Commit Graph

54 Commits

Author SHA1 Message Date
Andrew Clark
ebf9ae8579 useId (#22644)
* Add useId to dispatcher

* Initial useId implementation

Ids are base 32 strings whose binary representation corresponds to the
position of a node in a tree.

Every time the tree forks into multiple children, we add additional bits
to the left of the sequence that represent the position of the child
within the current level of children.

    00101       00010001011010101
    ╰─┬─╯       ╰───────┬───────╯
  Fork 5 of 20       Parent id

The leading 0s are important. In the above example, you only need 3 bits
to represent slot 5. However, you need 5 bits to represent all the forks
at the current level, so we must account for the empty bits at the end.

For this same reason, slots are 1-indexed instead of 0-indexed.
Otherwise, the zeroth id at a level would be indistinguishable from
its parent.

If a node has only one child, and does not materialize an id (i.e. does
not contain a useId hook), then we don't need to allocate any space in
the sequence. It's treated as a transparent indirection. For example,
these two trees produce the same ids:

<>                          <>
  <Indirection>               <A />
    <A />                     <B />
  </Indirection>            </>
  <B />
</>

However, we cannot skip any materializes an id. Otherwise, a parent id
that does not fork would be indistinguishable from its child id. For
example, this tree does not fork, but the parent and child must have
different ids.

<Parent>
  <Child />
</Parent>

To handle this scenario, every time we materialize an id, we allocate a
new level with a single slot. You can think of this as a fork with only
one prong, or an array of children with length 1.

It's possible for the the size of the sequence to exceed 32 bits, the
max size for bitwise operations. When this happens, we make more room by
converting the right part of the id to a string and storing it in an
overflow variable. We use a base 32 string representation, because 32 is
the largest power of 2 that is supported by toString(). We want the base
to be large so that the resulting ids are compact, and we want the base
to be a power of 2 because every log2(base) bits corresponds to a single
character, i.e. every log2(32) = 5 bits. That means we can lop bits off
the end 5 at a time without affecting the final result.

* Incremental hydration

Stores the tree context on the dehydrated Suspense boundary's state
object so it resume where it left off.

* Add useId to react-debug-tools

* Add selective hydration test

Demonstrates that selective hydration works and ids are preserved even
after subsequent client updates.
2021-11-01 13:30:44 -07:00
Sebastian Markbåge
cdb8a1d19d [Fizz] Add option to inject bootstrapping script tags after the shell is injected (#22594)
* Add option to inject bootstrap scripts

These are emitted right after the shell as flushed.

* Update ssr fixtures to use bootstrapScripts instead of manual script tag

* Add option to FB renderer too
2021-10-19 19:36:10 -07:00
Andrew Clark
a724a3b578 [RFC] Codemod invariant -> throw new Error (#22435)
* Hoist error codes import to module scope

When this code was written, the error codes map (`codes.json`) was
created on-the-fly, so we had to lazily require from inside the visitor.

Because `codes.json` is now checked into source, we can import it a
single time in module scope.

* Minify error constructors in production

We use a script to minify our error messages in production. Each message
is assigned an error code, defined in `scripts/error-codes/codes.json`.
Then our build script replaces the messages with a link to our
error decoder page, e.g. https://reactjs.org/docs/error-decoder.html/?invariant=92

This enables us to write helpful error messages without increasing the
bundle size.

Right now, the script only works for `invariant` calls. It does not work
if you throw an Error object. This is an old Facebookism that we don't
really need, other than the fact that our error minification script
relies on it.

So, I've updated the script to minify error constructors, too:

Input:
  Error(`A ${adj} message that contains ${noun}`);
Output:
  Error(formatProdErrorMessage(ERR_CODE, adj, noun));

It only works for constructors that are literally named Error, though we
could add support for other names, too.

As a next step, I will add a lint rule to enforce that errors written
this way must have a corresponding error code.

* Minify "no fallback UI specified" error in prod

This error message wasn't being minified because it doesn't use
invariant. The reason it didn't use invariant is because this particular
error is created without begin thrown — it doesn't need to be thrown
because it's located inside the error handling part of the runtime.

Now that the error minification script supports Error constructors, we
can minify it by assigning it a production error code in
`scripts/error-codes/codes.json`.

To support the use of Error constructors more generally, I will add a
lint rule that enforces each message has a corresponding error code.

* Lint rule to detect unminified errors

Adds a lint rule that detects when an Error constructor is used without
a corresponding production error code.

We already have this for `invariant`, but not for regular errors, i.e.
`throw new Error(msg)`. There's also nothing that enforces the use of
`invariant` besides convention.

There are some packages where we don't care to minify errors. These are
packages that run in environments where bundle size is not a concern,
like react-pg. I added an override in the ESLint config to ignore these.

* Temporarily add invariant codemod script

I'm adding this codemod to the repo temporarily, but I'll revert it
in the same PR. That way we don't have to check it in but it's still
accessible (via the PR) if we need it later.

* [Automated] Codemod invariant -> Error

This commit contains only automated changes:

npx jscodeshift -t scripts/codemod-invariant.js packages --ignore-pattern="node_modules/**/*"
yarn linc --fix
yarn prettier

I will do any manual touch ups in separate commits so they're easier
to review.

* Remove temporary codemod script

This reverts the codemod script and ESLint config I added temporarily
in order to perform the invariant codemod.

* Manual touch ups

A few manual changes I made after the codemod ran.

* Enable error code transform per package

Currently we're not consistent about which packages should have their
errors minified in production and which ones should.

This adds a field to the bundle configuration to control whether to
apply the transform. We should decide what the criteria is going
forward. I think it's probably a good idea to minify any package that
gets sent over the network. So yes to modules that run in the browser,
and no to modules that run on the server and during development only.
2021-09-30 12:01:28 -07:00
Sebastian Markbåge
7843b142ac [Fizz/Flight] Pass in Destination lazily to startFlowing instead of in createRequest (#22449)
* Pass in Destination lazily in startFlowing instead of createRequest

* Delay fatal errors until we have a destination to forward them to

* Flow can now be inferred by whether there's a destination set

We can drop the destination when we're not flowing since there's nothing to
write to.

Fatal errors now close once flowing starts back up again.

* Defer fatal errors in Flight too
2021-09-28 15:32:09 -07:00
Sebastian Markbåge
eba248c390 [Fizz/Flight] Remove reentrancy hack (#22446)
* Remove reentrant check from Fizz/Flight

* Make startFlowing explicit in Flight

This is already an explicit call in Fizz. This moves flowing to be explicit.

That way we can avoid calling it in start() for web streams and therefore
avoid the reentrant call.

* Add regression test

This test doesn't actually error due to the streams polyfill not behaving
like Chrome but rather according to spec.

* Update the Web Streams polyfill

Not that we need this but just in case there are differences that are fixed.
2021-09-27 17:47:56 -07:00
Sebastian Markbåge
2cc6d79c98 Rename onReadyToStream to onCompleteShell (#22443) 2021-09-27 12:38:22 -07:00
Sebastian Markbåge
d47339ea36 [Fizz] Remove assignID mechanism (#22410)
* Remove pushEmpty

This is only used to support the assignID mechanism.

* Remove assignID mechanism

This effectively isn't used anyway because we always insert a dummy tag
into the fallback.

* Emit the template tag with an ID directly in pending boundaries

This ensures that assigning the ID is deterministic since it's done during
writing.

This also avoids emitting it for client rendered boundaries that start as
client rendered since we never need to refer to them.

* Move lazy ID initialization to the core implementation

We never need an ID before we write a pending boundary. This also ensures
that ID generation is deterministic by moving it to the write phase.

* Simplify the inserted scripts

We can assume that there are no text nodes before the template tag so this
simplifies the script that finds the comment node. It should be the direct
previous child.
2021-09-24 10:22:02 -04:00
salazarm
64e70f82e9 [Fizz] add avoidThisFallback support (#22318) 2021-09-20 15:44:48 -04:00
Sebastian Markbåge
321087d134 [Fizz] Don't add aborted segments to the completedSegments list (#21976)
* Don't add aborted segments to the completedSegments list

* Update error message to include aborted status
2021-07-27 21:53:37 -04:00
Deniz Susman
3f62dec84a Typo fix (#21729)
emitted instead of emmitted
2021-07-19 17:19:52 -04:00
Ricky
14bac6193a Allow components to render undefined (#21869) 2021-07-13 15:48:11 -04:00
Sebastian Markbåge
502f8a2a07 [Fizz/Flight] Don't use default args (#21681)
* Don't use default args

* Hoist out creation for better inlining

The closures prevent inlining otherwise.
2021-06-14 15:28:20 -07:00
Sebastian Markbåge
dbe3363ccd [Fizz] Implement Legacy renderToString and renderToNodeStream on top of Fizz (#21276)
* Wire up DOM legacy build

* Hack to filter extra comments for testing purposes

* Use string concat in renderToString

I think this might be faster. We could probably use a combination of this
technique in the stream too to lower the overhead.

* Error if we can't complete the root synchronously

Maybe this should always error but in the async forms we can just delay
the stream until it resolves so it does have some useful semantics.

In the synchronous form it's never useful though. I'm mostly adding the
error because we're testing this behavior for renderToString specifically.

* Gate memory leak tests of internals

These tests don't translate as is to the new implementation and have been
ported to the Fizz tests separately.

* Enable Fizz legacy mode in stable

* Add wrapper around the ServerFormatConfig for legacy mode

This ensures that we can inject custom overrides without negatively
affecting the new implementation.

This adds another field for static mark up for example.

* Wrap pushTextInstance to avoid emitting comments for text in static markup

* Don't emit static mark up for completed suspense boundaries

Completed and client rendered boundaries are only marked for the client
to take over.

Pending boundaries are still supported in case you stream non-hydratable
mark up.

* Wire up generateStaticMarkup to static API entry points

* Mark as renderer for stable

This shouldn't affect the FB one ideally but it's done with the same build
so let's hope this works.
2021-06-14 12:54:30 -07:00
Sebastian Markbåge
e0d9b28999 [Fizz] Minor Fixes for Warning Parity (#21618) 2021-06-03 19:54:31 -04:00
Sebastian Markbåge
1b7b3592f4 [Fizz] Implement Component Stacks in DEV for warnings (#21610)
* Implement component stacks

This uses a reverse linked list in DEV-only to keep track of where we're
currently executing.

* Fix bug that wasn't picking up the right stack at suspended boundaries

This makes it more explicit which stack we pass in to be retained by the
task.
2021-06-03 13:02:41 -07:00
Sebastian Markbåge
bd4f056a3e [Fizz] Implement lazy components and nodes (#21355)
* Implement lazy components

* Implement lazy elements / nodes

This is used by Flight to encode not yet resolved nodes of any kind.
2021-04-26 18:46:46 -07:00
Sebastian Markbåge
9cd52b27fe Restore context after an error happens (#21341)
Typically we don't need to restore the context here because we assume that
we'll terminate the rest of the subtree so we don't need the correct
context since we're not rendering any siblings.

However, after a nested suspense boundary we need to restore the context.
The boundary could do this but since we're already doing this in the
suspense branch of renderNode, we might as well do it in the error case
which isn't very perf sensitive anyway.
2021-04-23 12:24:10 -07:00
Sebastian Markbåge
709f948412 [Fizz] Add FB specific streaming API and build (#21337)
Add FB specific streaming API and build
2021-04-22 16:54:29 -07:00
Sebastian Markbåge
cc4b431dab Mark boundary as client rendered even if aborting fallback (#21294) 2021-04-15 19:16:40 -04:00
Sebastian Markbåge
9eddfbf5af [Fizz] Two More Fixes (#21288)
* Emit value of option tags

* Mask the legacy context passed to classes
2021-04-15 10:26:49 -07:00
Sebastian Markbåge
96d00b9bba [Fizz] Random Fixes (#21277) 2021-04-14 23:29:30 -04:00
Sebastian Markbåge
81ef539535 Always insert a dummy node with an ID into fallbacks (#21272) 2021-04-14 15:39:51 -07:00
Sebastian Markbåge
a4a940d7a1 [Fizz] Add unsupported Portal/Scope components (#21261)
* Update Portal error message

* Add Scope Component
2021-04-14 14:35:36 -07:00
Sebastian Markbåge
f4d7a0f1ea Implement useOpaqueIdentifier (#21260)
The format of this ID is specific to the format.
2021-04-14 14:25:42 -07:00
Sebastian Markbåge
dde875dfb1 [Fizz] Implement Hooks (#21257)
* Implement Fizz Hooks

This is pretty much just a copy of the partial renderer Hooks.

* Implement forward ref and memo
2021-04-14 14:16:41 -07:00
Sebastian Markbåge
a597c2f5dc [Fizz] Fix reentrancy bug (#21270)
* Fix reentrancy bug

* Fix another reentrancy bug

There's also an issue if we try to schedule something to be client
rendered if its fallback hasn't rendered yet. So we don't do it
in that case.
2021-04-14 13:49:14 -07:00
Sebastian Markbåge
4f76a28c93 [Fizz] Implement New Context (#21255)
* Add NewContext module

This implements a reverse linked list tree containing the previous
contexts.

* Implement recursive algorithm

This algorithm pops the contexts back to a shared ancestor on the way down
the stack and then pushes new contexts in reverse order up the stack.

* Move isPrimaryRenderer to ServerFormatConfig

This is primarily intended to be used to support renderToString with a
separate build than the main one. This allows them to be nested.

* Wire up more element type matchers

* Wire up Context Provider type

* Wire up Context Consumer

* Test

* Implement reader in class

* Update error codez
2021-04-14 11:45:42 -07:00
Sebastian Markbåge
dbadfa2c36 [Fizz] Classes Follow Up (#21253)
* Port Classes from Fiber to Fizz

* Test
2021-04-13 13:57:36 -07:00
Sebastian Markbåge
343710c923 [Fizz] Fragments and Iterable support (#21228) 2021-04-10 15:50:42 -04:00
Sebastian Markbåge
b0407b55ff Support more empty types (#21225)
Undefined errors as a direct return value.

This changes semantics for "true" and functions to mirror the client.
2021-04-09 16:23:37 -07:00
Sebastian Markbåge
cf45a623a1 [Fizz] Implement Classes (#21200)
* Legacy context

* Port Classes from Fiber to Fizz
2021-04-08 10:42:37 -07:00
Sebastian Markbåge
ad6e6ec7bb [Fizz] Prepare Recursive Loop for More Types (#21186)
* Split out into helper functions

This is similar to the structure of beginWork in Fiber.

* Split the rendering of a node from recursively rendering a node

This lets us reuse render node at the root which doesn't spawn new work.
2021-04-07 11:29:06 -07:00
Sebastian Markbåge
172e89b4bf Reland Remove redundant initial of isArray (#21188)
* Remove redundant initial of isArray (#21163)

* Reapply prettier

* Type the isArray function with refinement support

This ensures that an argument gets refined just like it does if isArray is
used directly.

I'm not sure how to express with just a direct reference so I added a
function wrapper and confirmed that this does get inlined properly by
closure compiler.

* A few more

* Rename unit test to internal

This is not testing a bundle.

Co-authored-by: Behnam Mohammadi <itten@live.com>
2021-04-07 07:57:43 -07:00
Sebastian Markbage
b4f119cdf1 Revert "Remove redundant initial of isArray (#21163)"
This reverts commit b130a0f5cd.
2021-04-01 15:19:00 -04:00
Behnam Mohammadi
b130a0f5cd Remove redundant initial of isArray (#21163) 2021-04-01 10:50:48 -07:00
Sebastian Markbåge
1cf9978d89 Don't pass internals to callbacks (#21161)
I noticed that I accidentally pass the request object to public API callbacks
as "this".
2021-04-01 08:43:12 -07:00
Sebastian Markbåge
b9e4c10e99 [Fizz] Implement all the DOM attributes and special cases (#21153)
* Implement DOM format config structure

* Styles

* Input warnings

* Textarea special cases

* Select special cases

* Option special cases

We read the currently selected value from the FormatContext.

* Warning for non-lower case HTML

We don't change to lower case at runtime anymore but keep the warning.

* Pre tags innerHTML needs to be prefixed

This is because if you do the equivalent on the client using innerHTML,
this is the effect you'd get.

* Extract errors
2021-03-31 17:39:38 -07:00
Sebastian Markbåge
0853aab74d Log all errors to console.error by default (#21130) 2021-03-29 19:39:55 -07:00
Sebastian Markbåge
32d6f39edd [Fizz] Support special HTML/SVG/MathML tags to suspend (#21113)
* Encode tables as a special insertion mode

The table modes are special in that its children can't be created outside
a table context so we need the segment container to be wrapped in a table.

* Move formatContext from Task to Segment

It works the same otherwise. It's just that this context needs to outlive
the task so that I can use it when writing the segment.

* Use template tag for placeholders and inserted dummy nodes with IDs

These can be used in any parent. At least outside IE11. Not sure yet what
happens in IE11 to these.

Not sure if these are bad for perf since they're special nodes.

* Add special wrappers around inserted segments depending on their insertion mode

* Allow the root namespace to be configured

This allows us to insert the correct wrappers when streaming into an
existing non-HTML tree.

* Add comment
2021-03-27 10:50:38 -07:00
Sebastian Markbåge
556644e237 Fix plurals (#21106) 2021-03-25 22:21:41 -04:00
Sebastian Markbåge
8b741437b1 Rename SuspendedWork to Task (#21105) 2021-03-25 18:39:59 -07:00
Sebastian Markbåge
38a1aedb49 [Fizz] Add FormatContext and Refactor Work (#21103)
* Add format context

* Let the Work node hold all working state for the recursive loop

Stacks are nice and all but there's a cost to maintaining each frame
both in terms of stack size usage and writing to it.

* Move current format context into work

* Synchronously render children of a Suspense boundary

We don't have to spawn work and snapshot the context. Instead we can try
to render the boundary immediately in case it works.

* Lazily create the fallback work

Instead of eagerly create the fallback work and then immediately abort it.
We can just avoid creating it if we finish synchronously.
2021-03-25 18:38:43 -07:00
Sebastian Markbåge
435cff9866 [Fizz] Expose callbacks in options for when various stages of the content is done (#21056)
* Report errors to a global handler

This allows you to log errors or set things like status codes.

* Add complete callback

* onReadyToStream callback

This is typically not needed because if you want to stream when the
root is ready you can just start writing immediately.

* Rename onComplete -> onCompleteAll
2021-03-23 11:39:38 -07:00
Sebastian Markbåge
8fe7810e70 Remove already completed comment (#21054) 2021-03-22 15:41:22 -07:00
Sebastian Markbåge
6c3202b1e1 [Fizz] Use identifierPrefix to avoid conflicts within the same response (#21037)
* Use identifierPrefix to avoid conflicts within the same response

identifierPrefix as an option exists to avoid useOpaqueIdentifier conflicting
when different renders are used within one HTML response.

This lets this be configured for the DOM renderer specifically since it's DOM
specific whether they will conflict across trees or not.

* Add test for using multiple containers in one HTML document
2021-03-22 13:10:57 -07:00
Sebastian Markbåge
f6bc9c8243 [Fizz] Expose maxBoundarySize as an option (#21029)
* Expose maxBoundarySize as an option

* Adjust the heuristic

* Rename to progressiveChunkSize
2021-03-19 09:41:25 -07:00
Sebastian Markbåge
154b85213a [Fizz] Expose a method to explicitly start writing to a Node stream (#21028)
* Expose an explicit point when to start writing in the Node API

* Add a previously failing test
2021-03-18 12:43:40 -07:00
Sebastian Markbåge
cf485e6f6b [Fizz] Expose a method to abort a pending request (#21027)
* Track all suspended work while it's still pending

This allows us to abort work and put everything into client rendered mode
if we don't want to wait for further I/O.

It also allows us to cancel fallbacks if we complete the main content
before the fallback.

* Expose abort API to the browser streams

Since this API already returns a value, we need to use destructuring to
expose more options.

* Add a test including the client actually client rendering it

* Use AbortSignal option for W3C streams instead of external control

* Clean up listener after it's used once
2021-03-18 09:46:15 -07:00
Sebastian Markbåge
1d1e49cfa4 [Fizz] Assign an ID to the first DOM element in a fallback or insert a dummy (and testing infra) (#21020)
* Patches

* Add Fizz testing infra structure

* Assign an ID to the first DOM node in a fallback or insert a dummy

* unstable_createRoot
2021-03-16 14:05:52 -07:00
Sebastian Markbåge
b9c4a01f71 Allow the streaming config to decide how to precompute or compute chunks (#21008)
Some legacy environments can not encode non-strings. Those would specify
both as strings. They'll throw for binary data.

Some environments have to encode strings (like web streams). Those would
encode both as uint8array.

Some environments (like Node) can do either. It can be beneficial to leave
things as strings in case the native stream can do something smart with it.
2021-03-15 10:36:23 -07:00