Commit Graph

10 Commits

Author SHA1 Message Date
Sebastian Markbåge
ff93c4448c [Flight] Track Debug Info from Synchronously Unwrapped Promises (#33485)
Stacked on #33482.

There's a flaw with getting information from the execution context of
the ping. For the soft-deprecated "throw a promise" technique, this is a
bit unreliable because you could in theory throw the same one multiple
times. Similarly, a more fundamental flaw with that API is that it
doesn't allow for tracking the information of Promises that are already
synchronously able to resolve.

This stops tracking the async debug info in the case of throwing a
Promise and only when you render a Promise. That means some loss of data
but we should just warn for throwing a Promise anyway.

Instead, this also adds support for tracking `use()`d thenables and
forwarding `_debugInfo` from then. This is done by extracting the info
from the Promise after the fact instead of in the resolve so that it
only happens once at the end after the pings are done.

This also supports passing the same Promise in multiple places and
tracking the debug info at each location, even if it was already
instrumented with a synchronous value by the time of the second use.
2025-06-11 12:07:10 -04:00
Sebastian Markbåge
21fdf308a1 Use a shared noop function from shared/noop (#33154)
Stacked on #33150.

We use `noop` functions in a lot of places as place holders. I don't
think there's any real optimizations we get from having separate
instances. This moves them to use a common instance in `shared/noop`.
2025-05-08 21:33:18 -04:00
Sebastian Markbåge
92c0f5f85f Track separate SuspendedOnAction flag by rethrowing a separate SuspenseActionException sentinel (#31554)
This lets us track separately if something was suspended on an Action
using useActionState rather than suspended on Data.

This approach feels quite bloated and it seems like we'd eventually
might want to read more information about the Promise that suspended and
the context it suspended in. As a more general reason for suspending.

The way useActionState works in combination with the prewarming is quite
unfortunate because 1) it renders blocking to update the isPending flag
whether you use it or not 2) it prewarms and suspends the useActionState
3) then it does another third render to get back into the useActionState
position again.
2024-11-15 17:52:24 -05:00
Jan Kassens
094041495b Upgrade flow to 0.234.0 (#30117)
See [Flow
changelog](https://github.com/facebook/flow/blob/main/Changelog.md) for
changes in this version.
2024-07-08 14:00:00 -04:00
Sebastian Markbåge
7909d8eabb [Flight] Encode ReadableStream and AsyncIterables (#28847)
This adds support in Flight for serializing four kinds of streams:

- `ReadableStream` with objects as a model. This is a single shot
iterator so you can read it only once. It can contain any value
including Server Components. Chunks are encoded as is so if you send in
10 typed arrays, you get the same typed arrays out on the other side.
- Binary `ReadableStream` with `type: 'bytes'` option. This supports the
BYOB protocol. In this mode, the receiving side just gets `Uint8Array`s
and they can be split across any single byte boundary into arbitrary
chunks.
- `AsyncIterable` where the `AsyncIterator` function is different than
the `AsyncIterable` itself. In this case we assume that this might be a
multi-shot iterable and so we buffer its value and you can iterate it
multiple times on the other side. We support the `return` value as a
value in the single completion slot, but you can't pass values in
`next()`. If you want single-shot, return the AsyncIterator instead.
- `AsyncIterator`. These gets serialized as a single-shot as it's just
an iterator.

`AsyncIterable`/`AsyncIterator` yield Promises that are instrumented
with our `.status`/`.value` convention so that they can be synchronously
looped over if available. They are also lazily parsed upon read.

We can't do this with `ReadableStream` because we use the native
implementation of `ReadableStream` which owns the promises.

The format is a leading row that indicates which type of stream it is.
Then a new row with the same ID is emitted for every chunk. Followed by
either an error or close row.

`AsyncIterable`s can also be returned as children of Server Components
and then they're conceptually the same as fragment arrays/iterables.
They can't actually be used as children in Fizz/Fiber but there's a
separate plan for that. Only `AsyncIterable` not `AsyncIterator` will be
valid as children - just like sync `Iterable` is already supported but
single-shot `Iterator` is not. Notably, neither of these streams
represent updates over time to a value. They represent multiple values
in a list.

When the server stream is aborted we also close the underlying stream.
However, closing a stream on the client, doesn't close the underlying
stream.

A couple of possible follow ups I'm not planning on doing right now:

- [ ] Free memory by releasing the buffer if an Iterator has been
exhausted. Single shots could be optimized further to release individual
items as you go.
- [ ] We could clean up the underlying stream if the only pending data
that's still flowing is from streams and all the streams have cleaned
up. It's not very reliable though. It's better to do cancellation for
the whole stream - e.g. at the framework level.
- [ ] Implement smarter Binary Stream chunk handling. Currently we wait
until we've received a whole row for binary chunks and copy them into
consecutive memory. We need this to preserve semantics when passing
typed arrays. However, for binary streams we don't need that. We can
just send whatever pieces we have so far.
2024-04-16 12:20:07 -04:00
Andrew Clark
1a902623a8 Unwrap sync resolved thenables without suspending (#25615)
If a thenable resolves synchronously, `use` should unwrap its result
without suspending or interrupting the component's execution.
2022-11-02 13:53:23 -04:00
Andrew Clark
d2a0176a13 Detect and warn if use(promise) is wrapped with try/catch block (#25543)
The old (unstable) mechanism for suspending was to throw a promise. The
purpose of throwing is to interrupt the component's execution, and also
to signal to React that the interruption was caused by Suspense as
opposed to some other error.

A flaw is that throwing is meant to be an implementation detail — if
code in userspace catches the promise, it can lead to unexpected
behavior.

With `use`, userspace code does not throw promises directly, but `use`
itself still needs to throw something to interrupt the component and
unwind the stack.

The solution is to throw an internal error. In development, we can
detect whether the error was caught by a userspace try/catch block and
log a warning — though it's not foolproof, since a clever user could
catch the object and rethrow it later.

The error message includes advice to move `use` outside of the try/catch
block.

I did not yet implement the warning in Flight.
2022-10-28 17:46:03 -04:00
Andrew Clark
fa77f52e74 Unify promise switch statements
There are two different switch statements that we use to unwrap a
`use`-ed promise, but there really only needs to be one. This was a
factoring artifact that arose because I implemented the yieldy `status`
instrumentation thing before I implemented `use` (for promises that are
thrown directly during render, which is the old Suspense pattern that
will be superseded by `use`).
2022-10-23 18:43:30 -04:00
Andrew Clark
7fc3eefd85 Revert yieldy behavior for non-use Suspense (in Flight, too)
Same as #25537 but for Flight.

I was going to wait to do this later because the temporary
implementation of async components uses some of the same code that
non-used wakables do, but it's not so bad. I just had to inline one bit
of code, which we'll remove when we unify the implementation with `use`.
2022-10-23 18:43:30 -04:00
Andrew Clark
dd5c208257 Revert yieldy behavior for non-use Suspense (#25537)
To derisk the rollout of `use`, and simplify the implementation, this
reverts the yield-to-microtasks behavior for promises that are thrown
directly (as opposed to being unwrapped by `use`).

We may add this back later. However, the plan is to deprecate throwing a
promise directly and migrate all existing Suspense code to `use`, so the
extra code probably isn't worth it.
2022-10-22 17:52:20 -04:00