Files
react/packages/react-dom/src/events/ChangeEventPlugin.js
Dominic Gannaway 80f8b0d512 Add part of the event responder system for experimental event API (#15179)
* Add part of the event responder system
2019-03-26 16:55:25 -07:00

309 lines
9.2 KiB
JavaScript

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
import {runEventsInBatch} from 'events/EventBatching';
import {accumulateTwoPhaseDispatches} from 'events/EventPropagators';
import {enqueueStateRestore} from 'events/ReactControlledComponent';
import {batchedUpdates} from 'events/ReactGenericBatching';
import SyntheticEvent from 'events/SyntheticEvent';
import isTextInputElement from 'shared/isTextInputElement';
import {canUseDOM} from 'shared/ExecutionEnvironment';
import {
TOP_BLUR,
TOP_CHANGE,
TOP_CLICK,
TOP_FOCUS,
TOP_INPUT,
TOP_KEY_DOWN,
TOP_KEY_UP,
TOP_SELECTION_CHANGE,
} from './DOMTopLevelEventTypes';
import getEventTarget from './getEventTarget';
import isEventSupported from './isEventSupported';
import {getNodeFromInstance} from '../client/ReactDOMComponentTree';
import {updateValueIfChanged} from '../client/inputValueTracking';
import {setDefaultValue} from '../client/ReactDOMInput';
import {disableInputAttributeSyncing} from 'shared/ReactFeatureFlags';
const eventTypes = {
change: {
phasedRegistrationNames: {
bubbled: 'onChange',
captured: 'onChangeCapture',
},
dependencies: [
TOP_BLUR,
TOP_CHANGE,
TOP_CLICK,
TOP_FOCUS,
TOP_INPUT,
TOP_KEY_DOWN,
TOP_KEY_UP,
TOP_SELECTION_CHANGE,
],
},
};
function createAndAccumulateChangeEvent(inst, nativeEvent, target) {
const event = SyntheticEvent.getPooled(
eventTypes.change,
inst,
nativeEvent,
target,
);
event.type = 'change';
// Flag this event loop as needing state restore.
enqueueStateRestore(target);
accumulateTwoPhaseDispatches(event);
return event;
}
/**
* For IE shims
*/
let activeElement = null;
let activeElementInst = null;
/**
* SECTION: handle `change` event
*/
function shouldUseChangeEvent(elem) {
const nodeName = elem.nodeName && elem.nodeName.toLowerCase();
return (
nodeName === 'select' || (nodeName === 'input' && elem.type === 'file')
);
}
function manualDispatchChangeEvent(nativeEvent) {
const event = createAndAccumulateChangeEvent(
activeElementInst,
nativeEvent,
getEventTarget(nativeEvent),
);
// If change and propertychange bubbled, we'd just bind to it like all the
// other events and have it go through ReactBrowserEventEmitter. Since it
// doesn't, we manually listen for the events and so we have to enqueue and
// process the abstract event manually.
//
// Batching is necessary here in order to ensure that all event handlers run
// before the next rerender (including event handlers attached to ancestor
// elements instead of directly on the input). Without this, controlled
// components don't work properly in conjunction with event bubbling because
// the component is rerendered and the value reverted before all the event
// handlers can run. See https://github.com/facebook/react/issues/708.
batchedUpdates(runEventInBatch, event);
}
function runEventInBatch(event) {
runEventsInBatch(event);
}
function getInstIfValueChanged(targetInst) {
const targetNode = getNodeFromInstance(targetInst);
if (updateValueIfChanged(targetNode)) {
return targetInst;
}
}
function getTargetInstForChangeEvent(topLevelType, targetInst) {
if (topLevelType === TOP_CHANGE) {
return targetInst;
}
}
/**
* SECTION: handle `input` event
*/
let isInputEventSupported = false;
if (canUseDOM) {
// IE9 claims to support the input event but fails to trigger it when
// deleting text, so we ignore its input events.
isInputEventSupported =
isEventSupported('input') &&
(!document.documentMode || document.documentMode > 9);
}
/**
* (For IE <=9) Starts tracking propertychange events on the passed-in element
* and override the value property so that we can distinguish user events from
* value changes in JS.
*/
function startWatchingForValueChange(target, targetInst) {
activeElement = target;
activeElementInst = targetInst;
activeElement.attachEvent('onpropertychange', handlePropertyChange);
}
/**
* (For IE <=9) Removes the event listeners from the currently-tracked element,
* if any exists.
*/
function stopWatchingForValueChange() {
if (!activeElement) {
return;
}
activeElement.detachEvent('onpropertychange', handlePropertyChange);
activeElement = null;
activeElementInst = null;
}
/**
* (For IE <=9) Handles a propertychange event, sending a `change` event if
* the value of the active element has changed.
*/
function handlePropertyChange(nativeEvent) {
if (nativeEvent.propertyName !== 'value') {
return;
}
if (getInstIfValueChanged(activeElementInst)) {
manualDispatchChangeEvent(nativeEvent);
}
}
function handleEventsForInputEventPolyfill(topLevelType, target, targetInst) {
if (topLevelType === TOP_FOCUS) {
// In IE9, propertychange fires for most input events but is buggy and
// doesn't fire when text is deleted, but conveniently, selectionchange
// appears to fire in all of the remaining cases so we catch those and
// forward the event if the value has changed
// In either case, we don't want to call the event handler if the value
// is changed from JS so we redefine a setter for `.value` that updates
// our activeElementValue variable, allowing us to ignore those changes
//
// stopWatching() should be a noop here but we call it just in case we
// missed a blur event somehow.
stopWatchingForValueChange();
startWatchingForValueChange(target, targetInst);
} else if (topLevelType === TOP_BLUR) {
stopWatchingForValueChange();
}
}
// For IE8 and IE9.
function getTargetInstForInputEventPolyfill(topLevelType, targetInst) {
if (
topLevelType === TOP_SELECTION_CHANGE ||
topLevelType === TOP_KEY_UP ||
topLevelType === TOP_KEY_DOWN
) {
// On the selectionchange event, the target is just document which isn't
// helpful for us so just check activeElement instead.
//
// 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire
// propertychange on the first input event after setting `value` from a
// script and fires only keydown, keypress, keyup. Catching keyup usually
// gets it and catching keydown lets us fire an event for the first
// keystroke if user does a key repeat (it'll be a little delayed: right
// before the second keystroke). Other input methods (e.g., paste) seem to
// fire selectionchange normally.
return getInstIfValueChanged(activeElementInst);
}
}
/**
* SECTION: handle `click` event
*/
function shouldUseClickEvent(elem) {
// Use the `click` event to detect changes to checkbox and radio inputs.
// This approach works across all browsers, whereas `change` does not fire
// until `blur` in IE8.
const nodeName = elem.nodeName;
return (
nodeName &&
nodeName.toLowerCase() === 'input' &&
(elem.type === 'checkbox' || elem.type === 'radio')
);
}
function getTargetInstForClickEvent(topLevelType, targetInst) {
if (topLevelType === TOP_CLICK) {
return getInstIfValueChanged(targetInst);
}
}
function getTargetInstForInputOrChangeEvent(topLevelType, targetInst) {
if (topLevelType === TOP_INPUT || topLevelType === TOP_CHANGE) {
return getInstIfValueChanged(targetInst);
}
}
function handleControlledInputBlur(node) {
let state = node._wrapperState;
if (!state || !state.controlled || node.type !== 'number') {
return;
}
if (!disableInputAttributeSyncing) {
// If controlled, assign the value attribute to the current value on blur
setDefaultValue(node, 'number', node.value);
}
}
/**
* This plugin creates an `onChange` event that normalizes change events
* across form elements. This event fires at a time when it's possible to
* change the element's value without seeing a flicker.
*
* Supported elements are:
* - input (see `isTextInputElement`)
* - textarea
* - select
*/
const ChangeEventPlugin = {
eventTypes: eventTypes,
_isInputEventSupported: isInputEventSupported,
extractEvents: function(
topLevelType,
targetInst,
nativeEvent,
nativeEventTarget,
) {
const targetNode = targetInst ? getNodeFromInstance(targetInst) : window;
let getTargetInstFunc, handleEventFunc;
if (shouldUseChangeEvent(targetNode)) {
getTargetInstFunc = getTargetInstForChangeEvent;
} else if (isTextInputElement(targetNode)) {
if (isInputEventSupported) {
getTargetInstFunc = getTargetInstForInputOrChangeEvent;
} else {
getTargetInstFunc = getTargetInstForInputEventPolyfill;
handleEventFunc = handleEventsForInputEventPolyfill;
}
} else if (shouldUseClickEvent(targetNode)) {
getTargetInstFunc = getTargetInstForClickEvent;
}
if (getTargetInstFunc) {
const inst = getTargetInstFunc(topLevelType, targetInst);
if (inst) {
const event = createAndAccumulateChangeEvent(
inst,
nativeEvent,
nativeEventTarget,
);
return event;
}
}
if (handleEventFunc) {
handleEventFunc(topLevelType, targetNode, targetInst);
}
// When blurring, set the value attribute for number inputs
if (topLevelType === TOP_BLUR) {
handleControlledInputBlur(targetNode);
}
},
};
export default ChangeEventPlugin;