return debouncedValue;
}
// Above copied from https://usehooks.com/