mirror of
https://github.com/facebook/react.git
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Added an explicit type to all $FlowFixMe suppressions to reduce over-suppressions of new errors that might be caused on the same lines. Also removes suppressions that aren't used (e.g. in a `@noflow` file as they're purely misleading) Test Plan: yarn flow-ci
242 lines
7.8 KiB
JavaScript
242 lines
7.8 KiB
JavaScript
/**
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @flow
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*/
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import type {
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AnyNativeEvent,
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LegacyPluginModule,
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} from './legacy-events/PluginModuleType';
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import type {Fiber} from 'react-reconciler/src/ReactInternalTypes';
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import type {ReactSyntheticEvent} from './legacy-events/ReactSyntheticEventType';
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import type {TopLevelType} from './legacy-events/TopLevelEventTypes';
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import {
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registrationNameModules,
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plugins,
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} from './legacy-events/EventPluginRegistry';
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import {batchedUpdates} from './legacy-events/ReactGenericBatching';
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import {runEventsInBatch} from './legacy-events/EventBatching';
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import getListener from './ReactNativeGetListener';
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import accumulateInto from './legacy-events/accumulateInto';
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import {getInstanceFromNode} from './ReactNativeComponentTree';
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export {getListener, registrationNameModules as registrationNames};
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/**
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* Version of `ReactBrowserEventEmitter` that works on the receiving side of a
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* serialized worker boundary.
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*/
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// Shared default empty native event - conserve memory.
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const EMPTY_NATIVE_EVENT = (({}: any): AnyNativeEvent);
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/**
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* Selects a subsequence of `Touch`es, without destroying `touches`.
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*
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* @param {Array<Touch>} touches Deserialized touch objects.
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* @param {Array<number>} indices Indices by which to pull subsequence.
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* @return {Array<Touch>} Subsequence of touch objects.
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*/
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// $FlowFixMe[missing-local-annot]
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function touchSubsequence(touches, indices) {
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const ret = [];
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for (let i = 0; i < indices.length; i++) {
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ret.push(touches[indices[i]]);
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}
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return ret;
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}
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/**
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* TODO: Pool all of this.
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*
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* Destroys `touches` by removing touch objects at indices `indices`. This is
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* to maintain compatibility with W3C touch "end" events, where the active
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* touches don't include the set that has just been "ended".
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*
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* @param {Array<Touch>} touches Deserialized touch objects.
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* @param {Array<number>} indices Indices to remove from `touches`.
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* @return {Array<Touch>} Subsequence of removed touch objects.
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*/
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function removeTouchesAtIndices(
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touches: Array<Object>,
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indices: Array<number>,
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): Array<Object> {
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const rippedOut = [];
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// use an unsafe downcast to alias to nullable elements,
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// so we can delete and then compact.
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const temp: Array<?Object> = (touches: Array<any>);
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for (let i = 0; i < indices.length; i++) {
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const index = indices[i];
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rippedOut.push(touches[index]);
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temp[index] = null;
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}
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let fillAt = 0;
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for (let j = 0; j < temp.length; j++) {
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const cur = temp[j];
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if (cur !== null) {
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temp[fillAt++] = cur;
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}
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}
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temp.length = fillAt;
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return rippedOut;
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}
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/**
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* Internal version of `receiveEvent` in terms of normalized (non-tag)
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* `rootNodeID`.
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*
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* @see receiveEvent.
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*
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* @param {rootNodeID} rootNodeID React root node ID that event occurred on.
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* @param {TopLevelType} topLevelType Top level type of event.
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* @param {?object} nativeEventParam Object passed from native.
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*/
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function _receiveRootNodeIDEvent(
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rootNodeID: number,
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topLevelType: TopLevelType,
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nativeEventParam: ?AnyNativeEvent,
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) {
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const nativeEvent = nativeEventParam || EMPTY_NATIVE_EVENT;
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const inst = getInstanceFromNode(rootNodeID);
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let target = null;
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if (inst != null) {
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target = inst.stateNode;
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}
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batchedUpdates(function () {
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runExtractedPluginEventsInBatch(topLevelType, inst, nativeEvent, target);
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});
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// React Native doesn't use ReactControlledComponent but if it did, here's
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// where it would do it.
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}
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/**
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* Allows registered plugins an opportunity to extract events from top-level
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* native browser events.
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*
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* @return {*} An accumulation of synthetic events.
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* @internal
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*/
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function extractPluginEvents(
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topLevelType: TopLevelType,
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targetInst: null | Fiber,
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nativeEvent: AnyNativeEvent,
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nativeEventTarget: null | EventTarget,
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): Array<ReactSyntheticEvent> | ReactSyntheticEvent | null {
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let events: Array<ReactSyntheticEvent> | ReactSyntheticEvent | null = null;
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const legacyPlugins = ((plugins: any): Array<LegacyPluginModule<Event>>);
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for (let i = 0; i < legacyPlugins.length; i++) {
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// Not every plugin in the ordering may be loaded at runtime.
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const possiblePlugin: LegacyPluginModule<AnyNativeEvent> = legacyPlugins[i];
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if (possiblePlugin) {
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const extractedEvents = possiblePlugin.extractEvents(
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topLevelType,
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targetInst,
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nativeEvent,
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nativeEventTarget,
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);
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if (extractedEvents) {
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events = accumulateInto(events, extractedEvents);
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}
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}
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}
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return events;
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}
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function runExtractedPluginEventsInBatch(
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topLevelType: TopLevelType,
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targetInst: null | Fiber,
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nativeEvent: AnyNativeEvent,
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nativeEventTarget: null | EventTarget,
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) {
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const events = extractPluginEvents(
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topLevelType,
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targetInst,
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nativeEvent,
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nativeEventTarget,
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);
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runEventsInBatch(events);
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}
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/**
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* Publicly exposed method on module for native objc to invoke when a top
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* level event is extracted.
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* @param {rootNodeID} rootNodeID React root node ID that event occurred on.
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* @param {TopLevelType} topLevelType Top level type of event.
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* @param {object} nativeEventParam Object passed from native.
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*/
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export function receiveEvent(
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rootNodeID: number,
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topLevelType: TopLevelType,
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nativeEventParam: AnyNativeEvent,
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) {
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_receiveRootNodeIDEvent(rootNodeID, topLevelType, nativeEventParam);
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}
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/**
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* Simple multi-wrapper around `receiveEvent` that is intended to receive an
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* efficient representation of `Touch` objects, and other information that
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* can be used to construct W3C compliant `Event` and `Touch` lists.
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*
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* This may create dispatch behavior that differs than web touch handling. We
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* loop through each of the changed touches and receive it as a single event.
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* So two `touchStart`/`touchMove`s that occur simultaneously are received as
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* two separate touch event dispatches - when they arguably should be one.
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*
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* This implementation reuses the `Touch` objects themselves as the `Event`s
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* since we dispatch an event for each touch (though that might not be spec
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* compliant). The main purpose of reusing them is to save allocations.
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*
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* TODO: Dispatch multiple changed touches in one event. The bubble path
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* could be the first common ancestor of all the `changedTouches`.
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*
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* One difference between this behavior and W3C spec: cancelled touches will
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* not appear in `.touches`, or in any future `.touches`, though they may
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* still be "actively touching the surface".
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*
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* Web desktop polyfills only need to construct a fake touch event with
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* identifier 0, also abandoning traditional click handlers.
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*/
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export function receiveTouches(
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eventTopLevelType: TopLevelType,
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touches: Array<Object>,
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changedIndices: Array<number>,
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) {
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const changedTouches =
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eventTopLevelType === 'topTouchEnd' ||
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eventTopLevelType === 'topTouchCancel'
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? removeTouchesAtIndices(touches, changedIndices)
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: touchSubsequence(touches, changedIndices);
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for (let jj = 0; jj < changedTouches.length; jj++) {
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const touch = changedTouches[jj];
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// Touch objects can fulfill the role of `DOM` `Event` objects if we set
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// the `changedTouches`/`touches`. This saves allocations.
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touch.changedTouches = changedTouches;
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touch.touches = touches;
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const nativeEvent = touch;
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let rootNodeID = null;
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const target = nativeEvent.target;
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if (target !== null && target !== undefined) {
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if (target < 1) {
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if (__DEV__) {
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console.error(
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'A view is reporting that a touch occurred on tag zero.',
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);
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}
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} else {
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rootNodeID = target;
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}
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}
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// $FlowFixMe[incompatible-call] Shouldn't we *not* call it if rootNodeID is null?
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_receiveRootNodeIDEvent(rootNodeID, eventTopLevelType, nativeEvent);
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}
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}
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