Indexed maps divide nested source maps into sections, annotated with a line and column offset. Since these sections are JSON and can be quickly parsed, we can easily separate them without doing the heavier base64 and VLQ decoding process. This PR updates our sourcemap parsing code to defer parsing of an indexed map section until we actually need to retrieve mappings from it.
This commit dramatically improves the performance of the hook names feature by replacing the source-map-js integration with custom mapping code built on top of sourcemap-codec. Based on my own benchmarking, this makes parsing 3-4 times faster. (The bulk of these changes are in SourceMapConsumer.js.)
While implementing this code, I also uncovered a problem with the way we were caching source-map metadata that was causing us to potential parse the same source-map multiple times. (I addressed this in a separate commit for easier reviewing. The bulk of these changes are in parseSourceAndMetadata.js.)
Altogether these changes dramatically improve the performance of the hooks parsing code.
One additional thing we could look into if the source-map download still remains a large bottleneck would be to stream it and decode the mappings array while it streams in rather than in one synchronous chunk after the full source-map has been downloaded.
Previously, DevTools always overrode the native console to dim or supress StrictMode double logging. It also overrode console.log (in addition to console.error and console.warn). However, this changes the location shown by the browser console, which causes a bad developer experience. There is currently a TC39 proposal that would allow us to extend console without breaking developer experience, but in the meantime this PR changes the StrictMode console override behavior so that we only patch the console during the StrictMode double render so that, during the first render, the location points to developer code rather than our DevTools console code.
Reverts part of #22275 (adding .catch() to Thenables in Suspense caches) in response to #22275 (comment).
After taking another look with fresh eyes, I think I see the "uncaught error" issue I initially noticed was in checkForUpdate() (which did not pass an error handler to .then)
This commit builds on PR #22260 and makes the following changes:
* Adds a DevTools feature flag for named hooks support. (This allows us to disable it entirely for a build via feature flag.)
* Adds a new Suspense cache for dynamically imported modules. (This allows a component to suspend while importing an external code chunk– like the hook names parsing code).
* DevTools supports a hookNamesModuleLoaderFunction param to import the hook names module. I wish this could be handles as part of the react-devtools-shared package, but I'm not sure how to configure Webpack (4) to serve the chunk from react-devtools-inline. This seemed like a reasonable workaround.
The PR also contains an additional unrelated change:
* Removes pre-fetch optimization (added in DevTools: Improve named hooks network caching #22198). This optimization was mostly only important for cases where sources needed to be re-downloaded, something which we can now avoid in most cases¹ thanks to using cached responses already loaded by the page. (I tested this locally on Facebook and this change has no negative performance impact. There is still some overhead from serializing the JS through the Bridge but that's constant between the two approaches.)
¹ The case where we don't benefit from cached responses is when DevTools are opened after the page has already loaded certain scripts. This seems uncommon enough that I don't think it justified the added complexity of prefetching.
While testing the recently-launched named hooks feature, I noticed that one of the two big performance bottlenecks is fetching the source file. This was unexpected since the source file has already been loaded by the page. (After all, DevTools is inspecting a component defined in that same file.)
To address this, I made the following changes:
- [x] Keep CPU bound work (parsing source map and AST) in a worker so it doesn't block the main thread but move I/O bound code (fetching files) to the main thread.
- [x] Inject a function into the page (as part of the content script) to fetch cached files for the extension. Communicate with this function using `eval()` (to send it messages) and `chrome.runtime.sendMessage()` to return its responses to the extension).
With the above changes in place, the extension gets cached responses from a lot of sites- but not Facebook. This seems to be due to the following:
* Facebook's response headers include [`vary: 'Origin'`](https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Vary).
* The `fetch` made from the content script does not include an `Origin` request header.
To reduce the impact of cases where we can't re-use the Network cache, this PR also makes additional changes:
- [x] Use `devtools.network.onRequestFinished` to (pre)cache resources as the page loads them. This allows us to avoid requesting a resource that's already been loaded in most cases.
- [x] In case DevTools was opened _after_ some requests were made, we also now pre-fetch (and cache in memory) source files when a component is selected (if it has hooks). If the component's hooks are later evaluated, the source map will be faster to access. (Note that in many cases, this prefetch is very fast since it is returned from the disk cache.)
With the above changes, we've reduced the time spent in `loadSourceFiles` to nearly nothing.
lunaruan commented 3 days ago •
This PR adds separate DevTools feature flag configurations for react-devtools-core. It also breaks the builds down into facebook specific and open source flags so we can experiment in React Native.
Tested yarn build:standalone, yarn build:backend, yarn build:standalone:fb, and yarn build:backend:fb and inspected the output to make sure each package used the correct feature flags (the first two use core-oss and the latter two use fb-oss.
React currently suppress console logs in StrictMode during double rendering. However, this causes a lot of confusion. This PR moves the console suppression logic from React into React Devtools. Now by default, we no longer suppress console logs. Instead, we gray out the logs in console during double render. We also add a setting in React Devtools to allow developers to hide console logs during double render if they choose.
We use an LRU for this rather than a WeakMap because of how the "no-change" optimization works.
When the frontend polls the backend for an update on the element that's currently inspected, the backend will send a "no-change" message if the element hasn't updated (rendered) since the last time it was asked. In thid case, the frontend cache should reuse the previous (cached) value. Using a WeakMap keyed on Element generally works well for this, since Elements are mutable and stable in the Store. This doens't work properly though when component filters are changed, because this will cause the Store to dump all roots and re-initialize the tree (recreating the Element objects).
So instead we key on Element ID (which is stable in this case) and use an LRU for eviction.
Also highlight events that have synchronous updates inside of them. (We may want to relax this highlighting later to not warn about event handlers that are still fast enough.)