A passive effect's cleanup function may throw after an unmount. Prior to this commit, such an error would be ignored. (React would not notify any error boundaries.)
After this commit, React will skip any unmounted boundaries and look for a still-mounted boundary. If one is found, it will call getDerivedStateFromError and/or componentDidCatch (depending on the type of boundary). Unmounted boundaries will be ignored, but as they have been unmounted– this seems appropriate.
DevTools was built with a fork of an early idea for how Suspense cache might work. This idea is incompatible with newer APIs like `useTransition` which unfortunately prevented me from making certain UX improvements. This PR swaps out the primary usage of this cache (there are a few) in favor of the newer `unstable_getCacheForType` and `unstable_useCacheRefresh` APIs. We can go back and update the others in follow up PRs.
### Messaging changes
I've refactored the way the frontend loads component props/state/etc to hopefully make it better match the Suspense+cache model. Doing this gave up some of the small optimizations I'd added but hopefully the actual performance impact of that is minor and the overall ergonomic improvements of working with the cache API make this worth it.
The backend no longer remembers inspected paths. Instead, the frontend sends them every time and the backend sends a response with those paths. I've also added a new "force" parameter that the frontend can use to tell the backend to send a response even if the component hasn't rendered since the last time it asked. (This is used to get data for newly inspected paths.)
_Initial inspection..._
```
front | | back
| -- "inspect" (id:1, paths:[], force:true) ---------> |
| <------------------------ "inspected" (full-data) -- |
```
_1 second passes with no updates..._
```
| -- "inspect" (id:1, paths:[], force:false) --------> |
| <------------------------ "inspected" (no-change) -- |
```
_User clicks to expand a path, aka hydrate..._
```
| -- "inspect" (id:1, paths:['foo'], force:true) ----> |
| <------------------------ "inspected" (full-data) -- |
```
_1 second passes during which there is an update..._
```
| -- "inspect" (id:1, paths:['foo'], force:false) ---> |
| <----------------- "inspectedElement" (full-data) -- |
```
### Clear errors/warnings transition
Previously this meant there would be a delay after clicking the "clear" button. The UX after this change is much improved.
### Hydrating paths transition
I also added a transition to hydration (expanding "dehyrated" paths).
### Better error boundaries
I also added a lower-level error boundary in case the new suspense operation ever failed. It provides a better "retry" mechanism (select a new element) so DevTools doesn't become entirely useful. Here I'm intentionally causing an error every time I select an element.
### Improved snapshot tests
I also migrated several of the existing snapshot tests to use inline snapshots and added a new serializer for dehydrated props. Inline snapshots are easier to verify and maintain and the new serializer means dehydrated props will be formatted in a way that makes sense rather than being empty (in external snapshots) or super verbose (default inline snapshot format).
* Remove react/unstable_cache
We're probably going to make it available via the dispatcher. Let's remove this for now.
* Add readContext() to the dispatcher
On the server, it will be per-request.
On the client, there will be some way to shadow it.
For now, I provide it on the server, and throw on the client.
* Use readContext() from react-fetch
This makes it work on the server (but not on the client until we implement it there.)
Updated the test to use Server Components. Now it passes.
* Fixture: Add fetch from a Server Component
* readCache -> getCacheForType<T>
* Add React.unstable_getCacheForType
* Add a feature flag
* Fix Flow
* Add react-suspense-test-utils and port tests
* Remove extra Map lookup
* Unroll async/await because build system
* Add some error coverage and retry
* Add unstable_getCacheForType to Flight entry
## Summary
We're experiencing some issues internally where the component stack is
getting into our way of fixing them as it causes the page to become
unresponsive. This adds a flag so that we can disable this feature as a
temporary workaround.
More internal context: https://fburl.com/go9yoklm
## Test Plan
I tried to default this flag to `__VARIANT__` but the variant tests
(`yarn test-www --variant`) started to fail across the board since a lot
of tests depend on the component tree, things like this:
https://user-images.githubusercontent.com/458591/100771192-6a1e1c00-33fe-11eb-9ab0-8ff46ba378a2.png
So, it seems to work :-)
Given that it's unhandy to update the hundreds of tests that are failing
I decided to hard code this to `false` like we already do for some other
options.
* Fixed invalid DevTools work tags
Work tags changed recently (PR #13902) but we didn't bump React versions. This meant that DevTools has valid work tags only for master (and FB www sync) but invalid work tags for the latest open source releases. To fix this, I incremneted React's version in Git (without an actual release) and added a new fork to the work tags detection branch.
This commit also adds tags for the experimental Scope and Fundamental APIs to DevTools so component names will at least display correctly. Technically these new APIs were first introduced to experimental builds ~16.9 but I didn't add a new branch to the work tags fork because I don't they're used commonly. I've just added them to the 17+ branches.
* Removed FundamentalComponent from DevTools tag defs
This callback accepts the no parameters (except for the current interactions). Users of this hook can inspect the call stack to access and log the source location of the component.
Background:
State updates that are scheduled in a layout effect (useLayoutEffect or componentDidMount / componentDidUpdate) get processed synchronously by React before it yields to the browser to paint. This is done so that components can adjust their layout (e.g. position and size a tooltip) without any visible shifting being seen by users. This type of update is often called a "nested update" or a "cascading update".
Because they delay paint, nested updates are considered expensive and should be avoided when possible. For example, effects that do not impact layout (e.g. adding event handlers, logging impressions) can be safely deferred to the passive effect phase by using useEffect instead.
This PR updates the Profiler API to explicitly flag nested updates so they can be monitored for and avoided when possible.
Implementation:
I considered a few approaches for this.
Add a new callback (e.g. onNestedUpdateScheduled) to the Profiler that gets called when a nested updates gets scheduled.
Add an additional boolean parameter to the end of existing callbacks (e.g. wasNestedUpdate).
Update the phase param to add an additional variant: "mount", "update", or "nested-update" (new).
I think the third option makes for the best API so that's what I've implemented in this PR.
Because the Profiler API is stable, this change will need to remain behind a feature flag until v18. I've turned the feature flag on for Facebook builds though after confirming that Web Speed does not currently make use of the phase parameter.
Quirks:
One quirk about the implementation I've chosen is that errors thrown during the layout phase are also reported as nested updates. I believe this is appropriate since these errors get processed synchronously and block paint. Errors thrown during render or from within passive effects are not affected by this change.
This reverts commits bcca5a6ca7 and ffb749c95e, although neither revert cleanly since methods have been moved between the work-loop and commit-work files. This commit is a mostly manual effort of undoing the changes.
* Remove Blocks
* Remove Flight Server Runtime
There's no need for this now that the JSResource is part of the bundler
protocol. Might need something for Webpack plugin specifically later.
* Devtools
* Refactor Flight to require a module reference to be brand checked
This exposes a host environment (bundler) specific hook to check if an
object is a module reference. This will be used so that they can be passed
directly into Flight without needing additional wrapper objects.
* Emit module references as a special type of value
We already have JSON and errors as special types of "rows". This encodes
module references as a special type of row value. This was always the
intention because it allows those values to be emitted first in the stream
so that as a large models stream down, we can start preloading as early
as possible.
We preload the module when they resolve but we lazily require them as they
are referenced.
* Emit module references where ever they occur
This emits module references where ever they occur. In blocks or even
directly in elements.
* Don't special case the root row
I originally did this so that a simple stream is also just plain JSON.
However, since we might want to emit things like modules before the root
module in the stream, this gets unnecessarily complicated. We could add
this back as a special case if it's the first byte written but meh.
* Update the protocol
* Add test for using a module reference as a client component
* Relax element type check
Since Flight now accepts a module reference as returned by any bundler
system, depending on the renderer running. We need to drastically relax
the check to include all of them. We can add more as we discover them.
* Move flow annotation
Seems like our compiler is not happy with stripping this.
* Some bookkeeping bug
* Can't use the private field to check
* Move traversal logic to ReactFiberCommitWork
The current traversal logic is spread between ReactFiberWorkLoop and
ReactFiberCommitWork, and it's a bit awkward, especially when
refactoring. Idk the ideal module structure, so for now I'd rather keep
it all in one file.
* Traverse commit phase effects iteratively
We suspect that using the JS stack to traverse through the tree in the
commit phase is slower than traversing iteratively.
I've kept the recursive implementation behind a flag, both so we have
the option to run an experiment comparing the two, and so we can revert
it easily later if needed.
Reading or writing a ref value during render is only safe if you are implementing the lazy initialization pattern.
Other types of reading are unsafe as the ref is a mutable source.
Other types of writing are unsafe as they are effectively side effects.
This change also refactors useTransition to no longer use a ref hook, but instead manage its own (stable) hook state.
* update all facebook.github.io links
* facebookincubator links : update some outdated links and fix two other broken links where they are actually the latest updated ones
This PR double invokes effects in __DEV__ mode.
We are thinking about unmounting layout and/or passive effects for a hidden tree. To understand potential issues with this, we want to double invoke effects. This PR changes the behavior in DEV when an effect runs from create() to create() -> destroy() -> create(). The effect cleanup function will still be called before the effect runs in both dev and prod. (Note: This change is purely for research for now as it is likely to break real code.)
**Note: The change is fully behind a flag and does not affect any of the code on npm.**
* Failing test for #19608
* Attach Listeners Eagerly to Roots and Portal Containers
* Forbid createEventHandle with custom events
We can't support this without adding more complexity. It's not clear that this is even desirable, as none of our existing use cases need custom events. This API primarily exists as a deprecation strategy for Flare, so I don't think it is important to expand its support beyond what Flare replacement code currently needs. We can later revisit it with a better understanding of the eager/lazy tradeoff but for now let's remove the inconsistency.
* Reduce risk by changing condition only under the flag
Co-authored-by: koba04 <koba0004@gmail.com>
The behavior of error boundaries for passive effects that throw during cleanup was recently changed so that React ignores boundaries which are also unmounting in favor of still-mounted boundaries. This commit implements that same behavior for layout effects (useLayoutEffect, componentWillUnmount, and ref-detachment).
The new, skip-unmounting-boundaries behavior is behind a feature flag (`skipUnmountedBoundaries`).
These stacks improve the profiler data but they're expensive to generate and generating them can also cause runtime errors in larger applications (although an exact repro has been hard to nail down). Removing them for now. We can revisit adding them after this profiler has been integrated into the DevTools extension and we can generate them lazily.
* Make enableSchedulingProfiler flag static
* Copied debug tracing and scheduler profiling to .new fork and updated feature flags
* Move profiler component stacks behind a feature flag