Files
react/packages/react-server/src/ReactFlightServer.js
Josh Story 36e4cbe2e9 [Float][Flight] Flight support for Float (#26502)
Stacked on #26557 

Supporting Float methods such as ReactDOM.preload() are challenging for
flight because it does not have an easy means to convey direct
executions in other environments. Because the flight wire format is a
JSON-like serialization that is expected to be rendered it currently
only describes renderable elements. We need a way to convey a function
invocation that gets run in the context of the client environment
whether that is Fizz or Fiber.

Fiber is somewhat straightforward because the HostDispatcher is always
active and we can just have the FlightClient dispatch the serialized
directive.

Fizz is much more challenging becaue the dispatcher is always scoped but
the specific request the dispatch belongs to is not readily available.
Environments that support AsyncLocalStorage (or in the future
AsyncContext) we will use this to be able to resolve directives in Fizz
to the appropriate Request. For other environments directives will be
elided. Right now this is pragmatic and non-breaking because all
directives are opportunistic and non-critical. If this changes in the
future we will need to reconsider how widespread support for async
context tracking is.

For Flight, if AsyncLocalStorage is available Float methods can be
called before and after await points and be expected to work. If
AsyncLocalStorage is not available float methods called in the sync
phase of a component render will be captured but anything after an await
point will be a noop. If a float call is dropped in this manner a DEV
warning should help you realize your code may need to be modified.

This PR also introduces a way for resources (Fizz) and hints (Flight) to
flush even if there is not active task being worked on. This will help
when Float methods are called in between async points within a function
execution but the task is blocked on the entire function finishing.

This PR also introduces deduping of Hints in Flight using the same
resource keys used in Fizz. This will help shrink payload sizes when the
same hint is attempted to emit over and over again
2023-04-21 20:45:51 -07:00

1454 lines
44 KiB
JavaScript

/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @flow
*/
import type {
Destination,
Chunk,
ClientManifest,
ClientReferenceMetadata,
ClientReference,
ClientReferenceKey,
ServerReference,
ServerReferenceId,
Hints,
HintModel,
} from './ReactFlightServerConfig';
import type {ContextSnapshot} from './ReactFlightNewContext';
import type {ThenableState} from './ReactFlightThenable';
import type {
ReactProviderType,
ServerContextJSONValue,
Wakeable,
Thenable,
PendingThenable,
FulfilledThenable,
RejectedThenable,
ReactServerContext,
} from 'shared/ReactTypes';
import type {LazyComponent} from 'react/src/ReactLazy';
import {
scheduleWork,
beginWriting,
writeChunkAndReturn,
completeWriting,
flushBuffered,
close,
closeWithError,
processModelChunk,
processImportChunk,
processErrorChunkProd,
processErrorChunkDev,
processReferenceChunk,
processHintChunk,
resolveClientReferenceMetadata,
getServerReferenceId,
getServerReferenceBoundArguments,
getClientReferenceKey,
isClientReference,
isServerReference,
supportsRequestStorage,
requestStorage,
prepareHostDispatcher,
createHints,
} from './ReactFlightServerConfig';
import {
HooksDispatcher,
prepareToUseHooksForRequest,
prepareToUseHooksForComponent,
getThenableStateAfterSuspending,
resetHooksForRequest,
} from './ReactFlightHooks';
import {DefaultCacheDispatcher} from './flight/ReactFlightServerCache';
import {
pushProvider,
popProvider,
switchContext,
getActiveContext,
rootContextSnapshot,
} from './ReactFlightNewContext';
import {
getIteratorFn,
REACT_ELEMENT_TYPE,
REACT_FORWARD_REF_TYPE,
REACT_FRAGMENT_TYPE,
REACT_LAZY_TYPE,
REACT_MEMO_TYPE,
REACT_PROVIDER_TYPE,
} from 'shared/ReactSymbols';
import {
describeValueForErrorMessage,
describeObjectForErrorMessage,
isSimpleObject,
jsxPropsParents,
jsxChildrenParents,
objectName,
} from 'shared/ReactSerializationErrors';
import {getOrCreateServerContext} from 'shared/ReactServerContextRegistry';
import ReactSharedInternals from 'shared/ReactSharedInternals';
import isArray from 'shared/isArray';
import {SuspenseException, getSuspendedThenable} from './ReactFlightThenable';
type ReactJSONValue =
| string
| boolean
| number
| null
| $ReadOnlyArray<ReactJSONValue>
| ReactClientObject;
// Serializable values
export type ReactClientValue =
// Server Elements and Lazy Components are unwrapped on the Server
| React$Element<React$AbstractComponent<any, any>>
| LazyComponent<ReactClientValue, any>
// References are passed by their value
| ClientReference<any>
| ServerReference<any>
// The rest are passed as is. Sub-types can be passed in but lose their
// subtype, so the receiver can only accept once of these.
| React$Element<string>
| React$Element<ClientReference<any> & any>
| ReactServerContext<any>
| string
| boolean
| number
| symbol
| null
| void
| Iterable<ReactClientValue>
| Array<ReactClientValue>
| ReactClientObject
| Promise<ReactClientValue>; // Thenable<ReactClientValue>
type ReactClientObject = {+[key: string]: ReactClientValue};
const PENDING = 0;
const COMPLETED = 1;
const ABORTED = 3;
const ERRORED = 4;
type Task = {
id: number,
status: 0 | 1 | 3 | 4,
model: ReactClientValue,
ping: () => void,
context: ContextSnapshot,
thenableState: ThenableState | null,
};
export type Request = {
status: 0 | 1 | 2,
flushScheduled: boolean,
fatalError: mixed,
destination: null | Destination,
bundlerConfig: ClientManifest,
cache: Map<Function, mixed>,
nextChunkId: number,
pendingChunks: number,
hints: Hints,
abortableTasks: Set<Task>,
pingedTasks: Array<Task>,
completedImportChunks: Array<Chunk>,
completedHintChunks: Array<Chunk>,
completedJSONChunks: Array<Chunk>,
completedErrorChunks: Array<Chunk>,
writtenSymbols: Map<symbol, number>,
writtenClientReferences: Map<ClientReferenceKey, number>,
writtenServerReferences: Map<ServerReference<any>, number>,
writtenProviders: Map<string, number>,
identifierPrefix: string,
identifierCount: number,
onError: (error: mixed) => ?string,
toJSON: (key: string, value: ReactClientValue) => ReactJSONValue,
};
const ReactCurrentDispatcher = ReactSharedInternals.ReactCurrentDispatcher;
const ReactCurrentCache = ReactSharedInternals.ReactCurrentCache;
function defaultErrorHandler(error: mixed) {
console['error'](error);
// Don't transform to our wrapper
}
const OPEN = 0;
const CLOSING = 1;
const CLOSED = 2;
export function createRequest(
model: ReactClientValue,
bundlerConfig: ClientManifest,
onError: void | ((error: mixed) => ?string),
context?: Array<[string, ServerContextJSONValue]>,
identifierPrefix?: string,
): Request {
if (
ReactCurrentCache.current !== null &&
ReactCurrentCache.current !== DefaultCacheDispatcher
) {
throw new Error(
'Currently React only supports one RSC renderer at a time.',
);
}
prepareHostDispatcher();
ReactCurrentCache.current = DefaultCacheDispatcher;
const abortSet: Set<Task> = new Set();
const pingedTasks: Array<Task> = [];
const hints = createHints();
const request: Request = {
status: OPEN,
flushScheduled: false,
fatalError: null,
destination: null,
bundlerConfig,
cache: new Map(),
nextChunkId: 0,
pendingChunks: 0,
hints,
abortableTasks: abortSet,
pingedTasks: pingedTasks,
completedImportChunks: ([]: Array<Chunk>),
completedHintChunks: ([]: Array<Chunk>),
completedJSONChunks: ([]: Array<Chunk>),
completedErrorChunks: ([]: Array<Chunk>),
writtenSymbols: new Map(),
writtenClientReferences: new Map(),
writtenServerReferences: new Map(),
writtenProviders: new Map(),
identifierPrefix: identifierPrefix || '',
identifierCount: 1,
onError: onError === undefined ? defaultErrorHandler : onError,
// $FlowFixMe[missing-this-annot]
toJSON: function (key: string, value: ReactClientValue): ReactJSONValue {
return resolveModelToJSON(request, this, key, value);
},
};
request.pendingChunks++;
const rootContext = createRootContext(context);
const rootTask = createTask(request, model, rootContext, abortSet);
pingedTasks.push(rootTask);
return request;
}
let currentRequest: null | Request = null;
export function resolveRequest(): null | Request {
if (currentRequest) return currentRequest;
if (supportsRequestStorage) {
const store = requestStorage.getStore();
if (store) return store;
}
return null;
}
function createRootContext(
reqContext?: Array<[string, ServerContextJSONValue]>,
) {
return importServerContexts(reqContext);
}
const POP = {};
function serializeThenable(request: Request, thenable: Thenable<any>): number {
request.pendingChunks++;
const newTask = createTask(
request,
null,
getActiveContext(),
request.abortableTasks,
);
switch (thenable.status) {
case 'fulfilled': {
// We have the resolved value, we can go ahead and schedule it for serialization.
newTask.model = thenable.value;
pingTask(request, newTask);
return newTask.id;
}
case 'rejected': {
const x = thenable.reason;
const digest = logRecoverableError(request, x);
if (__DEV__) {
const {message, stack} = getErrorMessageAndStackDev(x);
emitErrorChunkDev(request, newTask.id, digest, message, stack);
} else {
emitErrorChunkProd(request, newTask.id, digest);
}
return newTask.id;
}
default: {
if (typeof thenable.status === 'string') {
// Only instrument the thenable if the status if not defined. If
// it's defined, but an unknown value, assume it's been instrumented by
// some custom userspace implementation. We treat it as "pending".
break;
}
const pendingThenable: PendingThenable<mixed> = (thenable: any);
pendingThenable.status = 'pending';
pendingThenable.then(
fulfilledValue => {
if (thenable.status === 'pending') {
const fulfilledThenable: FulfilledThenable<mixed> = (thenable: any);
fulfilledThenable.status = 'fulfilled';
fulfilledThenable.value = fulfilledValue;
}
},
(error: mixed) => {
if (thenable.status === 'pending') {
const rejectedThenable: RejectedThenable<mixed> = (thenable: any);
rejectedThenable.status = 'rejected';
rejectedThenable.reason = error;
}
},
);
break;
}
}
thenable.then(
value => {
newTask.model = value;
pingTask(request, newTask);
},
reason => {
newTask.status = ERRORED;
// TODO: We should ideally do this inside performWork so it's scheduled
const digest = logRecoverableError(request, reason);
if (__DEV__) {
const {message, stack} = getErrorMessageAndStackDev(reason);
emitErrorChunkDev(request, newTask.id, digest, message, stack);
} else {
emitErrorChunkProd(request, newTask.id, digest);
}
if (request.destination !== null) {
flushCompletedChunks(request, request.destination);
}
},
);
return newTask.id;
}
export function emitHint(
request: Request,
code: string,
model: HintModel,
): void {
emitHintChunk(request, code, model);
enqueueFlush(request);
}
export function getHints(request: Request): Hints {
return request.hints;
}
export function getCache(request: Request): Map<Function, mixed> {
return request.cache;
}
function readThenable<T>(thenable: Thenable<T>): T {
if (thenable.status === 'fulfilled') {
return thenable.value;
} else if (thenable.status === 'rejected') {
throw thenable.reason;
}
throw thenable;
}
function createLazyWrapperAroundWakeable(wakeable: Wakeable) {
// This is a temporary fork of the `use` implementation until we accept
// promises everywhere.
const thenable: Thenable<mixed> = (wakeable: any);
switch (thenable.status) {
case 'fulfilled':
case 'rejected':
break;
default: {
if (typeof thenable.status === 'string') {
// Only instrument the thenable if the status if not defined. If
// it's defined, but an unknown value, assume it's been instrumented by
// some custom userspace implementation. We treat it as "pending".
break;
}
const pendingThenable: PendingThenable<mixed> = (thenable: any);
pendingThenable.status = 'pending';
pendingThenable.then(
fulfilledValue => {
if (thenable.status === 'pending') {
const fulfilledThenable: FulfilledThenable<mixed> = (thenable: any);
fulfilledThenable.status = 'fulfilled';
fulfilledThenable.value = fulfilledValue;
}
},
(error: mixed) => {
if (thenable.status === 'pending') {
const rejectedThenable: RejectedThenable<mixed> = (thenable: any);
rejectedThenable.status = 'rejected';
rejectedThenable.reason = error;
}
},
);
break;
}
}
const lazyType: LazyComponent<any, Thenable<any>> = {
$$typeof: REACT_LAZY_TYPE,
_payload: thenable,
_init: readThenable,
};
return lazyType;
}
function attemptResolveElement(
request: Request,
type: any,
key: null | React$Key,
ref: mixed,
props: any,
prevThenableState: ThenableState | null,
): ReactClientValue {
if (ref !== null && ref !== undefined) {
// When the ref moves to the regular props object this will implicitly
// throw for functions. We could probably relax it to a DEV warning for other
// cases.
throw new Error(
'Refs cannot be used in Server Components, nor passed to Client Components.',
);
}
if (__DEV__) {
jsxPropsParents.set(props, type);
if (typeof props.children === 'object' && props.children !== null) {
jsxChildrenParents.set(props.children, type);
}
}
if (typeof type === 'function') {
if (isClientReference(type)) {
// This is a reference to a Client Component.
return [REACT_ELEMENT_TYPE, type, key, props];
}
// This is a server-side component.
prepareToUseHooksForComponent(prevThenableState);
const result = type(props);
if (
typeof result === 'object' &&
result !== null &&
typeof result.then === 'function'
) {
// When the return value is in children position we can resolve it immediately,
// to its value without a wrapper if it's synchronously available.
const thenable: Thenable<any> = result;
if (thenable.status === 'fulfilled') {
return thenable.value;
}
// TODO: Once we accept Promises as children on the client, we can just return
// the thenable here.
return createLazyWrapperAroundWakeable(result);
}
return result;
} else if (typeof type === 'string') {
// This is a host element. E.g. HTML.
return [REACT_ELEMENT_TYPE, type, key, props];
} else if (typeof type === 'symbol') {
if (type === REACT_FRAGMENT_TYPE) {
// For key-less fragments, we add a small optimization to avoid serializing
// it as a wrapper.
// TODO: If a key is specified, we should propagate its key to any children.
// Same as if a Server Component has a key.
return props.children;
}
// This might be a built-in React component. We'll let the client decide.
// Any built-in works as long as its props are serializable.
return [REACT_ELEMENT_TYPE, type, key, props];
} else if (type != null && typeof type === 'object') {
if (isClientReference(type)) {
// This is a reference to a Client Component.
return [REACT_ELEMENT_TYPE, type, key, props];
}
switch (type.$$typeof) {
case REACT_LAZY_TYPE: {
const payload = type._payload;
const init = type._init;
const wrappedType = init(payload);
return attemptResolveElement(
request,
wrappedType,
key,
ref,
props,
prevThenableState,
);
}
case REACT_FORWARD_REF_TYPE: {
const render = type.render;
prepareToUseHooksForComponent(prevThenableState);
return render(props, undefined);
}
case REACT_MEMO_TYPE: {
return attemptResolveElement(
request,
type.type,
key,
ref,
props,
prevThenableState,
);
}
case REACT_PROVIDER_TYPE: {
pushProvider(type._context, props.value);
if (__DEV__) {
const extraKeys = Object.keys(props).filter(value => {
if (value === 'children' || value === 'value') {
return false;
}
return true;
});
if (extraKeys.length !== 0) {
console.error(
'ServerContext can only have a value prop and children. Found: %s',
JSON.stringify(extraKeys),
);
}
}
return [
REACT_ELEMENT_TYPE,
type,
key,
// Rely on __popProvider being serialized last to pop the provider.
{value: props.value, children: props.children, __pop: POP},
];
}
}
}
throw new Error(
`Unsupported Server Component type: ${describeValueForErrorMessage(type)}`,
);
}
function pingTask(request: Request, task: Task): void {
const pingedTasks = request.pingedTasks;
pingedTasks.push(task);
if (pingedTasks.length === 1) {
request.flushScheduled = request.destination !== null;
scheduleWork(() => performWork(request));
}
}
function createTask(
request: Request,
model: ReactClientValue,
context: ContextSnapshot,
abortSet: Set<Task>,
): Task {
const id = request.nextChunkId++;
const task: Task = {
id,
status: PENDING,
model,
context,
ping: () => pingTask(request, task),
thenableState: null,
};
abortSet.add(task);
return task;
}
function serializeByValueID(id: number): string {
return '$' + id.toString(16);
}
function serializeLazyID(id: number): string {
return '$L' + id.toString(16);
}
function serializePromiseID(id: number): string {
return '$@' + id.toString(16);
}
function serializeServerReferenceID(id: number): string {
return '$F' + id.toString(16);
}
function serializeSymbolReference(name: string): string {
return '$S' + name;
}
function serializeProviderReference(name: string): string {
return '$P' + name;
}
function serializeNumber(number: number): string | number {
if (Number.isFinite(number)) {
if (number === 0 && 1 / number === -Infinity) {
return '$-0';
} else {
return number;
}
} else {
if (number === Infinity) {
return '$Infinity';
} else if (number === -Infinity) {
return '$-Infinity';
} else {
return '$NaN';
}
}
}
function serializeUndefined(): string {
return '$undefined';
}
function serializeDateFromDateJSON(dateJSON: string): string {
// JSON.stringify automatically calls Date.prototype.toJSON which calls toISOString.
// We need only tack on a $D prefix.
return '$D' + dateJSON;
}
function serializeBigInt(n: bigint): string {
return '$n' + n.toString(10);
}
function serializeClientReference(
request: Request,
parent:
| {+[key: string | number]: ReactClientValue}
| $ReadOnlyArray<ReactClientValue>,
key: string,
clientReference: ClientReference<any>,
): string {
const clientReferenceKey: ClientReferenceKey =
getClientReferenceKey(clientReference);
const writtenClientReferences = request.writtenClientReferences;
const existingId = writtenClientReferences.get(clientReferenceKey);
if (existingId !== undefined) {
if (parent[0] === REACT_ELEMENT_TYPE && key === '1') {
// If we're encoding the "type" of an element, we can refer
// to that by a lazy reference instead of directly since React
// knows how to deal with lazy values. This lets us suspend
// on this component rather than its parent until the code has
// loaded.
return serializeLazyID(existingId);
}
return serializeByValueID(existingId);
}
try {
const clientReferenceMetadata: ClientReferenceMetadata =
resolveClientReferenceMetadata(request.bundlerConfig, clientReference);
request.pendingChunks++;
const importId = request.nextChunkId++;
emitImportChunk(request, importId, clientReferenceMetadata);
writtenClientReferences.set(clientReferenceKey, importId);
if (parent[0] === REACT_ELEMENT_TYPE && key === '1') {
// If we're encoding the "type" of an element, we can refer
// to that by a lazy reference instead of directly since React
// knows how to deal with lazy values. This lets us suspend
// on this component rather than its parent until the code has
// loaded.
return serializeLazyID(importId);
}
return serializeByValueID(importId);
} catch (x) {
request.pendingChunks++;
const errorId = request.nextChunkId++;
const digest = logRecoverableError(request, x);
if (__DEV__) {
const {message, stack} = getErrorMessageAndStackDev(x);
emitErrorChunkDev(request, errorId, digest, message, stack);
} else {
emitErrorChunkProd(request, errorId, digest);
}
return serializeByValueID(errorId);
}
}
function serializeServerReference(
request: Request,
parent:
| {+[key: string | number]: ReactClientValue}
| $ReadOnlyArray<ReactClientValue>,
key: string,
serverReference: ServerReference<any>,
): string {
const writtenServerReferences = request.writtenServerReferences;
const existingId = writtenServerReferences.get(serverReference);
if (existingId !== undefined) {
return serializeServerReferenceID(existingId);
}
const bound: null | Array<any> = getServerReferenceBoundArguments(
request.bundlerConfig,
serverReference,
);
const serverReferenceMetadata: {
id: ServerReferenceId,
bound: null | Promise<Array<any>>,
} = {
id: getServerReferenceId(request.bundlerConfig, serverReference),
bound: bound ? Promise.resolve(bound) : null,
};
request.pendingChunks++;
const metadataId = request.nextChunkId++;
// We assume that this object doesn't suspend.
const processedChunk = processModelChunk(
request,
metadataId,
serverReferenceMetadata,
);
request.completedJSONChunks.push(processedChunk);
writtenServerReferences.set(serverReference, metadataId);
return serializeServerReferenceID(metadataId);
}
function escapeStringValue(value: string): string {
if (value[0] === '$') {
// We need to escape $ prefixed strings since we use those to encode
// references to IDs and as special symbol values.
return '$' + value;
} else {
return value;
}
}
let insideContextProps = null;
let isInsideContextValue = false;
export function resolveModelToJSON(
request: Request,
parent:
| {+[key: string | number]: ReactClientValue}
| $ReadOnlyArray<ReactClientValue>,
key: string,
value: ReactClientValue,
): ReactJSONValue {
// Make sure that `parent[key]` wasn't JSONified before `value` was passed to us
if (__DEV__) {
// $FlowFixMe[incompatible-use]
const originalValue = parent[key];
if (
typeof originalValue === 'object' &&
originalValue !== value &&
!(originalValue instanceof Date)
) {
if (objectName(originalValue) !== 'Object') {
const jsxParentType = jsxChildrenParents.get(parent);
if (typeof jsxParentType === 'string') {
console.error(
'%s objects cannot be rendered as text children. Try formatting it using toString().%s',
objectName(originalValue),
describeObjectForErrorMessage(parent, key),
);
} else {
console.error(
'Only plain objects can be passed to Client Components from Server Components. ' +
'%s objects are not supported.%s',
objectName(originalValue),
describeObjectForErrorMessage(parent, key),
);
}
} else {
console.error(
'Only plain objects can be passed to Client Components from Server Components. ' +
'Objects with toJSON methods are not supported. Convert it manually ' +
'to a simple value before passing it to props.%s',
describeObjectForErrorMessage(parent, key),
);
}
}
}
// Special Symbols
switch (value) {
case REACT_ELEMENT_TYPE:
return '$';
}
if (__DEV__) {
if (
parent[0] === REACT_ELEMENT_TYPE &&
parent[1] &&
(parent[1]: any).$$typeof === REACT_PROVIDER_TYPE &&
key === '3'
) {
insideContextProps = value;
} else if (insideContextProps === parent && key === 'value') {
isInsideContextValue = true;
} else if (insideContextProps === parent && key === 'children') {
isInsideContextValue = false;
}
}
// Resolve Server Components.
while (
typeof value === 'object' &&
value !== null &&
((value: any).$$typeof === REACT_ELEMENT_TYPE ||
(value: any).$$typeof === REACT_LAZY_TYPE)
) {
if (__DEV__) {
if (isInsideContextValue) {
console.error('React elements are not allowed in ServerContext');
}
}
try {
switch ((value: any).$$typeof) {
case REACT_ELEMENT_TYPE: {
// TODO: Concatenate keys of parents onto children.
const element: React$Element<any> = (value: any);
// Attempt to render the Server Component.
value = attemptResolveElement(
request,
element.type,
element.key,
element.ref,
element.props,
null,
);
break;
}
case REACT_LAZY_TYPE: {
const payload = (value: any)._payload;
const init = (value: any)._init;
value = init(payload);
break;
}
}
} catch (thrownValue) {
const x =
thrownValue === SuspenseException
? // This is a special type of exception used for Suspense. For historical
// reasons, the rest of the Suspense implementation expects the thrown
// value to be a thenable, because before `use` existed that was the
// (unstable) API for suspending. This implementation detail can change
// later, once we deprecate the old API in favor of `use`.
getSuspendedThenable()
: thrownValue;
// $FlowFixMe[method-unbinding]
if (typeof x === 'object' && x !== null && typeof x.then === 'function') {
// Something suspended, we'll need to create a new task and resolve it later.
request.pendingChunks++;
const newTask = createTask(
request,
value,
getActiveContext(),
request.abortableTasks,
);
const ping = newTask.ping;
x.then(ping, ping);
newTask.thenableState = getThenableStateAfterSuspending();
return serializeLazyID(newTask.id);
} else {
// Something errored. We'll still send everything we have up until this point.
// We'll replace this element with a lazy reference that throws on the client
// once it gets rendered.
request.pendingChunks++;
const errorId = request.nextChunkId++;
const digest = logRecoverableError(request, x);
if (__DEV__) {
const {message, stack} = getErrorMessageAndStackDev(x);
emitErrorChunkDev(request, errorId, digest, message, stack);
} else {
emitErrorChunkProd(request, errorId, digest);
}
return serializeLazyID(errorId);
}
}
}
if (value === null) {
return null;
}
if (typeof value === 'object') {
if (isClientReference(value)) {
return serializeClientReference(request, parent, key, (value: any));
// $FlowFixMe[method-unbinding]
} else if (typeof value.then === 'function') {
// We assume that any object with a .then property is a "Thenable" type,
// or a Promise type. Either of which can be represented by a Promise.
const promiseId = serializeThenable(request, (value: any));
return serializePromiseID(promiseId);
} else if ((value: any).$$typeof === REACT_PROVIDER_TYPE) {
const providerKey = ((value: any): ReactProviderType<any>)._context
._globalName;
const writtenProviders = request.writtenProviders;
let providerId = writtenProviders.get(key);
if (providerId === undefined) {
request.pendingChunks++;
providerId = request.nextChunkId++;
writtenProviders.set(providerKey, providerId);
emitProviderChunk(request, providerId, providerKey);
}
return serializeByValueID(providerId);
} else if (value === POP) {
popProvider();
if (__DEV__) {
insideContextProps = null;
isInsideContextValue = false;
}
return (undefined: any);
}
if (!isArray(value)) {
const iteratorFn = getIteratorFn(value);
if (iteratorFn) {
return Array.from((value: any));
}
}
if (__DEV__) {
if (value !== null && !isArray(value)) {
// Verify that this is a simple plain object.
if (objectName(value) !== 'Object') {
console.error(
'Only plain objects can be passed to Client Components from Server Components. ' +
'%s objects are not supported.%s',
objectName(value),
describeObjectForErrorMessage(parent, key),
);
} else if (!isSimpleObject(value)) {
console.error(
'Only plain objects can be passed to Client Components from Server Components. ' +
'Classes or other objects with methods are not supported.%s',
describeObjectForErrorMessage(parent, key),
);
} else if (Object.getOwnPropertySymbols) {
const symbols = Object.getOwnPropertySymbols(value);
if (symbols.length > 0) {
console.error(
'Only plain objects can be passed to Client Components from Server Components. ' +
'Objects with symbol properties like %s are not supported.%s',
symbols[0].description,
describeObjectForErrorMessage(parent, key),
);
}
}
}
}
// $FlowFixMe[incompatible-return]
return value;
}
if (typeof value === 'string') {
// TODO: Maybe too clever. If we support URL there's no similar trick.
if (value[value.length - 1] === 'Z') {
// Possibly a Date, whose toJSON automatically calls toISOString
// $FlowFixMe[incompatible-use]
const originalValue = parent[key];
// $FlowFixMe[method-unbinding]
if (originalValue instanceof Date) {
return serializeDateFromDateJSON(value);
}
}
return escapeStringValue(value);
}
if (typeof value === 'boolean') {
return value;
}
if (typeof value === 'number') {
return serializeNumber(value);
}
if (typeof value === 'undefined') {
return serializeUndefined();
}
if (typeof value === 'function') {
if (isClientReference(value)) {
return serializeClientReference(request, parent, key, (value: any));
}
if (isServerReference(value)) {
return serializeServerReference(request, parent, key, (value: any));
}
if (/^on[A-Z]/.test(key)) {
throw new Error(
'Event handlers cannot be passed to Client Component props.' +
describeObjectForErrorMessage(parent, key) +
'\nIf you need interactivity, consider converting part of this to a Client Component.',
);
} else {
throw new Error(
'Functions cannot be passed directly to Client Components ' +
'unless you explicitly expose it by marking it with "use server".' +
describeObjectForErrorMessage(parent, key),
);
}
}
if (typeof value === 'symbol') {
const writtenSymbols = request.writtenSymbols;
const existingId = writtenSymbols.get(value);
if (existingId !== undefined) {
return serializeByValueID(existingId);
}
// $FlowFixMe[incompatible-type] `description` might be undefined
const name: string = value.description;
if (Symbol.for(name) !== value) {
throw new Error(
'Only global symbols received from Symbol.for(...) can be passed to Client Components. ' +
`The symbol Symbol.for(${
// $FlowFixMe[incompatible-type] `description` might be undefined
value.description
}) cannot be found among global symbols.` +
describeObjectForErrorMessage(parent, key),
);
}
request.pendingChunks++;
const symbolId = request.nextChunkId++;
emitSymbolChunk(request, symbolId, name);
writtenSymbols.set(value, symbolId);
return serializeByValueID(symbolId);
}
if (typeof value === 'bigint') {
return serializeBigInt(value);
}
throw new Error(
`Type ${typeof value} is not supported in Client Component props.` +
describeObjectForErrorMessage(parent, key),
);
}
function logRecoverableError(request: Request, error: mixed): string {
const onError = request.onError;
const errorDigest = onError(error);
if (errorDigest != null && typeof errorDigest !== 'string') {
// eslint-disable-next-line react-internal/prod-error-codes
throw new Error(
`onError returned something with a type other than "string". onError should return a string and may return null or undefined but must not return anything else. It received something of type "${typeof errorDigest}" instead`,
);
}
return errorDigest || '';
}
function getErrorMessageAndStackDev(error: mixed): {
message: string,
stack: string,
} {
if (__DEV__) {
let message;
let stack = '';
try {
if (error instanceof Error) {
// eslint-disable-next-line react-internal/safe-string-coercion
message = String(error.message);
// eslint-disable-next-line react-internal/safe-string-coercion
stack = String(error.stack);
} else {
message = 'Error: ' + (error: any);
}
} catch (x) {
message = 'An error occurred but serializing the error message failed.';
}
return {
message,
stack,
};
} else {
// These errors should never make it into a build so we don't need to encode them in codes.json
// eslint-disable-next-line react-internal/prod-error-codes
throw new Error(
'getErrorMessageAndStackDev should never be called from production mode. This is a bug in React.',
);
}
}
function fatalError(request: Request, error: mixed): void {
// This is called outside error handling code such as if an error happens in React internals.
if (request.destination !== null) {
request.status = CLOSED;
closeWithError(request.destination, error);
} else {
request.status = CLOSING;
request.fatalError = error;
}
}
function emitErrorChunkProd(
request: Request,
id: number,
digest: string,
): void {
const processedChunk = processErrorChunkProd(request, id, digest);
request.completedErrorChunks.push(processedChunk);
}
function emitErrorChunkDev(
request: Request,
id: number,
digest: string,
message: string,
stack: string,
): void {
const processedChunk = processErrorChunkDev(
request,
id,
digest,
message,
stack,
);
request.completedErrorChunks.push(processedChunk);
}
function emitImportChunk(
request: Request,
id: number,
clientReferenceMetadata: ClientReferenceMetadata,
): void {
const processedChunk = processImportChunk(
request,
id,
clientReferenceMetadata,
);
request.completedImportChunks.push(processedChunk);
}
function emitHintChunk(request: Request, code: string, model: HintModel): void {
const processedChunk = processHintChunk(
request,
request.nextChunkId++,
code,
model,
);
request.completedHintChunks.push(processedChunk);
}
function emitSymbolChunk(request: Request, id: number, name: string): void {
const symbolReference = serializeSymbolReference(name);
const processedChunk = processReferenceChunk(request, id, symbolReference);
request.completedImportChunks.push(processedChunk);
}
function emitProviderChunk(
request: Request,
id: number,
contextName: string,
): void {
const contextReference = serializeProviderReference(contextName);
const processedChunk = processReferenceChunk(request, id, contextReference);
request.completedJSONChunks.push(processedChunk);
}
function retryTask(request: Request, task: Task): void {
if (task.status !== PENDING) {
// We completed this by other means before we had a chance to retry it.
return;
}
switchContext(task.context);
try {
let value = task.model;
if (
typeof value === 'object' &&
value !== null &&
(value: any).$$typeof === REACT_ELEMENT_TYPE
) {
// TODO: Concatenate keys of parents onto children.
const element: React$Element<any> = (value: any);
// When retrying a component, reuse the thenableState from the
// previous attempt.
const prevThenableState = task.thenableState;
// Attempt to render the Server Component.
// Doing this here lets us reuse this same task if the next component
// also suspends.
task.model = value;
value = attemptResolveElement(
request,
element.type,
element.key,
element.ref,
element.props,
prevThenableState,
);
// Successfully finished this component. We're going to keep rendering
// using the same task, but we reset its thenable state before continuing.
task.thenableState = null;
// Keep rendering and reuse the same task. This inner loop is separate
// from the render above because we don't need to reset the thenable state
// until the next time something suspends and retries.
while (
typeof value === 'object' &&
value !== null &&
(value: any).$$typeof === REACT_ELEMENT_TYPE
) {
// TODO: Concatenate keys of parents onto children.
const nextElement: React$Element<any> = (value: any);
task.model = value;
value = attemptResolveElement(
request,
nextElement.type,
nextElement.key,
nextElement.ref,
nextElement.props,
null,
);
}
}
const processedChunk = processModelChunk(request, task.id, value);
request.completedJSONChunks.push(processedChunk);
request.abortableTasks.delete(task);
task.status = COMPLETED;
} catch (thrownValue) {
const x =
thrownValue === SuspenseException
? // This is a special type of exception used for Suspense. For historical
// reasons, the rest of the Suspense implementation expects the thrown
// value to be a thenable, because before `use` existed that was the
// (unstable) API for suspending. This implementation detail can change
// later, once we deprecate the old API in favor of `use`.
getSuspendedThenable()
: thrownValue;
// $FlowFixMe[method-unbinding]
if (typeof x === 'object' && x !== null && typeof x.then === 'function') {
// Something suspended again, let's pick it back up later.
const ping = task.ping;
x.then(ping, ping);
task.thenableState = getThenableStateAfterSuspending();
return;
} else {
request.abortableTasks.delete(task);
task.status = ERRORED;
const digest = logRecoverableError(request, x);
if (__DEV__) {
const {message, stack} = getErrorMessageAndStackDev(x);
emitErrorChunkDev(request, task.id, digest, message, stack);
} else {
emitErrorChunkProd(request, task.id, digest);
}
}
}
}
function performWork(request: Request): void {
const prevDispatcher = ReactCurrentDispatcher.current;
ReactCurrentDispatcher.current = HooksDispatcher;
const prevRequest = currentRequest;
currentRequest = request;
prepareToUseHooksForRequest(request);
try {
const pingedTasks = request.pingedTasks;
request.pingedTasks = [];
for (let i = 0; i < pingedTasks.length; i++) {
const task = pingedTasks[i];
retryTask(request, task);
}
if (request.destination !== null) {
flushCompletedChunks(request, request.destination);
}
} catch (error) {
logRecoverableError(request, error);
fatalError(request, error);
} finally {
ReactCurrentDispatcher.current = prevDispatcher;
resetHooksForRequest();
currentRequest = prevRequest;
}
}
function abortTask(task: Task, request: Request, errorId: number): void {
task.status = ABORTED;
// Instead of emitting an error per task.id, we emit a model that only
// has a single value referencing the error.
const ref = serializeByValueID(errorId);
const processedChunk = processReferenceChunk(request, task.id, ref);
request.completedErrorChunks.push(processedChunk);
}
function flushCompletedChunks(
request: Request,
destination: Destination,
): void {
beginWriting(destination);
try {
// We emit module chunks first in the stream so that
// they can be preloaded as early as possible.
const importsChunks = request.completedImportChunks;
let i = 0;
for (; i < importsChunks.length; i++) {
request.pendingChunks--;
const chunk = importsChunks[i];
const keepWriting: boolean = writeChunkAndReturn(destination, chunk);
if (!keepWriting) {
request.destination = null;
i++;
break;
}
}
importsChunks.splice(0, i);
// Next comes hints.
const hintChunks = request.completedHintChunks;
i = 0;
for (; i < hintChunks.length; i++) {
const chunk = hintChunks[i];
const keepWriting: boolean = writeChunkAndReturn(destination, chunk);
if (!keepWriting) {
request.destination = null;
i++;
break;
}
}
hintChunks.splice(0, i);
// Next comes model data.
const jsonChunks = request.completedJSONChunks;
i = 0;
for (; i < jsonChunks.length; i++) {
request.pendingChunks--;
const chunk = jsonChunks[i];
const keepWriting: boolean = writeChunkAndReturn(destination, chunk);
if (!keepWriting) {
request.destination = null;
i++;
break;
}
}
jsonChunks.splice(0, i);
// Finally, errors are sent. The idea is that it's ok to delay
// any error messages and prioritize display of other parts of
// the page.
const errorChunks = request.completedErrorChunks;
i = 0;
for (; i < errorChunks.length; i++) {
request.pendingChunks--;
const chunk = errorChunks[i];
const keepWriting: boolean = writeChunkAndReturn(destination, chunk);
if (!keepWriting) {
request.destination = null;
i++;
break;
}
}
errorChunks.splice(0, i);
} finally {
request.flushScheduled = false;
completeWriting(destination);
}
flushBuffered(destination);
if (request.pendingChunks === 0) {
// We're done.
close(destination);
}
}
export function startWork(request: Request): void {
request.flushScheduled = request.destination !== null;
if (supportsRequestStorage) {
scheduleWork(() => requestStorage.run(request, performWork, request));
} else {
scheduleWork(() => performWork(request));
}
}
function enqueueFlush(request: Request): void {
if (
request.flushScheduled === false &&
// If there are pinged tasks we are going to flush anyway after work completes
request.pingedTasks.length === 0 &&
// If there is no destination there is nothing we can flush to. A flush will
// happen when we start flowing again
request.destination !== null
) {
const destination = request.destination;
request.flushScheduled = true;
scheduleWork(() => flushCompletedChunks(request, destination));
}
}
export function startFlowing(request: Request, destination: Destination): void {
if (request.status === CLOSING) {
request.status = CLOSED;
closeWithError(destination, request.fatalError);
return;
}
if (request.status === CLOSED) {
return;
}
if (request.destination !== null) {
// We're already flowing.
return;
}
request.destination = destination;
try {
flushCompletedChunks(request, destination);
} catch (error) {
logRecoverableError(request, error);
fatalError(request, error);
}
}
// This is called to early terminate a request. It creates an error at all pending tasks.
export function abort(request: Request, reason: mixed): void {
try {
const abortableTasks = request.abortableTasks;
if (abortableTasks.size > 0) {
// We have tasks to abort. We'll emit one error row and then emit a reference
// to that row from every row that's still remaining.
const error =
reason === undefined
? new Error('The render was aborted by the server without a reason.')
: reason;
const digest = logRecoverableError(request, error);
request.pendingChunks++;
const errorId = request.nextChunkId++;
if (__DEV__) {
const {message, stack} = getErrorMessageAndStackDev(error);
emitErrorChunkDev(request, errorId, digest, message, stack);
} else {
emitErrorChunkProd(request, errorId, digest);
}
abortableTasks.forEach(task => abortTask(task, request, errorId));
abortableTasks.clear();
}
if (request.destination !== null) {
flushCompletedChunks(request, request.destination);
}
} catch (error) {
logRecoverableError(request, error);
fatalError(request, error);
}
}
function importServerContexts(
contexts?: Array<[string, ServerContextJSONValue]>,
) {
if (contexts) {
const prevContext = getActiveContext();
switchContext(rootContextSnapshot);
for (let i = 0; i < contexts.length; i++) {
const [name, value] = contexts[i];
const context = getOrCreateServerContext(name);
pushProvider(context, value);
}
const importedContext = getActiveContext();
switchContext(prevContext);
return importedContext;
}
return rootContextSnapshot;
}