Commit Graph

186 Commits

Author SHA1 Message Date
Jan Kassens
b565373afd lint: enable reportUnusedDisableDirectives and remove unused suppressions (#28721)
This enables linting against unused suppressions and removes the ones
that were unused.
2024-06-21 12:24:32 -04:00
Sebastian Markbåge
55c9d45f3b [Flight] Let environmentName vary over time by making it a function of string (#29867)
This lets the environment name vary within a request by the context a
component, log or error being executed in.

A potentially different API would be something like
`setEnvironmentName()` but we'd have to extend the `ReadableStream` or
something to do that like we do for `.allReady`. As a function though it
has some expansion possibilities, e.g. we could potentially also pass
some information to it for context about what is being asked for.

If it changes before completing a task, we also emit the change so that
we have the debug info for what the environment was before entering a
component and what it was after completing it.
2024-06-12 10:55:42 -04:00
Sebastian Markbåge
fb57fc5a8a [Flight] Let Errored/Blocked Direct References Turn Nearest Element Lazy (#29823)
Stacked on #29807.

This lets the nearest Suspense/Error Boundary handle it even if that
boundary is defined by the model itself.

It also ensures that when we have an error during serialization of
properties, those can be associated with the nearest JSX element and
since we have a stack/owner for that element we can use it to point to
the source code of that line. We can't track the source of any nested
arbitrary objects deeper inside since objects don’t track their stacks
but close enough. Ideally we have the property path but we don’t have
that right now. We have a partial in the message itself.

<img width="813" alt="Screenshot 2024-06-09 at 10 08 27 PM"
src="https://github.com/facebook/react/assets/63648/917fbe0c-053c-4204-93db-d68a66e3e874">

Note: The component name (Counter) is lost in the first message because
we don't print it in the Task. We use `"use client"` instead because we
expect the next stack frame to have the name. We also don't include it
in the actual error message because the Server doesn't know the
component name yet. Ideally Client References should be able to have a
name. If the nearest is a Host Component then we do use the name though.
However, it's not actually inside that Component that the error happens
it's in App and that points to the right line number.

An interesting case is that if something that's actually going to be
consumed by the props to a Suspense/Error Boundary or the Client
Component that wraps them fails, then it can't be handled by the
boundary. However, a counter intuitive case might be when that's on the
`children` props. E.g.
`<ErrorBoundary>{clientReferenceOrInvalidSerialization}</ErrorBoundary>`.
This value can be inspected by the boundary so it's not safe to pass it
so if it's errored it is not caught.

## Implementation

The first insight is that this is best solved on the Client rather than
in the Server because that way it also covers Client References that end
up erroring.

The key insight is that while we don't have a true stack when using
`JSON.parse` and therefore no begin/complete we can still infer these
phases for Elements because the first child of an Element is always
`'$'` which is also a leaf. In depth first that's our begin phase. When
the Element itself completes, we have the complete phase. Anything in
between is within the Element.

Using this idea I was able to refactor the blocking tracking mechanism
to stash the blocked information on `initializingHandler` and then on
the way up do we let whatever is nearest handle it - whether that's an
Element or the root Chunk. It's kind of like an Algebraic Effect.

cc @unstubbable This is something you might want to deep dive into to
find more edge cases. I'm sure I've missed something.

---------

Co-authored-by: eps1lon <sebastian.silbermann@vercel.com>
2024-06-11 19:12:39 -04:00
Sebastian Markbåge
383b2a1845 Use the Nearest Parent of an Errored Promise as its Owner (#29814)
Stacked on #29807.

Conceptually the error's owner/task should ideally be captured when the
Error constructor is called but neither `console.createTask` does this,
nor do we override `Error` to capture our `owner`. So instead, we use
the nearest parent as the owner/task of the error. This is usually the
same thing when it's thrown from the same async component but not if you
await a promise started from a different component/task.

Before this stack the "owner" and "task" of a Lazy that errors was the
nearest Fiber but if the thing erroring is a Server Component, we need
to get that as the owner from the inner most part of debugInfo.

To get the Task for that Server Component, we need to expose it on the
ReactComponentInfo object. Unfortunately that makes the object not
serializable so we need to special case this to exclude it from
serialization. It gets restored again on the client.

Before (Shell):
<img width="813" alt="Screenshot 2024-06-06 at 5 16 20 PM"
src="https://github.com/facebook/react/assets/63648/7da2d4c9-539b-494e-ba63-1abdc58ff13c">

After (App):
<img width="811" alt="Screenshot 2024-06-08 at 12 29 23 AM"
src="https://github.com/facebook/react/assets/63648/dbf40bd7-c24d-4200-81a6-5018bef55f6d">
2024-06-11 18:10:24 -04:00
Sebastian Markbåge
2c959f1d77 [Fiber] Track debugInfo on module state instead of stack (#29807)
Stacked on #29804.

Transferring of debugInfo was added in #28286. It represents the parent
stack between the current Fiber and into the next Fiber we're about to
create. I.e. Server Components in between. ~I don't love passing
DEV-only fields as arguments anyway since I don't trust closure to
remove unused arguments that way.~ EDIT: Actually it seems like closure
handled that just fine before which is why this is no change in prod.

Instead, I track it on the module scope. Notably with DON'T use
try/finally because if something throws we want to observe what it was
at the time we threw. Like the pattern we use many other places.

Now we can use this when we create the Throw Fiber to associate the
Server Components that were part of the parent stack before this error
threw. There by giving us the correct parent stacks at the location that
threw.
2024-06-11 17:04:13 -04:00
Sebastian Markbåge
270229f0c3 [Fiber] Create virtual Fiber when an error occurs during reconcilation (#29804)
This lets us rethrow it in the conceptual place of the child.

There's currently a problem when we suspend or throw in the child fiber
reconciliation phase. This work is done by the parent component, so if
it suspends or errors it is as if that component errored or suspended.
However, conceptually it's like a child suspended or errored.

In theory any thing can throw but it is really mainly due to either
`React.lazy` (both in the element.type position and node position),
`Thenable`s or the `Thenable`s that make up `AsyncIterable`s.

Mainly this happens because a Server Component that errors turns into a
`React.lazy`. In practice this means that if you have a Server Component
as the direct child of an Error Boundary. Errors inside of it won't be
caught.

We used to have the same problem with Thenables and Suspense but because
it's now always nested inside an inner Offscreen boundary that shields
it by being one level nested. However, when we have raw Offscreen
(Activity) boundaries they should also be able to catch the suspense if
it's in a hidden state so the problem returns. This fixes it for thrown
promises but it doesn't fix it for SuspenseException. I'm not sure this
is even the right strategy for Suspense though. It kind of relies on the
node never actually mounting/committing.

It's conceptually a little tricky because the current component can
inspect the children and make decisions based on them. Such as
SuspenseList.

The other thing that this PR tries to address is that it sets the
foundation for dealing with error reporting for Server Components that
errored. If something client side errors it'll be a stack like Server
(DebugInfo) -> Fiber -> Fiber -> Server -> (DebugInfo) -> Fiber.
However, all error reporting relies on it eventually terminating into a
Fiber that is responsible for the error. To avoid having to fork too
much it would be nice if I could create a Fiber to associate with the
error so that even a Server component error in this case ultimately
terminates in a Fiber.
2024-06-11 15:57:41 -04:00
Sebastian Markbåge
01a40570c3 [Flight/Fizz] Use Constructors for Large Request/Response Objects in Flight/Fizz (#29858)
We know from Fiber that inline objects with more than 16 properties in
V8 turn into dictionaries instead of optimized objects. The trick is to
use a constructor instead of an inline object literal. I don't actually
know if that's still the case or not. I haven't benchmarked/tested the
output. Better safe than sorry.

It's unfortunate that this can have a negative effect for Hermes and JSC
but it's not as bad as it is for V8 because they don't deopt into
dictionaries. The time to construct these objects isn't a concern - the
time to access them frequently is.

We have to beware the Task objects in Fizz. Those are currently on 16
fields exactly so we shouldn't add anymore ideally.

We should ideally have a lint rule against object literals with more
than 16 fields on them. It might not help since sometimes the fields are
conditional.
2024-06-11 15:55:29 -04:00
Sebastian Markbåge
cc1ec60d0d [Flight] Run recreated Errors within a fake native stack (#29717)
Stacked on #29740.

Before:

<img width="719" alt="Screenshot 2024-06-02 at 11 51 20 AM"
src="https://github.com/facebook/react/assets/63648/8f79fa82-2474-4583-894e-a2329e9a6304">

After (updated with my patches to Chrome):

<img width="813" alt="Screenshot 2024-06-06 at 5 16 20 PM"
src="https://github.com/facebook/react/assets/63648/bcc4f52f-e0ac-4708-ac2b-9629acdff705">

Sources panel after:

<img width="1188" alt="Screenshot 2024-06-06 at 5 14 21 PM"
src="https://github.com/facebook/react/assets/63648/2c673fac-d32d-42e4-8fac-bb63704e4b7f">

The fake eval file is now under "React" and the real file is now under
`file://`
2024-06-07 11:54:14 -04:00
Sebastian Markbåge
ba099e442b [Flight] Add findSourceMapURL option to get a URL to load Server source maps from (#29708)
This lets you click a stack frame on the client and see the Server
source code inline.

<img width="871" alt="Screenshot 2024-06-01 at 11 44 24 PM"
src="https://github.com/facebook/react/assets/63648/581281ce-0dce-40c0-a084-4a6d53ba1682">

<img width="840" alt="Screenshot 2024-06-01 at 11 43 37 PM"
src="https://github.com/facebook/react/assets/63648/00dc77af-07c1-4389-9ae0-cf1f45199efb">

We could do some logic on the server that sends a source map url for
every stack frame in the RSC payload. That would make the client
potentially config free. However regardless we need the config to
describe what url scheme to use since that’s not built in to the bundler
config. In practice you likely have a common pattern for your source
maps so no need to send data over and over when we can just have a
simple function configured on the client.

The server must return a source map, even if the file is not actually
compiled since the fake file is still compiled.

The source mapping strategy can be one of two models depending on if the
server’s stack traces (`new Error().stack`) are source mapped back to
the original (`—enable-source-maps`) or represents the location in
compiled code (like in the browser).

If it represents the location in compiled code it’s actually easier. You
just serve the source map generated for that file by the tooling.

If it is already source mapped it has to generate a source map where
everything points to the same location (as if not compiled) ideally with
a segment per logical ast node.
2024-06-02 22:58:24 -04:00
Sebastian Markbåge
8bc81ca90f Create a root task for every Flight response (#29673)
This lets any element created from the server, to bottom out with a
client "owner" which is the creator of the Flight request. This could be
a Server Action being invoked or a router.

This is similar to how a client element bottoms out in the creator of
the root element without an owner. E.g. where the root app element was
created.

Without this, we inherit the task of whatever is currently executing
when we're parsing which can be misleading.

Before:
<img width="507" alt="Screenshot 2024-05-30 at 12 06 57 PM"
src="https://github.com/facebook/react/assets/63648/e234db7e-67f7-404c-958a-5c5500ffdf1f">

After:
<img width="555" alt="Screenshot 2024-05-30 at 4 59 04 PM"
src="https://github.com/facebook/react/assets/63648/8ba6acb4-2ffd-49d4-bd44-08228ad4200e">

The before/after doesn't show much of a difference here but that's just
because our Flight parsing loop is an async, which maybe it shouldn't be
because it can be unnecessarily deep, and it creates a hidden line for
every loop. That's what the `Promise.then` is. If the element is lazily
initialized it's worse because we can end up in an unrelated render task
as the owner - although that's its own problem.
2024-05-31 13:54:10 -04:00
Sebastian Markbåge
9710853baf [Flight] Try/Catch Eval (#29671)
Follow up to https://github.com/facebook/react/pull/29632.

It's possible for `eval` to throw such as if we're in a CSP environment.
This is non-essential debug information. We can still proceed to create
a fake stack entry. It'll still have the right name. It just won't have
the right line/col number nor source url/source map. It might also be
ignored listed since it's inside Flight.
2024-05-30 15:00:55 -04:00
Sebastian Markbåge
9d4fba0788 [Flight] Eval Fake Server Component Functions to Recreate Native Stacks (#29632)
We have three kinds of stacks that we send in the RSC protocol:

- The stack trace where a replayed `console.log` was called on the
server.
- The JSX callsite that created a Server Component which then later
called another component.
- The JSX callsite that created a Host or Client Component.

These stack frames disappear in native stacks on the client since
they're executed on the server. This evals a fake file which only has
one call in it on the same line/column as the server. Then we call
through these fake modules to "replay" the callstack. We then replay the
`console.log` within this stack, or call `console.createTask` in this
stack to recreate the stack.

The main concern with this approach is the performance. It adds
significant cost to create all these eval:ed functions but it should
eventually balance out.

This doesn't yet apply source maps to these. With source maps it'll be
able to show the server source code when clicking the links.

I don't love how these appear.

- Because we haven't yet initialized the client module we don't have the
name of the client component we're about to render yet which leads to
the `<...>` task name.
- The `(async)` suffix Chrome adds is still a problem.
- The VMxxxx prefix is used to disambiguate which is noisy. Might be
helped by source maps.
- The continuation of the async stacks end up rooted somewhere in the
bootstrapping of the app. This might be ok when the bootstrapping ends
up ignore listed but it's kind of a problem that you can't clear the
async stack.

<img width="927" alt="Screenshot 2024-05-28 at 11 58 56 PM"
src="https://github.com/facebook/react/assets/63648/1c9d32ce-e671-47c8-9d18-9fab3bffabd0">

<img width="431" alt="Screenshot 2024-05-28 at 11 58 07 PM"
src="https://github.com/facebook/react/assets/63648/52f57518-bbed-400e-952d-6650835ac6b6">
<img width="327" alt="Screenshot 2024-05-28 at 11 58 31 PM"
src="https://github.com/facebook/react/assets/63648/d311a639-79a1-457f-9a46-4f3298d07e65">

<img width="817" alt="Screenshot 2024-05-28 at 11 59 12 PM"
src="https://github.com/facebook/react/assets/63648/3aefd356-acf4-4daa-bdbf-b8c8345f6d4b">
2024-05-30 12:00:46 -04:00
Sebastian Markbåge
d6cfa0f295 [Fiber] Use Owner/JSX Stack When Appending Stacks to Console (#29206)
This one should be fully behind the `enableOwnerStacks` flag.

Instead of printing the parent Component stack all the way to the root,
this now prints the owner stack of every JSX callsite. It also includes
intermediate callsites between the Component and the JSX call so it has
potentially more frames. Mainly it provides the line number of the JSX
callsite. In terms of the number of components is a subset of the parent
component stack so it's less information in that regard. This is usually
better since it's more focused on components that might affect the
output but if it's contextual based on rendering it's still good to have
parent stack. Therefore, I still use the parent stack when printing DOM
nesting warnings but I plan on switching that format to a diff view
format instead (Next.js already reformats the parent stack like this).

__Follow ups__

- Server Components show up in the owner stack for client logs but logs
done by Server Components don't yet get their owner stack printed as
they're replayed. They're also not yet printed in the server logs of the
RSC server.

- Server Component stack frames are formatted as the server and added to
the end but this might be a different format than the browser. E.g. if
server is running V8 and browser is running JSC or vice versa. Ideally
we can reformat them in terms of the client formatting.

- This doesn't yet update Fizz or DevTools. Those will be follow ups.
Fizz still prints parent stacks in the server side logs. The stacks
added to user space `console.error` calls by DevTools still get the
parent stacks instead.

- It also doesn't yet expose these to user space so there's no way to
get them inside `onCaughtError` for example or inside a custom
`console.error` override.

- In another follow up I'll use `console.createTask` instead and
completely remove these stacks if it's available.
2024-05-25 11:58:17 -04:00
Sebastian Markbåge
84239da896 Move createElement/JSX Warnings into the Renderer (#29088)
This is necessary to simplify the component stack handling to make way
for owner stacks. It also solves some hacks that we used to have but
don't quite make sense. It also solves the problem where things like key
warnings get silenced in RSC because they get deduped. It also surfaces
areas where we were missing key warnings to begin with.

Almost every type of warning is issued from the renderer. React Elements
are really not anything special themselves. They're just lazily invoked
functions and its really the renderer that determines there semantics.

We have three types of warnings that previously fired in
JSX/createElement:

- Fragment props validation.
- Type validation.
- Key warning.

It's nice to be able to do some validation in the JSX/createElement
because it has a more specific stack frame at the callsite. However,
that's the case for every type of component and validation. That's the
whole point of enableOwnerStacks. It's also not sufficient to do it in
JSX/createElement so we also have validation in the renderers too. So
this validation is really just an eager validation but also happens
again later.

The problem with these is that we don't really know what types are valid
until we get to the renderer. Additionally, by placing it in the
isomorphic code it becomes harder to do deduping of warnings in a way
that makes sense for that renderer. It also means we can't reuse logic
for managing stacks etc.

Fragment props validation really should just be part of the renderer
like any other component type. This also matters once we add Fragment
refs and other fragment features. So I moved this into Fiber. However,
since some Fragments don't have Fibers, I do the validation in
ChildFiber instead of beginWork where it would normally happen.

For `type` validation we already do validation when rendering. By
leaving it to the renderer we don't have to hard code an extra list.
This list also varies by context. E.g. class components aren't allowed
in RSC but client references are but we don't have an isomorphic way to
identify client references because they're defined by the host config so
the current logic is flawed anyway. I kept the early validation for now
without the `enableOwnerStacks` since it does provide a nicer stack
frame but with that flag on it'll be handled with nice stacks anyway. I
normalized some of the errors to ensure tests pass.

For `key` validation it's the same principle. The mechanism for the
heuristic is still the same - if it passes statically through a parent
JSX/createElement call then it's considered validated. We already did
print the error later from the renderer so this also disables the early
log in the `enableOwnerStacks` flag.

I also added logging to Fizz so that key warnings can print in SSR logs.

Flight is a bit more complex. For elements that end up on the client we
just pass the `validated` flag along to the client and let the client
renderer print the error once rendered. For server components we log the
error from Flight with the server component as the owner on the stack
which will allow us to print the right stack for context. The factoring
of this is a little tricky because we only want to warn if it's in an
array parent but we want to log the error later to get the right debug
info.

Fiber/Fizz has a similar factoring problem that causes us to create a
fake Fiber for the owner which means the logs won't be associated with
the right place in DevTools.
2024-05-23 12:48:57 -04:00
Janka Uryga
9b3f909cc1 [Flight] don't overwrite existing chunk listeners in 'wakeChunkIfInitialized' (#29204)
Follow up to https://github.com/facebook/react/pull/29201. If a chunk
had listeners attached already (e.g. because `.then` was called on the
chunk returned from `createFromReadableStream`),
`wakeChunkIfInitialized` would overwrite any listeners added during
chunk initialization. This caused cyclic [path
references](https://github.com/facebook/react/pull/28996) within that
chunk to never resolve. Fixed by merging the two arrays of listeners.
2024-05-21 14:04:46 -07:00
Sebastian Markbåge
8f3c0525f9 [Flight / Flight Reply] Don't clear pending listeners when entering blocked state (#29201)
Fixes #29200

The cyclic state might have added listeners that will still need to be
invoked. This happens if we have a cyclic reference AND end up blocked.

We have already cleared these before entering the parsing when we enter
the CYCLIC state so we they already have the right type. If listeners
are added during this phase they should carry over to the blocked state.

---------

Co-authored-by: Hendrik Liebau <mail@hendrik-liebau.de>
2024-05-21 14:12:20 -04:00
Sebastian Markbåge
af3a55e67f Lazily freeze in case anything in the currently initializing chunk is blocked (#29139)
Fixed #29129.

---------

Co-authored-by: Hendrik Liebau <mail@hendrik-liebau.de>
2024-05-17 13:58:42 -04:00
Sebastian Markbåge
9d76c954cf [Flight] Error if a legacy React Element is attempted to be rendered (#29043)
This errors on the client normally but in the case the `type` is a
function - i.e. a Server Component - it wouldn't be transferred to error
on the client so you end up with a worse error message. So this just
implements the same check as ChildFiber.
2024-05-10 09:37:42 -04:00
Sebastian Markbåge
6c409acefd [Flight Reply] Encode Objects Returned to the Client by Reference (#29010)
Stacked on #28997.

We can use the technique of referencing an object by its row + property
name path for temporary references - like we do for deduping. That way
we don't need to generate an ID for temporary references. Instead, they
can just be an opaque marker in the slot and it has the implicit ID of
the row + path.

Then we can stash all objects, even the ones that are actually available
to read on the server, as temporary references. Without adding anything
to the payload since the IDs are implicit. If the same object is
returned to the client, it can be referenced by reference instead of
serializing it back to the client. This also helps preserve object
identity.

We assume that the objects are immutable when they pass the boundary.

I'm not sure if this is worth it but with this mechanism, if you return
the `FormData` payload from a `useActionState` it doesn't have to be
serialized on the way back to the client. This is a common pattern for
having access to the last submission as "default value" to the form
fields. However you can still control it by replacing it with another
object if you want. In MPA mode, the temporary references are not
configured and so it needs to be serialized in that case. That's
required anyway for hydration purposes.

I'm not sure if people will actually use this in practice though or if
FormData will always be destructured into some other object like with a
library that turns it into typed data, and back. If so, the object
identity is lost.
2024-05-09 20:00:56 -04:00
Sebastian Markbåge
38d9f156b8 [Flight Reply] Dedupe Objects and Support Cyclic References (#28997)
Uses the same technique as in #28996 to encode references to already
emitted objects. This now means that Reply can support cyclic objects
too for parity.
2024-05-09 19:24:37 -04:00
Sebastian Markbåge
7a78d03028 [Flight] Encode references to existing objects by property path (#28996)
Instead of forcing an object to be outlined to be able to refer to it
later we can refer to it by the property path inside another parent
object.

E.g. this encodes such a reference as `'$123:props:children:foo:bar'`.

That way we don't have to preemptively outline object and we can dedupe
after the first time we've found it.

There's no cost on the client if it's not used because we're not storing
any additional information preemptively.

This works mainly because we only have simple JSON objects from the root
reference. Complex objects like Map, FormData etc. are stored as their
entries array in the look up and not the complex object. Other complex
objects like TypedArrays or imports don't have deeply nested objects in
them that can be referenced.

This solves the problem that we only dedupe after the third instance.
This dedupes at the second instance. It also solves the problem where
all nested objects inside deduped instances also are outlined.

The property paths can get pretty large. This is why a test on payload
size increased. We could potentially outline the reference itself at the
first dupe. That way we get a shorter ID to refer to in the third
instance.
2024-05-09 19:16:14 -04:00
Sebastian Markbåge
151cce3740 Track Stack of JSX Calls (#29032)
This is the first step to experimenting with a new type of stack traces
behind the `enableOwnerStacks` flag - in DEV only.

The idea is to generate stacks that are more like if the JSX was a
direct call even though it's actually a lazy call. Not only can you see
which exact JSX call line number generated the erroring component but if
that's inside an abstraction function, which function called that
function and if it's a component, which component generated that
component. For this to make sense it really need to be the "owner" stack
rather than the parent stack like we do for other component stacks. On
one hand it has more precise information but on the other hand it also
loses context. For most types of problems the owner stack is the most
useful though since it tells you which component rendered this
component.

The problem with the platform in its current state is that there's two
ways to deal with stacks:

1) `new Error().stack` 
2) `console.createTask()`

The nice thing about `new Error().stack` is that we can extract the
frames and piece them together in whatever way we want. That is great
for constructing custom UIs like error dialogs. Unfortunately, we can't
take custom stacks and set them in the native UIs like Chrome DevTools.

The nice thing about `console.createTask()` is that the resulting stacks
are natively integrated into the Chrome DevTools in the console and the
breakpoint debugger. They also automatically follow source mapping and
ignoreLists. The downside is that there's no way to extract the async
stack outside the native UI itself so this information cannot be used
for custom UIs like errors dialogs. It also means we can't collect this
on the server and then pass it to the client for server components.

The solution here is that we use both techniques and collect both an
`Error` object and a `Task` object for every JSX call.

The main concern about this approach is the performance so that's the
main thing to test. It's certainly too slow for production but it might
also be too slow even for DEV.

This first PR doesn't actually use the stacks yet. It just collects them
as the first step. The next step is to start utilizing this information
in error printing etc.

For RSC we pass the stack along across over the wire. This can be
concatenated on the client following the owner path to create an owner
stack leading back into the server. We'll later use this information to
restore fake frames on the client for native integration. Since this
information quickly gets pretty heavy if we include all frames, we strip
out the top frame. We also strip out everything below the functions that
call into user space in the Flight runtime. To do this we need to figure
out the frames that represents calling out into user space. The
resulting stack is typically just the one frame inside the owner
component's JSX callsite. I also eagerly strip out things we expect to
be ignoreList:ed anyway - such as `node_modules` and Node.js internals.
2024-05-09 12:23:05 -04:00
Jan Kassens
6946ebe620 Cleanup enableServerComponentKeys flag (#28743)
Cleanup enableServerComponentKeys flag

Flag is `true` everywhere but RN where it doesn't apply.
2024-05-08 10:52:49 -04:00
Sebastian Markbåge
826bf4e51e [Flight Reply] Encode binary streams as a single collapsed Blob (#28986)
Based on #28893.

For other streams we encode each chunk as a separate form field which is
a bit bloated. Especially for binary chunks since they also have an
indirection. We need some way to encode the chunks as separate anyway.
This way the streaming using busboy actually allows each chunk to stream
in over the network one at a time.

For binary streams the actual chunking is not important. The chunks can
be split and recombined in whatever size chunk makes sense.

Since we buffer the entire content anyway we can combine the chunks to
be consecutive. This PR does that with binary streams and also combine
them into a single Blob. That way there's no extra overhead when passing
through a binary stream.

Ideally, we'd be able to just use the stream from that one Blob but
Node.js doesn't return byob streams from Blob. Additionally, we don't
actually stream the content of Blobs due to the layering with busboy
atm. We could do that for binary streams in particular by replacing the
File layering with a stream and resolving each chunk as it comes in.
That could be a follow up.

If we stop buffering in the future, this set up still allows us to split
them and send other form fields in between while blocked since the
protocol is still the same.
2024-05-07 21:52:55 -04:00
Sebastian Markbåge
ec9400dc41 [Flight Reply] Encode ReadableStream and AsyncIterables (#28893)
Same as #28847 but in the other direction.

Like other promises, this doesn't actually stream in the outgoing
direction. It buffers until the stream is done. This is mainly due to
our protocol remains compatible with Safari's lack of outgoing streams
until recently.

However, the stream chunks are encoded as separate fields and so does
support the busboy streaming on the receiving side.
2024-05-03 17:23:55 -04:00
Sebastian Markbåge
5fcfd71638 Use undici polyfill for tests in old Node versions (#28887)
We currently don't test FormData / File dependent features in CI because
we use an old Node.js version in CI. We should probably upgrade to 18
since that's really the minimum version that supports all the features
out of the box.

JSDOM is not a faithful/compatible implementation of these APIs. The
recommended way to use Flight together with FormData/Blob/File in older
Node.js versions, is to polyfill using the `undici` library.

However, even in these versions the Blob implementation isn't quite
faithful so the Reply client needs a slight tweak for multi-byte typed
arrays.
2024-05-03 16:29:09 -04:00
Sebastian Markbåge
9f2eebd807 [Fiber/Fizz] Support AsyncIterable as Children and AsyncGenerator Client Components (#28868)
Stacked on #28849, #28854, #28853. Behind a flag.

If you're following along from the side-lines. This is probably not what
you think it is.

It's NOT a way to get updates to a component over time. The
AsyncIterable works like an Iterable already works in React which is how
an Array works. I.e. it's a list of children - not the value of a child
over time.

It also doesn't actually render one component at a time. The way it
works is more like awaiting the entire list to become an array and then
it shows up. Before that it suspends the parent.

To actually get these to display one at a time, you have to opt-in with
`<SuspenseList>` to describe how they should appear. That's really the
interesting part and that not implemented yet.

Additionally, since these are effectively Async Functions and uncached
promises, they're not actually fully "supported" on the client yet for
the same reason rendering plain Promises and Async Functions aren't.
They warn. It's only really useful when paired with RSC that produces
instrumented versions of these. Ideally we'd published instrumented
helpers to help with map/filter style operations that yield new
instrumented AsyncIterables.

The way the implementation works basically just relies on unwrapThenable
and otherwise works like a plain Iterator.

There is one quirk with these that are different than just promises. We
ask for a new iterator each time we rerender. This means that upon retry
we kick off another iteration which itself might kick off new requests
that block iterating further. To solve this and make it actually
efficient enough to use on the client we'd need to stash something like
a buffer of the previous iteration and maybe iterator on the iterable so
that we can continue where we left off or synchronously iterate if we've
seen it before. Similar to our `.value` convention on Promises.

In Fizz, I had to do a special case because when we render an iterator
child we don't actually rerender the parent again like we do in Fiber.
However, it's more efficient to just continue on where we left off by
reusing the entries from the thenable state from before in that case.
2024-04-22 13:25:05 -04:00
Sebastian Markbåge
5b903cdaa9 [Flight] Support (Async) Generator ServerComponent (#28849)
Stacked on #28853 and #28854.

React supports rendering `Iterable` and will soon support
`AsyncIterable`. As long as it's multi-shot since during an update we
may have to rerender with new inputs an loop over the iterable again.
Therefore the `Iterator` and `AsyncIterator` types are not supported
directly as a child of React - and really it shouldn't pass between
Hooks or components neither for this reason. For parity, that's also the
case when used in Server Components.

However, there is a special case when the component rendered itself is a
generator function. While it returns as a child an `Iterator`, the React
Element itself can act as an `Iterable` because we can re-evaluate the
function to create a new generator whenever we need to.

It's also very convenient to use generator functions over constructing
an `AsyncIterable`. So this is a proposal to special case the
`Generator`/`AsyncGenerator` returned by a (Async) Generator Function.

In Flight this means that when we render a Server Component we can
serialize this value as an `Iterable`/`AsyncIterable` since that's
effectively what rendering it on the server reduces down to. That way if
Fiber can receive the result in any position.

For SuspenseList this would also need another special case because the
children of SuspenseList represent "rows".

`<SuspenseList><Component /></SuspenseList>` currently is a single "row"
even if the component renders multiple children or is an iterator. This
is currently different if Component is a Server Component because it'll
reduce down to an array/AsyncIterable and therefore be treated as one
row per its child. This is different from `<SuspenseList><Component
/><Component /></SuspenseList>` since that has a wrapper array and so
this is always two rows.

It probably makes sense to special case a single-element child in
`SuspenseList` to represent a component that generates rows. That way
you can use an `AsyncGeneratorFunction` to do this.
2024-04-21 13:10:10 -04:00
Sebastian Markbåge
bf426f9b1d [Flight / Flight Reply] Encode Iterator separately from Iterable (#28854)
For [`AsyncIterable`](https://github.com/facebook/react/pull/28847) we
encode `AsyncIterator` as a separate tag.

Previously we encoded `Iterator` as just an Array. This adds a special
encoding for this. Technically this is a breaking change.

This is kind of an edge case that you'd care about the difference but it
becomes more important to treat these correctly for the warnings here
#28853.
2024-04-21 12:52:04 -04:00
Andrew Clark
857ee8cdf9 Don't minify symbols in production builds (#28881)
This disables symbol renaming in production builds. The original
variable and function names are preserved. All other forms of
compression applied by Closure (dead code elimination, inlining, etc)
are unchanged — the final program is identical to what we were producing
before, just in a more readable form.

The motivation is to make it easier to debug React issues that only
occur in production — the same reason we decided to start shipping
sourcemaps in #28827 and #28827.

However, because most apps run their own minification step on their npm
dependencies, it's not necessary for us to minify the symbols before
publishing — it'll be handled the app, if desired.

This is the same strategy Meta has used to ship React for years. The
React build itself has unminified symbols, but they get minified as part
of Meta's regular build pipeline.

Even if an app does not minify their npm dependencies, gzip covers most
of the cost of symbol renaming anyway.

This saves us from having to ship sourcemaps, which means even apps that
don't have sourcemaps configured will be able to debug the React build
as easily as they would any other npm dependency.
2024-04-20 11:23:46 -04:00
Jan Kassens
1cd77a4ff7 Remove ReactFlightFB bundles (#28864)
Remove ReactFlightFB bundles
2024-04-18 16:41:04 -04:00
Sebastian Markbåge
c0cf7c696c Promote ASYNC_ITERATOR symbol to React Symbols (#28851)
So that when we end up referring to it in more places, it's only one.

We don't do this same pattern for regular `Symbol.iterator` because we
also support the string `"@@iterator"` for backwards compatibility.
2024-04-17 12:29:08 -04:00
Sebastian Markbåge
7909d8eabb [Flight] Encode ReadableStream and AsyncIterables (#28847)
This adds support in Flight for serializing four kinds of streams:

- `ReadableStream` with objects as a model. This is a single shot
iterator so you can read it only once. It can contain any value
including Server Components. Chunks are encoded as is so if you send in
10 typed arrays, you get the same typed arrays out on the other side.
- Binary `ReadableStream` with `type: 'bytes'` option. This supports the
BYOB protocol. In this mode, the receiving side just gets `Uint8Array`s
and they can be split across any single byte boundary into arbitrary
chunks.
- `AsyncIterable` where the `AsyncIterator` function is different than
the `AsyncIterable` itself. In this case we assume that this might be a
multi-shot iterable and so we buffer its value and you can iterate it
multiple times on the other side. We support the `return` value as a
value in the single completion slot, but you can't pass values in
`next()`. If you want single-shot, return the AsyncIterator instead.
- `AsyncIterator`. These gets serialized as a single-shot as it's just
an iterator.

`AsyncIterable`/`AsyncIterator` yield Promises that are instrumented
with our `.status`/`.value` convention so that they can be synchronously
looped over if available. They are also lazily parsed upon read.

We can't do this with `ReadableStream` because we use the native
implementation of `ReadableStream` which owns the promises.

The format is a leading row that indicates which type of stream it is.
Then a new row with the same ID is emitted for every chunk. Followed by
either an error or close row.

`AsyncIterable`s can also be returned as children of Server Components
and then they're conceptually the same as fragment arrays/iterables.
They can't actually be used as children in Fizz/Fiber but there's a
separate plan for that. Only `AsyncIterable` not `AsyncIterator` will be
valid as children - just like sync `Iterable` is already supported but
single-shot `Iterator` is not. Notably, neither of these streams
represent updates over time to a value. They represent multiple values
in a list.

When the server stream is aborted we also close the underlying stream.
However, closing a stream on the client, doesn't close the underlying
stream.

A couple of possible follow ups I'm not planning on doing right now:

- [ ] Free memory by releasing the buffer if an Iterator has been
exhausted. Single shots could be optimized further to release individual
items as you go.
- [ ] We could clean up the underlying stream if the only pending data
that's still flowing is from streams and all the streams have cleaned
up. It's not very reliable though. It's better to do cancellation for
the whole stream - e.g. at the framework level.
- [ ] Implement smarter Binary Stream chunk handling. Currently we wait
until we've received a whole row for binary chunks and copy them into
consecutive memory. We need this to preserve semantics when passing
typed arrays. However, for binary streams we don't need that. We can
just send whatever pieces we have so far.
2024-04-16 12:20:07 -04:00
Sebastian Markbåge
17e920c00d [Flight Reply] Encode Typed Arrays and Blobs (#28819)
With the enableBinaryFlight flag on we should encode typed arrays and
blobs in the Reply direction too for parity.

It's already possible to pass Blobs inside FormData but you should be
able to pass them inside objects too.

We encode typed arrays as blobs and then unwrap them automatically to
the right typed array type.

Unlike the other protocol, I encode the type as a reference tag instead
of row tag. Therefore I need to rename the tags to avoid conflicts with
other tags in references. We are running out of characters though.
2024-04-15 22:32:08 -04:00
Sebastian Markbåge
c771016e19 Rename The Secret Export of Server Internals (#28786)
We have a different set of dispatchers that Flight uses. This also
includes the `jsx-runtime` which must also be aliased to use the right
version.

To ensure the right versions are used together we rename the export of
the SharedInternals from 'react' and alias it in relevant bundles.
2024-04-08 22:34:59 -04:00
Sebastian Markbåge
14f50ad155 [Flight] Allow lazily resolving outlined models (#28780)
We used to assume that outlined models are emitted before the reference
(which was true before Blobs). However, it still wasn't safe to assume
that all the data will be available because an "import" (client
reference) can be async and therefore if it's directly a child of an
outlined model, it won't be able to update in place.

This is a similar problem as the one hit by @unstubbable in #28669 with
elements, but a little different since these don't follow the same way
of wrapping.

I don't love the structuring of this code which now needs to pass a
first class mapper instead of just being known code. It also shares the
host path which is just an identity function. It wouldn't necessarily
pass my own review but I don't have a better one for now. I'd really
prefer if this was done at a "row" level but that ends up creating even
more code.

Add test for Blob in FormData and async modules in Maps.
2024-04-08 15:40:11 -04:00
Sebastian Markbåge
2acfb7b609 [Flight] Support FormData from Server to Client (#28754)
We currently support FormData for Replies mainly for Form Actions. This
supports it in the other direction too which lets you return it from an
action as the response. Mainly for parity.

We don't really recommend that you just pass the original form data back
because the action is supposed to be able to clear fields and such but
you could potentially at least use this as the format and could clear
some fields.

We could potentially optimize this with a temporary reference if the
same object was passed to a reply in case you use it as a round trip to
avoid serializing it back again. That way the action has the ability to
override it to clear fields but if it doesn't you get back the same as
you sent.

#28755 adds support for Blobs when the `enableBinaryFlight` is enabled
which allows them to be used inside FormData too.
2024-04-05 14:32:18 -04:00
Sebastian Markbåge
cbb6f2b546 [Flight] Support Blobs from Server to Client (#28755)
We currently support Blobs when passing from Client to Server so this
adds it in the other direction for parity - when `enableFlightBinary` is
enabled.

We intentionally only support the `Blob` type to pass-through, not
subtype `File`. That's because passing additional meta data like
filename might be an accidental leak. You can still pass a `File`
through but it'll appear as a `Blob` on the other side. It's also not
possible to create a faithful File subclass in all environments without
it actually being backed by a file.

This implementation isn't great but at least it works. It creates a few
indirections. This is because we need to be able to asynchronously emit
the buffers but we have to "block" the parent object from resolving
while it's loading.

Ideally, we should be able to create the Blob on the client early and
then stream in it lazily. Because the Blob API doesn't guarantee that
the data is available synchronously. Unfortunately, the native APIs
doesn't have this. We could implement custom versions of all the data
read APIs but then the blobs still wouldn't work with native APIs. So we
just have to wait until Blob accepts a stream in the constructor.

We should be able to stream each chunk early in the protocol though even
though we can't unblock the parent until they've all loaded. I didn't do
this yet mostly because of code structure and I'm lazy.
2024-04-05 12:49:25 -04:00
Sebastian Markbåge
f33a6b69c6 Track Owner for Server Components in DEV (#28753)
This implements the concept of a DEV-only "owner" for Server Components.
The owner concept isn't really super useful. We barely use it anymore,
but we do have it as a concept in DevTools in a couple of cases so this
adds it for parity. However, this is mainly interesting because it could
be used to wire up future owner-based stacks.

I do this by outlining the DebugInfo for a Server Component
(ReactComponentInfo). Then I just rely on Flight deduping to refer to
that. I refer to the same thing by referential equality so that we can
associate a Server Component parent in DebugInfo with an owner.

If you suspend and replay a Server Component, we have to restore the
same owner. To do that, I did a little ugly hack and stashed it on the
thenable state object. Felt unnecessarily complicated to add a stateful
wrapper for this one dev-only case.

The owner could really be anything since it could be coming from a
different implementation. Because this is the first time we have an
owner other than Fiber, I have to fix up a bunch of places that assumes
Fiber. I mainly did the `typeof owner.tag === 'number'` to assume it's a
Fiber for now.

This also doesn't actually add it to DevTools / RN Inspector yet. I just
ignore them there for now.

Because Server Components can be async the owner isn't tracked after an
await. We need per-component AsyncLocalStorage for that. This can be
done in a follow up.
2024-04-05 12:48:52 -04:00
Sebastian Markbåge
fd0da3eef1 Remove _owner field from JSX elements in prod if string refs are disabled (#28739)
In prod, the `_owner` field is only used for string refs so if we have
string refs disabled, we don't need this field. In fact, that's one of
the big benefits of deprecating them.
2024-04-04 11:20:15 -04:00
Hendrik Liebau
93f91795a0 [Flight] Update stale blocked values in createModelResolver (#28669)
Alternative to #28620.

Instead of emitting lazy references to not-yet-emitted models in the
Flight Server, this fixes the observed issue in
https://github.com/unstubbable/ai-rsc-test/pull/1 by adjusting the lazy
model resolution in the Flight Client to update stale blocked root
models, before assigning them as chunk values. In addition, the element
props are not outlined anymore in the Flight Server to avoid having to
also handle their staleness in blocked elements.

fixes #28595
2024-04-01 12:37:27 -04:00
Ricky
e9ae2c8f35 Clean up console.log tests (#28693)
Followups to https://github.com/facebook/react/pull/28680

One of these test don't need to use `console.log`. 

The others are specifically testing `console.log` behavior, so I added a
comment.
2024-04-01 10:50:48 -04:00
Timothy Yung
9f835e69ab Suppress console output in unit tests (#28680) 2024-03-30 09:36:23 -07:00
Jan Kassens
6708115937 Use declare const instead of declare var (#28599)
Use `declare const` instead of `declare var`
2024-03-22 11:20:18 -04:00
Sebastian Markbåge
72e02a8350 [Flight Reply] Don't allow Symbols to be passed to a reply (#28610)
As mentioned in #28609 there's a potential security risk if you allow a
passed value to the server to spoof Elements because it allows a hacker
to POST cross origin. This is only an issue if your framework allows
this which it shouldn't but it seems like we should provide an extra
layer of security here.

```js
function action(errors, payload) {
  try {
    ...
  } catch (x) {
    return [newError].concat(errors);
  }
}
```
```js
const [errors, formAction] = useActionState(action);
return <div>{errors}</div>;
```
This would allow you to construct a payload where the previous "errors"
set includes something like `<script src="danger.js" />`.

We could block only elements from being received but it could
potentially be a risk with creating other React types like Context too.
We use symbols as a way to securely brand these.

Most JS don't use this kind of branding with symbols like we do. They're
generally properties which we don't support anyway. However in theory
someone else could be using them like we do. So in an abundance of
carefulness I just ban all symbols from being passed (except by
temporary reference) - not just ours.

This means that the format isn't fully symmetric even beyond just React
Nodes.

#28611 allows code that includes symbols/elements to continue working
but may have to bail out to replaying instead of no JS sometimes.
However, you still can't access the symbols inside the server - they're
by reference only.
2024-03-21 16:53:02 -04:00
Sebastian Markbåge
83409a1fdd [Flight] Encode React Elements in Replies as Temporary References (#28564)
Currently you can accidentally pass React Element to a Server Action. It
warns but in prod it actually works because we can encode the symbol and
otherwise it's mostly a plain object. It only works if you only pass
host components and no function props etc. which makes it potentially
error later. The first thing this does it just early hard error for
elements.

I made Lazy work by unwrapping though since that will be replaced by
Promises later which works.

Our protocol is not fully symmetric in that elements flow from Server ->
Client. Only the Server can resolve Components and only the client
should really be able to receive host components. It's not intended that
a Server can actually do something with them other than passing them to
the client.

In the case of a Reply, we expect the client to be stateful. It's
waiting for a response. So anything we can't serialize we can still pass
by reference to an in memory object. So I introduce the concept of a
TemporaryReferenceSet which is an opaque object that you create before
encoding the reply. This then stashes any unserializable values in this
set and encode the slot by id. When a new response from the Action then
returns we pass the same temporary set into the parser which can then
restore the objects. This lets you pass a value by reference to the
server and back into another slot.

For example it can be used to render children inside a parent tree from
a server action:

```
export async function Component({ children }) {
  "use server";
  return <div>{children}</div>;
}
```

(You wouldn't normally do this due to the waterfalls but for advanced
cases.)

A common scenario where this comes up accidentally today is in
`useActionState`.

```
export function action(state, formData) {
  "use server";
   if (errored) {
     return <div>This action <strong>errored</strong></div>;
   }
   return null;
}
```

```
const [errors, formAction] = useActionState(action);
return <div>{errors}<div>;
```

It feels like I'm just passing the JSX from server to client. However,
because `useActionState` also sends the previous state *back* to the
server this should not actually be valid. Before this PR this actually
worked accidentally. You get a DEV warning but it used to work in prod.
Once you do something like pass a client reference it won't work tho. We
could perhaps make client references work by stashing where we got them
from but it wouldn't work with all possible JSX.

By adding temporary references to the action implementation this will
work again - on the client. It'll also be more efficient since we don't
send back the JSX content that you shouldn't introspect on the server
anyway.

However, a flaw here is that the progressive enhancement of this case
won't work because we can't use temporary references for progressive
enhancement since there's no in memory stash. What is worse is that it
won't error if you hydrate. ~It also will error late in the example
above because the first state is "undefined" so invoking the form once
works - it errors on the second attempt when it tries to send the error
state back again.~ It actually errors on the first invocation because we
need to eagerly serialize "previous state" into the form. So at least
that's better.

I think maybe the solution to this particular pattern would be to allow
JSX to serialize if you have no temporary reference set, and remember
client references so that client references can be returned back to the
server as client references. That way anything you could send from the
server could also be returned to the server. But it would only deopt to
serializing it for progressive enhancement. The consequence of that
would be that there's a lot of JSX that might accidentally seem like it
should work but it's only if you've gotten it from the server before
that it works. This would have to have pair them somehow though since
you can't take a client reference from one implementation of Flight and
use it with another.
2024-03-19 16:59:52 -04:00
Ricky
1940cb27b2 Update /link URLs to react.dev (#28477)
Depends on https://github.com/reactjs/react.dev/pull/6670 [merged]
2024-03-03 17:34:33 -05:00
dan
11828bf529 Remove loose-envify dep and browserify configs (#28480)
Browserify isn't widely used, and at this point I don't think it makes
sense to have a special config just for the sake of it. Let's remove it?
2024-03-01 20:49:51 +00:00
Ricky
5f2c6b74db Update homepage URLs to react.dev (#28478)
Updates the package.json "homepage" entry to react.dev
2024-03-01 14:35:18 -05:00
Sebastian Markbåge
8fb0233a84 Include server component names in the componentStack in DEV (#28415)
I'm a bit ambivalent about this one because it's not the main strategy
that I plan on pursuing. I plan on replacing most DEV-only specific
stacks like `console.error` stacks with a new take on owner stacks and
native stacks. The future owner stacks may or may not be exposed to
error boundaries in DEV but if they are they'd be a new errorInfo
property since they're owner based and not available in prod.

The use case in `console.error` mostly goes away in the future so this
PR is mainly for error boundaries. It doesn't hurt to have it in there
while I'm working on the better stacks though.

The `componentStack` property exposed to error boundaries is more like
production behavior similar to `new Error().stack` (which even in DEV
won't ever expose owner stacks because `console.createTask` doesn't
affect these). I'm not sure it's worth adding server components in DEV
(this PR) because then you have forked behavior between dev and prod.

However, since even in the future there won't be any other place to get
the *parent* stack, maybe this can be useful information even if it's
only dev. We could expose a third property on errorInfo that's DEV only
and parent stack but including server components. That doesn't seem
worth it over just having the stack differ in dev and prod.

I don't plan on adding line/column number to these particular stacks.

A follow up could be to add this to Fizz prerender too but only in DEV.
2024-02-23 12:04:55 -05:00