Fixes tests against React 18 after
https://github.com/facebook/react/pull/31154:
- Set `supportsTimeline` to true for `Store`.
- Execute `store.profilerStore.startProfiling` after `legacyRender`
import, because this is where `react-dom` is imported and renderer is
registered. We don't yet propagate `isProfiling` flag to newly
registered renderers, when profiling already started see:
d5bba18b5d/packages/react-devtools-shared/src/hook.js (L203-L204)
Stacked on https://github.com/facebook/react/pull/30566 and whats under
it. See [this
commit](374fd737e4).
It is mostly copying code from one place to another and updating tests.
With these changes, for every console method that we patch, there is
going to be a single applied patch:
- For `error`, `warn`, and `trace` we are patching when hook is
installed. This guarantees that component stacks are going to be
appended even if browser DevTools are not opened. We pay some price for
it, though: if user has browser DevTools closed and if at this point
some warning or error is emitted (logged), the next time user opens
browser DevTools, they are going to see `hook.js` as the source frame.
Unfortunately, ignore listing from source maps is not applied
retroactively, and I don't know if its a bug or just a design
limitations. Once browser DevTools are opened, source maps will be
loaded and ignore listing will be applied for all emitted logs in the
future.
- For `log`, `info`, `group`, `groupCollapsed` we are only patching when
React notifies React DevTools about running in StrictMode. We unpatch
the methods right after it.
There's two problems. The biggest one is that it turns out that Chrome
is throttling looping timers that we're using both while polling and for
batching bridge traffic. This means that bridge traffic a lot of the
time just slows down to 1 second at a time. No wonder it feels sluggish.
The only solution is to not use timers for this.
Even when it doesn't like in Firefox the batching into 100ms still feels
too sluggish.
The fix I use is to batch using a microtask instead so we can still
batch multiple commands sent in a single event but we never artificially
slow down an interaction.
I don't think we've reevaluated this for a long time since this was in
the initial commit of DevTools to this repo. If it causes other issues
we can follow up on those.
We really shouldn't use timers for debouncing and such. In fact, React
itself recommends against it because we have a better technique with
scheduling in Concurrent Mode. The correct way to implement this in the
bridge is using a form of back-pressure where we don't keep sending
messages until we get a message back and only send the last one that
matters. E.g. when moving the cursor over a the elements tab we
shouldn't let the backend one-by-one move the DOM node to each one we
have ever passed. We should just move to the last one we're currently
hovering over. But this can't be done at the bridge layer since it
doesn't know if it's a last-one-wins or imperative operation where each
one needs to be sent. It needs to be done higher. I'm not currently
seeing any perf problems with this new approach but I'm curious on React
Native or some thing. RN might need the back-pressure approach. That can
be a follow up if we ever find a test case.
Finally, the other problem is that we use a Suspense boundary around the
Element Inspection. Suspense boundaries are for things that are expected
to take a long time to load. This shows a loading state immediately. To
avoid flashing when it ends up being fast, React throttles the reveal to
200ms. This means that we take a minimum of 200ms to show the props. The
way to show fast async data in React is using a Transition (either using
startTransition or useDeferredValue). This lets the old value remaining
in place while we're loading the next one.
We already implement this using `inspectedElementID` which is the async
one. It would be more idiomatic to implement this with useDeferredValue
rather than the reducer we have now but same principle. We were just
using the wrong ID in a few places so when it synchronously updated they
suspended. So I just made them use the inspectedElementID instead.
Then I can simply remove the Suspense boundary. Now the selection
updates in the tree view synchronously and the sidebar lags a frame or
two but it feels instant. It doesn't flash to white between which is
key.
Basically make `console.error` and `console.warn` behave like normal -
when a component stack isn't appended. I need this because I need to be
able to print rich logs with the component stack option and to be able
to disable instrumentation completely in `console.createTask`
environments that don't need it.
Currently we can't print logs with richer objects because they're
toString:ed first. In practice, pretty much all arguments we log are
already toString:ed so it's not necessary anyway. Some might be like a
number. So it would only be a problem if some environment can't handle
proper consoles but then it's up to that environment to toString it
before logging.
The `Warning: ` prefix is historic and is both noisy and confusing. It's
mostly unnecessary since the UI surrounding `console.error` and
`console.warn` tend to have visual treatment around it anyway. However,
it's actively misleading when `console.error` gets prefixed with a
Warning that we consider an error level. There's an argument to be made
that some of our `console.error` don't make the bar for an error but
then the argument is to downgrade each of those to `console.warn` - not
to brand all our actual error logging with `Warning: `.
Apparently something needs to change in React Native before landing this
because it depends on the prefix somehow which probably doesn't make
sense already.
## Summary
Based on
- https://github.com/facebook/react/pull/27903
This PR
- Silence warning in React tests
- Turn on flag
We want to finish cleaning up internal RTR usage, but let's prioritize
the deprecation process. We do this by silencing the internal warning
for now.
## How did you test this change?
`yarn build`
`yarn test ReactHooksInspectionIntegration -b`
Added an explicit type to all $FlowFixMe suppressions to reduce
over-suppressions of new errors that might be caused on the same lines.
Also removes suppressions that aren't used (e.g. in a `@noflow` file as
they're purely misleading)
Test Plan:
yarn flow-ci
(This only affects our own internal repo; it's not a public API.)
I think most of us agree this is a less confusing name. It's possible
someone will confuse it with `console.log`. If that becomes a problem we
can warn in dev or something.
## Summary
- yarn.lock diff +-6249, **small pr**
- use jest-environment-jsdom by default
- uncaught error from jsdom is an error object instead of strings
- abortSignal.reason is read-only in jsdom and node,
https://developer.mozilla.org/en-US/docs/Web/API/AbortSignal/reason
## How did you test this change?
ci green
---------
Co-authored-by: Sebastian Silbermann <silbermann.sebastian@gmail.com>
* Facebook -> Meta in copyright
rg --files | xargs sed -i 's#Copyright (c) Facebook, Inc. and its affiliates.#Copyright (c) Meta Platforms, Inc. and affiliates.#g'
* Manual tweaks
Until now, DEV and PROFILING builds of React recorded Timeline profiling data using the User Timing API. This commit changes things so that React records this data by calling methods on the DevTools hook. (For now, DevTools still records that data using the User Timing API, to match previous behavior.)
This commit is large but most of it is just moving things around:
* New methods have been added to the DevTools hook (in "backend/profilingHooks") for recording the Timeline performance events.
* Reconciler's "ReactFiberDevToolsHook" has been updated to call these new methods (when they're present).
* User Timing method calls in "SchedulingProfiler" have been moved to DevTools "backend/profilingHooks" (to match previous behavior, for now).
* The old reconciler tests, "SchedulingProfiler-test" and "SchedulingProfilerLabels-test", have been moved into DevTools "TimelineProfiler-test" to ensure behavior didn't change unexpectedly.
* Two new methods have been added to the injected renderer interface: injectProfilingHooks() and getLaneLabelMap().
Relates to #22529.
* Added rudimentary context menu hook and menu UI
* Added backend support for copying a value at a specific path for the inspected element
* Added backend support for storing a value (at a specified path) as a global variable
* Added special casing to enable copying undefined/unserializable values to the clipboard
* Added copy and store-as-global context menu options to selected element props panel
* Store global variables separately, with auto-incremented name (like browsers do)
* Added tests for new copy and store-as-global backend functions
* Fixed some ownerDocument/contentWindow edge cases
* Refactored context menu to support dynamic options
Used this mechanism to add a conditional menu option for inspecting the current value (if it's a function)
* Renamed "safeSerialize" to "serializeToString" and added inline comment