After the previous changes these upgrade are easy.
- removes config options that were removed
- object index access now requires an indexer key in the type, this
cause a handful of errors that were fixed
- undefined keys error in all places, this needed a few extra
suppressions for repeated undefined identifiers.
Flow's
[CHANGELOG.md](https://github.com/facebook/flow/blob/main/Changelog.md).
This enables the "exact_empty_objects" setting for Flow which makes
empty objects exact instead of building up the type as properties are
added in code below. This is in preparation to Flow 191 which makes this
the default and removes the config.
More about the change in the Flow blog
[here](https://medium.com/flow-type/improved-handling-of-the-empty-object-in-flow-ead91887e40c).
This setting is an incremental path to the next Flow version enforcing
type annotations on most functions (except some inline callbacks).
Used
```
node_modules/.bin/flow codemod annotate-functions-and-classes --write .
```
to add a majority of the types with some hand cleanup when for large
inferred objects that should just be `Fiber` or weird constructs
including `any`.
Suppressed the remaining issues.
Builds on #25918
Hermes parser is the preferred parser for Flow code going forward. We
need to upgrade to this parser to support new Flow syntax like function
`this` context type annotations or `ObjectType['prop']` syntax.
Unfortunately, there's quite a few upgrades here to make it work somehow
(dependencies between the changes)
- ~Upgrade `eslint` to `8.*`~ reverted this as the React eslint plugin
tests depend on the older version and there's a [yarn
bug](https://github.com/yarnpkg/yarn/issues/6285) that prevents
`devDependencies` and `peerDependencies` to different versions.
- Remove `eslint-config-fbjs` preset dependency and inline the rules,
imho this makes it a lot clearer what the rules are.
- Remove the turned off `jsx-a11y/*` rules and it's dependency instead
of inlining those from the `fbjs` config.
- Update parser and dependency from `babel-eslint` to `hermes-eslint`.
- `ft-flow/no-unused-expressions` rule replaces `no-unused-expressions`
which now allows standalone type asserts, e.g. `(foo: number);`
- Bunch of globals added to the eslint config
- Disabled `no-redeclare`, seems like the eslint upgrade started making
this more precise and warn against re-defined globals like
`__EXPERIMENTAL__` (in rollup scripts) or `fetch` (when importing fetch
from node-fetch).
- Minor lint fixes like duplicate keys in objects.
Add support for `setNativeProps` in Fabric to make migration to the new
architecture easier. The React Native part of this has already landed in
the core and iOS in
1d3fa40c59.
It is still recommended to move away from `setNativeProps` because the
API will not work with future features.
This extends the scope of the cache and fetch instrumentation using
AsyncLocalStorage for microtasks. This is an intermediate step. It sets
up the dispatcher only once. This is unique to RSC because it uses the
react.shared-subset module for its shared state.
Ideally we should support multiple renderers. We should also have this
take over from an outer SSR's instrumented fetch. We should also be able
to have a fallback to global state per request where AsyncLocalStorage
doesn't exist and then the whole client-side solutions. I'm still
figuring out the right wiring for that so this is a temporary hack.
* Facebook -> Meta in copyright
rg --files | xargs sed -i 's#Copyright (c) Facebook, Inc. and its affiliates.#Copyright (c) Meta Platforms, Inc. and affiliates.#g'
* Manual tweaks
- method unbinding is no longer supported in Flow for soundness, this added a bunch of suppressions
- Flow now prevents objects to be supertypes of interfaces/classes
ghstack-source-id: d7749cbad8
Pull Request resolved: https://github.com/facebook/react/pull/25412
This upgrade made more expressions invalidate refinements. In some
places this lead to a large number of suppressions that I automatically
suppressed and should be followed up on when the code is touched.
I think most of them might require either manual annotations or moving
a value into a const to allow refinement.
ghstack-source-id: a45b40abf0
Pull Request resolved: https://github.com/facebook/react/pull/25410
This was a large upgrade that removed "classic mode" and made "types first" the only option.
Most of the needed changes have been done in previous PRs, this just fixes up the last few instances.
ghstack-source-id: 9612d95ba4
Pull Request resolved: https://github.com/facebook/react/pull/25408
This contains one code change, renaming the local function `ChildReconciler` to `createChildReconciler` as it's called as a function, not a constructor and to free up the name for the return value.
This was added back in #17880 to make CI pass for an unrelated change.
This limits the max worker setting to CI environments as removing the setting completely still seems to break on CircleCI.
Enables well formed exports for /scheduler. Some of the modules there were missing `@flow` and were therefore completely unchecked (despite some spurious types sprinkled around).
* [Flight] Align Chunks with Thenable used with experimental_use
Use the field names used by the Thenable data structure passed to use().
These are considered public in this model.
This adds another field since we use a separate field name for "reason".
* Implement Thenable Protocol on Chunks
This doesn't just ping but resolves/rejects with the value.
* Subclass Promises
* Pass key through JSON parsing
* Wait for preloadModules before resolving module chunks
* Initialize lazy resolved values before reading the result
* Block a model from initializing if its direct dependencies are pending
If a module is blocked, then we can't complete initializing a model.
However, we can still let it parse, and then fill in the missing pieces
later.
We need to block it from resolving until all dependencies have filled in
which we can do with a ref count.
* Treat blocked modules or models as a special status
We currently loop over all chunks at the end to error them if they're
still pending. We shouldn't do this if they're pending because they're
blocked on an external resource like a module because the module might not
resolve before the Flight connection closes and that's not an error.
In an alternative solution I had a set that tracked pending chunks and
removed one at a time. While the loop at the end is faster it's more
work as we go.
I figured the extra status might also help debugging.
For modules we can probably assume no forward references, and the first
async module we can just use the promise as the chunk.
So we could probably get away with this only on models that are blocked by
modules.
This update range includes:
- `types_first` ([blog](https://flow.org/en/docs/lang/types-first/), all exports need annotated types) is default. I disabled this for now to make that change incremental.
- Generics that escape the scope they are defined in are an error. I fixed some with explicit type annotations and some are suppressed that I didn't easily figure out.
With this change, a simple object type `{ }` means an exact object `{| |}` which most people assume.
Opting for inexact requires the extra `{ a: number, ... }` syntax at the end.
A followup, someone could replace all the `{| |}` with `{ }`.
* Add fixture for comparing baseline render perf for renderToString and renderToPipeableStream
Modified from ssr2 and https://github.com/SuperOleg39/react-ssr-perf-test
* Implement buffering in pipeable streams
The previous implementation of pipeable streaming (Node) suffered some performance issues brought about by the high chunk counts and innefficiencies with how node streams handle this situation. In particular the use of cork/uncork was meant to alleviate this but these methods do not do anything unless the receiving Writable Stream implements _writev which many won't.
This change adopts the view based buffering techniques previously implemented for the Browser execution context. The main difference is the use of backpressure provided by the writable stream which is not implementable in the other context. Another change to note is the use of standards constructs like TextEncoder and TypedArrays.
* Implement encodeInto during flushCompletedQueues
encodeInto allows us to write directly to the view buffer that will end up getting streamed instead of encoding into an intermediate buffer and then copying that data.
* Implement addEventListener and removeEventListener on Fabric HostComponent
* add files
* re-add CustomEvent
* fix flow
* Need to get CustomEvent from an import since it won't exist on the global scope by default
* yarn prettier-all
* use a mangled name consistently to refer to imperatively registered event handlers
* yarn prettier-all
* fuzzy null check
* fix capture phase event listener logic
* early exit from getEventListeners more often
* make some optimizations to getEventListeners and the bridge plugin
* fix accumulateInto logic
* fix accumulateInto
* Simplifying getListeners at the expense of perf for the non-hot path
* feedback
* fix impl of getListeners to correctly remove function
* pass all args in to event listeners
* RawEventEmitter: new event perf profiling mechanism outside of Pressability to capture all touch events, and other event types
* sync
* concise notation
* Move event telemetry event emitter call from Plugin to ReactFabricEventEmitter, to reduce reliance on the plugin system and move the emit call further into the core
* Backout changes to ReactNativeEventPluginOrder
* Properly flow typing event emitter, and emit event to two channels: named and catchall
* fix typing for event name string
* fix typing for event name string
* fix flow
* Add more comments about how the event telemetry system works
* Add more comments about how the event telemetry system works
* rename to RawEventTelemetryEventEmitterOffByDefault
* yarn prettier-all
* rename event
* comments
* improve flow types
* renamed file
* [RFC] Add onHydrationError option to hydrateRoot
This is not the final API but I'm pushing it for discussion purposes.
When an error is thrown during hydration, we fallback to client
rendering, without triggering an error boundary. This is good because,
in many cases, the UI will recover and the user won't even notice that
something has gone wrong behind the scenes.
However, we shouldn't recover from these errors silently, because the
underlying cause might be pretty serious. Server-client mismatches are
not supposed to happen, even if UI doesn't break from the users
perspective. Ignoring them could lead to worse problems later. De-opting
from server to client rendering could also be a significant performance
regression, depending on the scope of the UI it affects.
So we need a way to log when hydration errors occur.
This adds a new option for `hydrateRoot` called `onHydrationError`. It's
symmetrical to the server renderer's `onError` option, and serves the
same purpose.
When no option is provided, the default behavior is to schedule a
browser task and rethrow the error. This will trigger the normal browser
behavior for errors, including dispatching an error event. If the app
already has error monitoring, this likely will just work as expected
without additional configuration.
However, we can also expose additional metadata about these errors, like
which Suspense boundaries were affected by the de-opt to client
rendering. (I have not exposed any metadata in this commit; API needs
more design work.)
There are other situations besides hydration where we recover from an
error without surfacing it to the user, or notifying an error boundary.
For example, if an error occurs during a concurrent render, it could be
due to a data race, so we try again synchronously in case that fixes it.
We should probably expose a way to log these types of errors, too. (Also
not implemented in this commit.)
* Log all recoverable errors
This expands the scope of onHydrationError to include all errors that
are not surfaced to the UI (an error boundary). In addition to errors
that occur during hydration, this also includes errors that recoverable
by de-opting to synchronous rendering. Typically (or really, by
definition) these errors are the result of a concurrent data race;
blocking the main thread fixes them by prevents subsequent races.
The logic for de-opting to synchronous rendering already existed. The
only thing that has changed is that we now log the errors instead of
silently proceeding.
The logging API has been renamed from onHydrationError
to onRecoverableError.
* Don't log recoverable errors until commit phase
If the render is interrupted and restarts, we don't want to log the
errors multiple times.
This change only affects errors that are recovered by de-opting to
synchronous rendering; we'll have to do something else for errors
during hydration, since they use a different recovery path.
* Only log hydration error if client render succeeds
Similar to previous step.
When an error occurs during hydration, we only want to log it if falling
back to client rendering _succeeds_. If client rendering fails,
the error will get reported to the nearest error boundary, so there's
no need for a duplicate log.
To implement this, I added a list of errors to the hydration context.
If the Suspense boundary successfully completes, they are added to
the main recoverable errors queue (the one I added in the
previous step.)
* Log error with queueMicrotask instead of Scheduler
If onRecoverableError is not provided, we default to rethrowing the
error in a separate task. Originally, I scheduled the task with
idle priority, but @sebmarkbage made the good point that if there are
multiple errors logs, we want to preserve the original order. So I've
switched it to a microtask. The priority can be lowered in userspace
by scheduling an additional task inside onRecoverableError.
* Only use host config method for default behavior
Redefines the contract of the host config's logRecoverableError method
to be a default implementation for onRecoverableError if a user-provided
one is not provided when the root is created.
* Log with reportError instead of rethrowing
In modern browsers, reportError will dispatch an error event, emulating
an uncaught JavaScript error. We can do this instead of rethrowing
recoverable errors in a microtask, which is nice because it avoids any
subtle ordering issues.
In older browsers and test environments, we'll fall back
to console.error.
* Naming nits
queueRecoverableHydrationErrors -> upgradeHydrationErrorsToRecoverable