Commit Graph

626 Commits

Author SHA1 Message Date
Andrew Clark
9cdf8a99ed [Codemod] Update copyright header to Meta (#25315)
* Facebook -> Meta in copyright

rg --files | xargs sed -i 's#Copyright (c) Facebook, Inc. and its affiliates.#Copyright (c) Meta Platforms, Inc. and affiliates.#g'

* Manual tweaks
2022-10-18 11:19:24 -04:00
Sebastian Markbåge
3bb71dfd4b Rename react-server-dom-webpack entry points to /client and /server (#25504) 2022-10-18 10:15:52 -04:00
Josh Story
4494f2a86f [Float] add support for scripts and other enhancements (#25480)
* float enhance!!!

Support preinit as script
Support resources from async scripts
Support saving the precedence place when rendering the shell

There was a significant change to the flushing order of resources which follows the general principal of...
1. stuff that blocks display
2. stuff that we know will be used
3. stuff that was explicitly preloaded

As a consequence if you preinit a style now it won't automatically flush in the shell unless you actually depend on it in your tree. To avoid races with precedence order we now emit a tag that saves the place amongst the precedence hierarchy so late insertions still end up where they were intended

There is also a novel hydration pathway for certain tags. If you render an async script with an onLoad or onError it will always treat it like an insertion rather than a hydration.

* restore preinit style flushing behavior and nits
2022-10-17 14:00:20 -07:00
Andrew Clark
54f0e0f730 Scaffolding for react-dom/unstable_external-server-runtime (#25482)
* Scaffolding for react-dom/unstable_external-server-runtime

Implements a new bundle type for in our build config called
BROWSER_SCRIPT. This is intended for scripts that get delivered straight
to the browser without needing to be processed by a bundler. (And also
doesn't include any extra UMD crap.)

Right now there's only a single use case so I didn't stress about making
it general purpose.

The use case is: a script that loads the Fizz browser runtime, and sets
up a MutationObserver to receive instructions as HTML streams in. This
will be an alternative option to the default Fizz behavior of sending
the runtime down as inline script tags, to accommodate environments
where inline script tags are not allowed.

There's no development version of this bundle because it doesn't contain
any warnings or run any user code.

None of the actual implementation is in this PR; it just sets up the
build infra.

Co-authored-by: Mofei Zhang <feifei0@fb.com>

* Set BUNDLE_SCRIPT's GCC output format to ES5

This removes the automatic 'use strict' directive, which we don't need.

Co-authored-by: Mofei Zhang <feifei0@fb.com>
2022-10-14 23:29:17 -04:00
Andrew Clark
0eaca37565 Add script to generate inline Fizz runtime (#25481)
* Move Fizz inline instructions to unified module

Instead of a separate module per instruction, this exports all of them
from a unified module.

In the next step, I'll add a script to generate this new module.

* Add script to generate inline Fizz runtime

This adds a script to generate the inline Fizz runtime. Previously, the
runtime source was in an inline comment, and a compiled version of the
instructions were hardcoded as strings into the Fizz implementation,
where they are injected into the HTML stream.

I've moved the source for the instructions to a regular JavaScript
module. A script compiles the instructions with Closure, then generates
another module that exports the compiled instructions as strings.

Then the Fizz runtime imports the instructions from the
generated module.

To build the instructions, run:
  yarn generate-inline-fizz-runtime

In the next step, I'll add a CI check to verify that the generated files
are up to date.

* Check in CI if generated Fizz runtime is in sync

The generated Fizz runtime is checked into source. In CI, we'll ensure
it stays in sync by running the script and confirming nothing changed.
2022-10-14 21:00:14 -04:00
Sebastian Markbåge
08d035bc8f Remove Shallow Renderer Tests (#25475) 2022-10-13 19:02:03 -04:00
Sebastian Markbåge
a8c16a0040 Split Cache into its own Dispatcher (#25474)
* Missing Hooks

* Remove www forks. These can use __SECRET... instead.

* Move cache to separate dispatcher

These will be available in more contexts than just render.
2022-10-12 23:13:39 -04:00
Josh Story
aa9988e5e6 Server render fork for react-dom (#25436)
Publish an aliasable entry for `react-dom` top level package exports for use in server environments. This is a stub containing only the exports that we expect to retain in the top level once 19 is released
2022-10-10 11:06:22 -07:00
Josh Story
7b25b961df [Fizz/Float] Float for stylesheet resources (#25243)
* [Fizz/Float] Float for stylesheet resources

This commit implements Float in Fizz and on the Client. The initial set of supported APIs is roughly

1. Convert certain stylesheets into style Resources when opting in with precedence prop
2. Emit preloads for stylesheets and explicit preload tags
3. Dedupe all Resources by href
4. Implement ReactDOM.preload() to allow for imperative preloading
5. Implement ReactDOM.preinit() to allow for imperative preinitialization

Currently supports
1. style Resources (link rel "stylesheet")
2. font Resources (preload as "font")

later updates will include support for scripts and modules
2022-09-30 16:14:04 -07:00
Vic Graf
20a257c259 Refactor: more word doubles removed (#25352) 2022-09-29 09:57:49 -04:00
Sebastian Markbåge
ebbe599a25 Fix EventListener fork (#25347) 2022-09-28 19:45:59 -04:00
Josh Story
e7fc04b297 [react-dom] Reorganize react-dom internals to match react (#25277)
* reorganize react-dom internals to match react

* refactor and make forks work for flow and internal imports

* flew too close to the sun

* typo
2022-09-15 15:31:31 -07:00
Jan Kassens
8003ab9cf5 Flow: remove explicit object syntax (#25223) 2022-09-09 16:03:48 -04:00
Ricky
0de3ddf56e Remove Symbol Polyfill (again) (#25144) 2022-08-25 17:01:30 -04:00
Sebastian Markbåge
38c5d8a035 Test the node-register hooks in unit tests (#25132) 2022-08-24 19:05:39 -04:00
Sebastian Markbåge
0f216ae31d Add entry points for "static" server rendering passes (#24752)
This will be used to add optimizations for static server rendering.
2022-06-18 22:34:31 -04:00
Timothy Yung
46a6d77e32 Unify JSResourceReference Interfaces (#24507) 2022-05-06 11:24:04 -07:00
Ricky
6cbf0f7fac Fork ReactSymbols (#24484)
* Fork ReactSymbols

* Fix tests

* Update jest config
2022-05-03 17:12:23 -04:00
Andrew Clark
22edb9f777 React version field should match package.json (#24445)
The `version` field exported by the React package currently corresponds
to the `@next` release for that build. This updates the build script
to output the same version that is used in the package.json file.

It works by doing a find-and-replace of the React version after the
build has completed. This is a bit weird but it saves us from having
to build the `@next` and `@latest` releases separately; they are
identical except for the version numbers.
2022-04-26 16:28:48 -04:00
Sebastian Markbåge
80170a0681 Match bundle.name and match upper case entry points (#24346)
Fix matching in the build script.

It's possible to provide a custom bundle name in the case we build deep
imports. We should match those names as a convenience.

The script also calls toLowerCase on requested names but some entries have
upper case now.
2022-04-11 21:01:48 -04:00
dan
4997515b96 Point useSubscription to useSyncExternalStore shim (#24289)
* Point useSubscription to useSyncExternalStore shim

* Update tests

* Update README

* Ad hoc case
2022-04-11 21:15:13 +01:00
dan
d9a0f9e203 Delete create-subscription folder (#24288) 2022-04-11 20:07:22 +01:00
Josh Story
fa58002262 [Fizz] Pipeable Stream Perf (#24291)
* Add fixture for comparing baseline render perf for renderToString and renderToPipeableStream

Modified from ssr2 and https://github.com/SuperOleg39/react-ssr-perf-test

* Implement buffering in pipeable streams

The previous implementation of pipeable streaming (Node) suffered some performance issues brought about by the high chunk counts and innefficiencies with how node streams handle this situation. In particular the use of cork/uncork was meant to alleviate this but these methods do not do anything unless the receiving Writable Stream implements _writev which many won't.

This change adopts the view based buffering techniques previously implemented for the Browser execution context. The main difference is the use of backpressure provided by the writable stream which is not implementable in the other context. Another change to note is the use of standards constructs like TextEncoder and TypedArrays.

* Implement encodeInto during flushCompletedQueues

encodeInto allows us to write directly to the view buffer that will end up getting streamed instead of encoding into an intermediate buffer and then copying that data.
2022-04-11 09:13:44 -07:00
Stephen Cyron
1f7a901d7b Fix false positive lint error with large number of branches (#24287)
* Switched RulesOfHooks.js to use BigInt. Added test and updated .eslintrc.js to use es2020.

* Added BigInt as readonly global in eslintrc.cjs.js and eslintrc.cjs2015.js

* Added comment to RulesOfHooks.js that gets rid of BigInt eslint error

* Got rid of changes in .eslintrc.js and yarn.lock

* Move global down

Co-authored-by: stephen cyron <stephen.cyron@fdmgroup.com>
Co-authored-by: dan <dan.abramov@gmail.com>
2022-04-08 00:22:47 +01:00
Luna
43eb28339a Add skipBubbling property to dispatch config (#23366) 2022-03-14 10:59:21 -07:00
Sebastian Markbåge
1ad8d81292 Remove object-assign polyfill (#23351)
* Remove object-assign polyfill

We really rely on a more modern environment where this is typically
polyfilled anyway and we don't officially support IE with more extensive
polyfilling anyway. So all environments should have the native version
by now.

* Use shared/assign instead of Object.assign in code

This is so that we have one cached local instance in the bundle.

Ideally we should have a compile do this for us but we already follow
this pattern with hasOwnProperty, isArray, Object.is etc.

* Transform Object.assign to now use shared/assign

We need this to use the shared instance when Object.spread is used.
2022-02-23 19:34:24 -05:00
Andrew Clark
1760b27c02 Remove ./src/* export from public build (#23262)
We only export the source directory so Jest and Rollup can access them
during local development and at build time. The files don't exist in the
public builds, so we don't need the export entry, either.
2022-02-22 20:13:33 -05:00
Andrew Clark
552c067bb1 Remove public export for unstable-shared-subset.js (#23261)
The unstable-shared-subset.js file is not a public module — it's a
private module that the "react" package maps to when it's accessed from
the "react-server" package.

We originally added it because it was required to make our Rollup
configuration work, because at the time only "public" modules could act
as the entry point for a build artifact — that's why it's prefixed with
"unstable". We've since updated our Rollup config to support private
entry points, so we can remove the extra indirection.
2022-02-22 20:03:51 -05:00
Andrew Clark
9b5e0517b4 Remove deprecated wildcard folder mapping (#23256)
* Remove deprecated folder mapping

Node v16 deprecated the use of trailing "/" to define subpath folder
mappings in the "exports" field of package.json.

The recommendation is to explicitly list all our exports. We already do
that for all our public modules. I believe the only reason we have a
wildcard pattern is because our package.json files are also used at
build time (by Rollup) to resolve internal source modules that don't
appear in the final npm artifact.

Changing trailing "/" to "/*" fixes the warnings. See
https://nodejs.org/api/packages.html#subpath-patterns for more info.

Since the wildcard pattern only exists so our build script has access to
internal at build time, I've scoped the wildcard to "/src/*". Because
our public modules are located outside the "src" directory, this means
deep imports of our modules will no longer work: only packages that are
listed in the "exports" field.

The only two affected packages are react-dom and react. We need to be
sure that all our public modules are still reachable. I audited the
exports by comparing the entries to the "files" field in package.json,
which represents a complete list of the files that are included in the
final release artifact.

At some point, we should add an e2e packaging test to prevent
regressions; for now, we should have decent coverage because in CI we
run our Jest test suite against the release artifacts.

* Remove umd from exports

Our expectation is that if you're using the UMD builds, you're not
loading them through a normal module system like require or import.
Instead you're probably copying the files directly or loading them from
a CDN like unpkg.
2022-02-09 11:37:17 -08:00
Andrew Clark
274b9fb168 Remove path resolution from internal forks plugin (#23255)
Alternative to #23254

Our build script has a custom plugin to resolve internal module forks.
Currently, it uses require.resolve to resolve the path to a real file
on disk.

Instead, I've updated all the forked module paths to match their
location on disk, relative to the project root, to remove the need to
resolve them in the build script's runtime.

The main motivation is because require.resolve doesn't work with ESM
modules, but aside from that, hardcoding the relative paths is more
predictable — the Node module resolution algorithm is complicated, and
we don't really need its features for this purpose.
2022-02-09 08:44:02 -08:00
Sebastian Markbåge
a3bde7974c Exclude react-dom/unstable_testing entry point from stable releases (#23258)
* Use consistent naming for unstable_testing entry point

* Exclude the testing build from non-experimental builds except at FB

* FB builds shouldn't contribute to whether we include the npm files

* Exclude exports fields if we delete the files entry

* Move test to no longer be internal so we can test against the build

* Update the bundle artifact names since they've now changed

* Gate import since it doesn't exist
2022-02-08 23:12:31 -05:00
Andrew Clark
848e802d20 Add onRecoverableError option to hydrateRoot, createRoot (#23207)
* [RFC] Add onHydrationError option to hydrateRoot

This is not the final API but I'm pushing it for discussion purposes.

When an error is thrown during hydration, we fallback to client
rendering, without triggering an error boundary. This is good because,
in many cases, the UI will recover and the user won't even notice that
something has gone wrong behind the scenes.

However, we shouldn't recover from these errors silently, because the
underlying cause might be pretty serious. Server-client mismatches are
not supposed to happen, even if UI doesn't break from the users
perspective. Ignoring them could lead to worse problems later. De-opting
from server to client rendering could also be a significant performance
regression, depending on the scope of the UI it affects.

So we need a way to log when hydration errors occur.

This adds a new option for `hydrateRoot` called `onHydrationError`. It's
symmetrical to the server renderer's `onError` option, and serves the
same purpose.

When no option is provided, the default behavior is to schedule a
browser task and rethrow the error. This will trigger the normal browser
behavior for errors, including dispatching an error event. If the app
already has error monitoring, this likely will just work as expected
without additional configuration.

However, we can also expose additional metadata about these errors, like
which Suspense boundaries were affected by the de-opt to client
rendering. (I have not exposed any metadata in this commit; API needs
more design work.)

There are other situations besides hydration where we recover from an
error without surfacing it to the user, or notifying an error boundary.
For example, if an error occurs during a concurrent render, it could be
due to a data race, so we try again synchronously in case that fixes it.
We should probably expose a way to log these types of errors, too. (Also
not implemented in this commit.)

* Log all recoverable errors

This expands the scope of onHydrationError to include all errors that
are not surfaced to the UI (an error boundary). In addition to errors
that occur during hydration, this also includes errors that recoverable
by de-opting to synchronous rendering. Typically (or really, by
definition) these errors are the result of a concurrent data race;
blocking the main thread fixes them by prevents subsequent races.

The logic for de-opting to synchronous rendering already existed. The
only thing that has changed is that we now log the errors instead of
silently proceeding.

The logging API has been renamed from onHydrationError
to onRecoverableError.

* Don't log recoverable errors until commit phase

If the render is interrupted and restarts, we don't want to log the
errors multiple times.

This change only affects errors that are recovered by de-opting to
synchronous rendering; we'll have to do something else for errors
during hydration, since they use a different recovery path.

* Only log hydration error if client render succeeds

Similar to previous step.

When an error occurs during hydration, we only want to log it if falling
back to client rendering _succeeds_. If client rendering fails,
the error will get reported to the nearest error boundary, so there's
no need for a duplicate log.

To implement this, I added a list of errors to the hydration context.
If the Suspense boundary successfully completes, they are added to
the main recoverable errors queue (the one I added in the
previous step.)

* Log error with queueMicrotask instead of Scheduler

If onRecoverableError is not provided, we default to rethrowing the
error in a separate task. Originally, I scheduled the task with
idle priority, but @sebmarkbage made the good point that if there are
multiple errors logs, we want to preserve the original order. So I've
switched it to a microtask. The priority can be lowered in userspace
by scheduling an additional task inside onRecoverableError.

* Only use host config method for default behavior

Redefines the contract of the host config's logRecoverableError method
to be a default implementation for onRecoverableError if a user-provided
one is not provided when the root is created.

* Log with reportError instead of rethrowing

In modern browsers, reportError will dispatch an error event, emulating
an uncaught JavaScript error. We can do this instead of rethrowing
recoverable errors in a microtask, which is nice because it avoids any
subtle ordering issues.

In older browsers and test environments, we'll fall back
to console.error.

* Naming nits

queueRecoverableHydrationErrors -> upgradeHydrationErrorsToRecoverable
2022-02-04 07:57:33 -08:00
Moti Zilberman
c09596cc60 Add RN_FB bundles for react-is (#23101)
* Add RN_FB bundles for react-is

* Update packaging.js

* Add ReactNativeInternalFeatureFlags to externals
2022-01-12 21:53:50 +00:00
Stefan Sundin
9a7e6bf0d0 Add --no-show-signature to "git show" commands (#23038)
* Add --no-show-signature to "git show" commands.

This fixes errors if the user has configured the following in their ~/.gitconfig:
[log]
showSignature = true

* yarn prettier-all
2022-01-11 12:14:08 -05:00
Vitalie
bd0a5dd682 #22988 - Fix Bug: @license header in React 18 bundles contains vundefined (#23004)
* Fix Bug: @license header in React 18 bundles contains vundefined
* Remove React version from the header comment
2021-12-21 12:27:59 -05:00
Sebastian Markbåge
cd1a3e9b55 Build both a partial renderer and fizz renderer of the legacy API for FB (#22933)
This lets us test how the new architecture performs without comparing it to
other infra changes related to streaming.

I renamed the streaming one to ReactDOMServerStreaming so the references
in www need to be updated.

I'll open an adhoc sync with just those files.
2021-12-14 16:19:19 -08:00
Andrew Clark
72e48b8e16 Fix: Don't skip writing updated package.json
Another fix to previous commit. The special case for
use-sync-external-store still needs to write out the updated
package.json, because we also use that branch to update the
version field.
2021-12-08 02:56:43 -05:00
Andrew Clark
e39b2c8998 Fix peer deps for use-sync-external-store
Merged last PR too quickly
2021-12-08 02:45:57 -05:00
Andrew Clark
ec78b135fb Don't override use-sync-external-store peerDeps (#22882)
Usually the build script updates transitive React dependencies so that
they refer to the corresponding release version.

For use-sync-external-store, though, we also want to support older
versions of React, too. So the normal behavior of the build script
isn't sufficient.

For now, to unblock, I hardcoded a special case, but we should consider
a better way to handle this in the future.
2021-12-07 23:26:12 -08:00
Esteban
09d9b17757 Update deprecated features in ESLint configuration files. (#22767) 2021-11-23 22:53:26 +00:00
Brian Vaughn
aa19d569b2 Add test selectors to experimental build (#22760)
This change adds a new "react-dom/unstable_testing" entry point but I believe its contents will exactly match "react-dom/index" for the stable build. (The experimental build will have the added new selector APIs.)
2021-11-16 16:27:10 -05:00
Jiachi Liu
520ffc77a3 Use globalThis if possible for native fetch in browser build (#22777) 2021-11-16 21:24:54 +00:00
Esteban
afbc2d08f4 Remove unused react-internal/invariant-args ESLint rule. (#22778) 2021-11-16 20:11:20 +00:00
Brian Vaughn
8ca3f567bc Fix module-boundary wrappers (#22688) 2021-11-04 10:40:35 -04:00
Brian Vaughn
51c558aeb6 Rename (some) "scheduling profiler" references to "timeline" (#22690) 2021-11-03 15:10:29 -04:00
Andrew Clark
6bce0355c3 Upgrade useSyncExternalStore to alpha channel (#22662)
* Move useSyncExternalStore shim to a nested entrypoint

Also renames `useSyncExternalStoreExtra` to
`useSyncExternalStoreWithSelector`.

- 'use-sync-external-store/shim' -> A shim for `useSyncExternalStore`
  that works in React 16 and 17 (any release that supports hooks). The
  module will first check if the built-in React API exists, before
  falling back to the shim.
- 'use-sync-external-store/with-selector' -> An extended version of
  `useSyncExternalStore` that also supports `selector` and `isEqual`
  options. It does _not_ shim `use-sync-external-store`; it composes the
  built-in React API. **Use this if you only support 18+.**
- 'use-sync-external-store/shim/with-selector' -> Same API, but it
  composes `use-sync-external-store/shim` instead. **Use this for
  compatibility with 16 and 17.**
- 'use-sync-external-store' -> Re-exports React's built-in API. Not
  meant to be used. It will warn and direct users to either the shim or
  the built-in API.

* Upgrade useSyncExternalStore to alpha channel
2021-10-31 15:38:03 -07:00
Andrew Clark
7034408ff7 Follow-up improvements to error code extraction infra (#22516)
* Output FIXME during build for unminified errors

The invariant Babel transform used to output a FIXME comment if it
could not find a matching error code. This could happen if there were
a configuration mistake that caused an unminified message to
slip through.

Linting the compiled bundles is the most reliable way to do it because
there's not a one-to-one mapping between source modules and bundles. For
example, the same source module may appear in multiple bundles, some
which are minified and others which aren't.

This updates the transform to output the same messages for Error calls.

The source lint rule is still useful for catching mistakes during
development, to prompt you to update the error codes map before pushing
the PR to CI.

* Don't run error transform in development

We used to run the error transform in both production and development,
because in development it was used to convert `invariant` calls into
throw statements.

Now that don't use `invariant` anymore, we only have to run the
transform for production builds.

* Add ! to FIXME comment so Closure doesn't strip it

Don't love this solution because Closure could change this heuristic,
or we could switch to a differnt compiler that doesn't support it. But
it works.

Could add a bundle that contains an unminified error solely for the
purpose of testing it, but that seems like overkill.

* Alternate extract-errors that scrapes artifacts

The build script outputs a special FIXME comment when it fails to minify
an error message. CI will detect these comments and fail the workflow.

The comments also include the expected error message. So I added an
alternate extract-errors that scrapes unminified messages from the
build artifacts and updates `codes.json`.

This is nice because it works on partial builds. And you can also run it
after the fact, instead of needing build all over again.

* Disable error minification in more bundles

Not worth it because the number of errors does not outweight the size
of the formatProdErrorMessage runtime.

* Run extract-errors script in CI

The lint_build job already checks for unminified errors, but the output
isn't super helpful.

Instead I've added a new job that runs the extract-errors script and
fails the build if `codes.json` changes. It also outputs the expected
diff so you can easily see which messages were missing from the map.

* Replace old extract-errors script with new one

Deletes the old extract-errors in favor of extract-errors2
2021-10-31 15:37:32 -07:00
Brian Vaughn
4ba20579da Scheduling Profiler: De-emphasize React internal frames (#22588)
This commit adds code to all React bundles to explicitly register the beginning and ending of the module. This is done by creating Error objects (which capture the file name, line number, and column number) and passing them explicitly to a DevTools hook (when present).

Next, as the Scheduling Profiler logs metadata to the User Timing API, it prints these module ranges along with other metadata (like Lane values and profiler version number).

Lastly, the Scheduling Profiler UI compares stack frames to these ranges when drawing the flame graph and dims or de-emphasizes frames that fall within an internal module.

The net effect of this is that user code (and 3rd party code) stands out clearly in the flame graph while React internal modules are dimmed.

Internal module ranges are completely optional. Older profiling samples, or ones recorded without the React DevTools extension installed, will simply not dim the internal frames.
2021-10-21 14:40:41 -04:00
Andrew Clark
163e81c1f8 Support disabling spurious act warnings with a global environment flag (#22561)
* Extract `act` environment check into function

`act` checks the environment to determine whether to fire a warning.
We're changing how this check works in React 18. As a first step, this
refactors the logic into a single function. No behavior changes yet.

* Use IS_REACT_ACT_ENVIRONMENT to disable warnings

If `IS_REACT_ACT_ENVIRONMENT` is set to `false`, we will suppress
any `act` warnings. Otherwise, the behavior of `act` is the same as in
React 17: if `jest` is defined, it warns.

In concurrent mode, the plan is to remove the `jest` check and only warn
if `IS_REACT_ACT_ENVIRONMENT` is true. I have not implemented that
part yet.
2021-10-18 08:27:26 -07:00
Andrew Clark
a724a3b578 [RFC] Codemod invariant -> throw new Error (#22435)
* Hoist error codes import to module scope

When this code was written, the error codes map (`codes.json`) was
created on-the-fly, so we had to lazily require from inside the visitor.

Because `codes.json` is now checked into source, we can import it a
single time in module scope.

* Minify error constructors in production

We use a script to minify our error messages in production. Each message
is assigned an error code, defined in `scripts/error-codes/codes.json`.
Then our build script replaces the messages with a link to our
error decoder page, e.g. https://reactjs.org/docs/error-decoder.html/?invariant=92

This enables us to write helpful error messages without increasing the
bundle size.

Right now, the script only works for `invariant` calls. It does not work
if you throw an Error object. This is an old Facebookism that we don't
really need, other than the fact that our error minification script
relies on it.

So, I've updated the script to minify error constructors, too:

Input:
  Error(`A ${adj} message that contains ${noun}`);
Output:
  Error(formatProdErrorMessage(ERR_CODE, adj, noun));

It only works for constructors that are literally named Error, though we
could add support for other names, too.

As a next step, I will add a lint rule to enforce that errors written
this way must have a corresponding error code.

* Minify "no fallback UI specified" error in prod

This error message wasn't being minified because it doesn't use
invariant. The reason it didn't use invariant is because this particular
error is created without begin thrown — it doesn't need to be thrown
because it's located inside the error handling part of the runtime.

Now that the error minification script supports Error constructors, we
can minify it by assigning it a production error code in
`scripts/error-codes/codes.json`.

To support the use of Error constructors more generally, I will add a
lint rule that enforces each message has a corresponding error code.

* Lint rule to detect unminified errors

Adds a lint rule that detects when an Error constructor is used without
a corresponding production error code.

We already have this for `invariant`, but not for regular errors, i.e.
`throw new Error(msg)`. There's also nothing that enforces the use of
`invariant` besides convention.

There are some packages where we don't care to minify errors. These are
packages that run in environments where bundle size is not a concern,
like react-pg. I added an override in the ESLint config to ignore these.

* Temporarily add invariant codemod script

I'm adding this codemod to the repo temporarily, but I'll revert it
in the same PR. That way we don't have to check it in but it's still
accessible (via the PR) if we need it later.

* [Automated] Codemod invariant -> Error

This commit contains only automated changes:

npx jscodeshift -t scripts/codemod-invariant.js packages --ignore-pattern="node_modules/**/*"
yarn linc --fix
yarn prettier

I will do any manual touch ups in separate commits so they're easier
to review.

* Remove temporary codemod script

This reverts the codemod script and ESLint config I added temporarily
in order to perform the invariant codemod.

* Manual touch ups

A few manual changes I made after the codemod ran.

* Enable error code transform per package

Currently we're not consistent about which packages should have their
errors minified in production and which ones should.

This adds a field to the bundle configuration to control whether to
apply the transform. We should decide what the criteria is going
forward. I think it's probably a good idea to minify any package that
gets sent over the network. So yes to modules that run in the browser,
and no to modules that run on the server and during development only.
2021-09-30 12:01:28 -07:00