* Convert useSES shim tests to use React DOM
Idea is that eventually we'll run these tests against an actual build of
React DOM 17 to test backwards compatibility.
* Implement getServerSnapshot in userspace shim
If the DOM is not present, we assume that we are running in a server
environment and return the result of `getServerSnapshot`.
This heuristic doesn't work in React Native, so we'll need to provide
a separate native build (using the `.native` extension). I've left this
for a follow-up.
We can't call `getServerSnapshot` on the client, because in versions of
React before 18, there's no built-in mechanism to detect whether we're
hydrating. To avoid a server mismatch warning, users must account for
this themselves and return the correct value inside `getSnapshot`.
Note that none of this is relevant to the built-in API that is being
added in 18. This only affects the userspace shim that is provided
for backwards compatibility with versions 16 and 17.
Adds a third argument called `getServerSnapshot`.
On the server, React calls this one instead of the normal `getSnapshot`.
We also call it during hydration.
So it represents the snapshot that is used to generate the initial,
server-rendered HTML. The purpose is to avoid server-client mismatches.
What we render during hydration needs to match up exactly with what we
render on the server.
The pattern is for the server to send down a serialized copy of the
store that was used to generate the initial HTML. On the client, React
will call either `getSnapshot` or `getServerSnapshot` on the client as
appropriate, depending on whether it's currently hydrating.
The argument is optional for fully client rendered use cases. If the
user does attempt to omit `getServerSnapshot`, and the hook is called
on the server, React will abort that subtree on the server and
revert to client rendering, up to the nearest Suspense boundary.
For the userspace shim, we will need to use a heuristic (canUseDOM)
to determine whether we are in a server environment. I'll do that in
a follow up.
The replace-fork script depends on ESLint to fix the reconciler imports
— `.old` -> `.new` or vice versa. If ESLint crashes, it can leave the
imports in an incorrect state.
As a convenience, @bvaughn updated the script to automatically run
`git checkout -- .` if the ESLint command fails. An unintended
consequence of the strategy is that if the working directory is not
clean, then any uncommitted changes will be lost.
We need a better strategy for this that prevents the accidental loss of
work. One option is to exit early if the working directory is not clean
before you run the script, though that affects the usability of
the script.
An ideal solution would reset the working directory back to whatever
state it was in before the script ran, perhaps by stashing all the
changes and restoring them if the script aborts.
Until we think of something better, I've commmented out the branch.
This flag was broken due to a buggy race case in the ncp() command. The fix is amittedly a hack but improves on the existing behavior (of leaving the workspace in a broken state).
* [useSyncExternalStore] Remove extra hook object
Because we already track `getSnapshot` and `value` on the store
instance, we don't need to also track them as effect dependencies. And
because the effect doesn't require any clean-up, we don't need to track
a `destroy` function.
So, we don't need to store any additional state for this effect. We can
call `pushEffect` directly, and only during renders where something
has changed.
This saves some memory, but my main motivation is because I plan to use
this same logic to schedule a pre-commit consistency check. (See the
inline comments for more details.)
* Split shouldTimeSlice into two separate functions
Lanes that are blocking (SyncLane, and DefaultLane inside a blocking-
by-default root) are always blocking for a given root. Whereas expired
lanes can expire while the render phase is already in progress.
I want to check if a lane is blocking without checking whether it
expired, so I split `shouldTimeSlice` into two separate functions.
I'll use this in the next step.
* Check for store mutations before commit
When a store is read for the first time, or when `subscribe` or
`getSnapshot` changes, during a concurrent render, we have to check
at the end of the render phase whether the store was mutated by
an concurrent event.
In the userspace shim, we perform this check in a layout effect, and
patch up any inconsistencies by scheduling another render + commit.
However, even though we patch them up in the next render, the parent
layout effects that fire in the original render will still observe an
inconsistent tree.
In the native implementation, we can instead check for inconsistencies
right after the root is completed, before entering the commit phase. If
we do detect a mutaiton, we can discard the tree and re-render before
firing any effects. The re-render is synchronous to block further
concurrent mutations (which is also what we do to recover from tearing
bugs that result in an error). After the synchronous re-render, we can
assume the tree the tree is consistent and continue with the normal
algorithm for finishing a completed root (i.e. either suspend
or commit).
The result is that layout effects will always observe a consistent tree.
This sets up an initial shim implementation of useSyncExternalStore,
via the use-sync-external-store package. It's designed to mimic the
behavior of the built-in API, but is backwards compatible to any version
of React that supports hooks.
I have not yet implemented the built-in API, but once it exists, the
use-sync-external-store package will always prefer that one. Library
authors can depend on the shim and trust that their users get the
correct implementation.
See https://github.com/reactwg/react-18/discussions/86 for background
on the API.
The tests I've added here are designed to run against both the shim and
built-in implementation, using our variant test flag feature. Tests that
only apply to concurrent roots will live in a separate suite.
React currently suppress console logs in StrictMode during double rendering. However, this causes a lot of confusion. This PR moves the console suppression logic from React into React Devtools. Now by default, we no longer suppress console logs. Instead, we gray out the logs in console during double render. We also add a setting in React Devtools to allow developers to hide console logs during double render if they choose.
I copied the set up we use for React.
In the www-variant test job, the Scheduler `__VARIANT__` flags will be
`true`. When writing a test, we can read the value of the flag with the
`gate` pragma and method.
Note: Since these packages are currently released in lockstep, maybe we
should remove SchedulerFeatureFlags and use ReactFeatureFlags for both.
## Summary
Adds support for statically extracting names for hook calls from source code, and extending source maps with that information so that DevTools does not have to directly parse source code at runtime, which will speed up the Named Hooks feature and allow it to be enabled by default.
Specifically, this PR includes the following parts:
- [x] Adding logic to statically extract relevant hook names from the parsed source code (i.e. the babel ast). Note that this logic differs slightly from the existing logic in that the existing logic also uses runtime information from DevTools (such as whether given hooks are a custom hook) to extract names for hooks, whereas this code is meant to run entirely at build time, so it does not rely on that information.
- [x] Generating an encoded "hook map", which encodes the information about a hooks *original* source location, and it's corresponding name. This "hook map" will be used to generate extended source maps, included tentatively under an extra `x_react_hook_map` field. The map itself is formatted and encoded in a very similar way as how the `names` and `mappings` fields of a standard source map are encoded ( = Base64 VLQ delta coding representing offsets into a string array), and how the "function map" in Metro is encoded, as suggested in #21782. Note that this initial version uses a very basic format, and we are not implementing our own custom encoding, but reusing the `encode` function from `sourcemap-codec`.
- [x] Updating the logic in `parseHookNames` to check if the source maps have been extended with the hook map information, and if so use that information to extract the hook names without loading the original source code. In this PR we are manually generating extended source maps in our tests in order to test that this functionality works as expected, even though we are not actually generating the extended source maps in production.
The second stage of this work, which will likely need to occur outside this repo, is to update bundlers such as Metro to use these new primitives to actually generate source maps that DevTools can use.
### Follow-ups
- Enable named hooks by default when extended source maps are present
- Support looking up hook names when column numbers are not present in source map.
- Measure performance improvement of using extended source maps (manual testing suggests ~4 to 5x faster)
- Update relevant bundlers to generate extended source maps.
## Test Plan
- yarn flow
- Tests still pass
- yarn test
- yarn test-build-devtools
- Named hooks still work on manual test of browser extension on a few different apps (code sandbox, create-react-app, facebook).
- For new functionality:
- New tests for statically extracting hook names.
- New tests for using extended source maps to look up hook names at runtime.
* Re-add old Fabric Offscreen impl behind flag
There's a chance that #21960 will affect layout in a way that we don't
expect, so I'm adding back the old implementation so we can toggle the
feature with a flag.
The flag should read from the ReactNativeFeatureFlags shim so that we
can change it at runtime. I'll do that separately.
* Import dynamic RN flags from external module
Internal feature flags that we wish to control with a GK can now be
imported from an external module, which I've called
"ReactNativeInternalFeatureFlags".
We'll need to add this module to the downstream repo.
We can't yet use this in our tests, because we don't have a test
configuration that runs against the React Native feature flags fork. We
should set up that up the same way we did for www.
I noticed that `enableSuspenseLayoutEffectSemantics` is not fully
implemented in persistent mode. I believe this was an oversight
because we don't have a CI job that runs tests in persistent mode and
with experimental flags enabled.
This adds additional test configurations to the CI job so we don't miss
stuff like this again. It doesn't fix the failing tests — I'll address
that separately.
Change format of @next and @experimental release versions from <number>-<sha> to <number>-<sha>-<date> to make them more human readable. This format still preserves the ability for us to easily map a version number to the changes it contains, while also being able to more easily know at a glance how recent a release is.
* Move internal version of act to shared module
No reason to have three different copies of this anymore.
I've left the the renderer-specific `act` entry points because legacy
mode tests need to also be wrapped in `batchedUpdates`. Next, I'll update
the tests to use `batchedUpdates` manually when needed.
* Migrates tests to use internal module directly
Instead of the `unstable_concurrentAct` exports. Now we can drop those
from the public builds.
I put it in the jest-react package since that's where we put our other
testing utilities (like `toFlushAndYield`). Not so much so it can be
consumed publicly (nobody uses that package except us), but so it works
with our build tests.
* Remove unused internal fields
These were used by the old act implementation. No longer needed.
Currently, in a React 18 root, `act` only works if you mock the
Scheduler package. This was because we didn't want to add additional
checks at runtime.
But now that the `act` testing API is dev-only, we can simplify its
implementation.
Now when an update is wrapped with `act`, React will bypass Scheduler
entirely and push its tasks onto a special internal queue. Then, when
the outermost `act` scope exists, we'll flush that queue.
I also removed the "wrong act" warning, because the plan is to move
`act` to an isomorphic entry point, simlar to `startTransition`. That's
not directly related to this PR, but I didn't want to bother
re-implementing that warning only to immediately remove it.
I'll add the isomorphic API in a follow up.
Note that the internal version of `act` that we use in our own tests
still depends on mocking the Scheduler package, because it needs to work
in production. I'm planning to move that implementation to a shared
(internal) module, too.
Upgrades the deprecation warning to a runtime error.
I did it this way instead of removing the export so the type is the same
in both builds. It will get dead code eliminated regardless.
This adds a new top level API for hydrating a root. It takes the initial
children as part of its constructor. These are unlike other render calls
in that they have to represent what the server sent and they can't be
batched with other updates.
I also changed the options to move the hydrationOptions to the top level
since now these options are all hydration options.
I kept the createRoot one just temporarily to make it easier to codemod
internally but I'm doing a follow up to delete.
As part of this I un-dried a couple of paths. ReactDOMLegacy was intended
to be built on top of the new API but it didn't actually use those root
APIs because there are special paths. It also doesn't actually use most of
the commmon paths since all the options are ignored. It also made it hard
to add only warnings for legacy only or new only code paths.
I also forked the create/hydrate paths because they're subtly different
since now the options are different. The containers are also different
because I now error for comment nodes during hydration which just doesn't
work at all but eventually we'll error for all createRoot calls.
After some iteration it might make sense to break out some common paths but
for now it's easier to iterate on the duplicates.
* Use the server src files as entry points for the builds/tests
We need one top level entry point to target two builds so we can't have
the top level one be the entry point for the builds.
* Same thing but with the modern entry point
* Clean up partial renderer entry points
I made a mistake by leaving server.browser.stable in which is the partial
renderer for the browser build of stable. That should use the legacy fizz
one.
Since the only usage of the partial renderer now is at FB and we don't use
it with Node, I removed the Node build of partial renderer too.
* Remove GC test
No code is running this path anymore. Ideally this should be ported to
a Fizz form.
* Wire up DOM legacy build
* Hack to filter extra comments for testing purposes
* Use string concat in renderToString
I think this might be faster. We could probably use a combination of this
technique in the stream too to lower the overhead.
* Error if we can't complete the root synchronously
Maybe this should always error but in the async forms we can just delay
the stream until it resolves so it does have some useful semantics.
In the synchronous form it's never useful though. I'm mostly adding the
error because we're testing this behavior for renderToString specifically.
* Gate memory leak tests of internals
These tests don't translate as is to the new implementation and have been
ported to the Fizz tests separately.
* Enable Fizz legacy mode in stable
* Add wrapper around the ServerFormatConfig for legacy mode
This ensures that we can inject custom overrides without negatively
affecting the new implementation.
This adds another field for static mark up for example.
* Wrap pushTextInstance to avoid emitting comments for text in static markup
* Don't emit static mark up for completed suspense boundaries
Completed and client rendered boundaries are only marked for the client
to take over.
Pending boundaries are still supported in case you stream non-hydratable
mark up.
* Wire up generateStaticMarkup to static API entry points
* Mark as renderer for stable
This shouldn't affect the FB one ideally but it's done with the same build
so let's hope this works.
* Use existing test warning filter for server tests
We have a warning filter for our internal tests to ignore warnings
that are too noisy or that we haven't removed from our test suite yet:
shouldIgnoreConsoleError.
Many of our server rendering tests don't use this filter, though,
because it has its own special of asserting warnings.
So I added the warning filter to the server tests, too.
* Deprecate ReactDOM.render and ReactDOM.hydrate
These are no longer supported in React 18. They are replaced by the
`createRoot` API.
The warning includes a link to documentation of the new API. Currently
it redirects to the corresponding working group post. Here's the PR to
set up the redirect: https://github.com/reactjs/reactjs.org/pull/3730
Many of our tests still use ReactDOM.render. We will need to gradually
migrate them over to createRoot.
In the meantime, I added the warnings to our internal warning filter.
* Call into Fabric to get current event priority
Fix flow errors
* Prettier
* Better handle null and undefined cases
* Remove optional chaining and use ?? operator
* prettier-all
* Use conditional ternary operator
* prettier
This does not mean that a release of 18.0 is imminent, only that the
main branch includes breaking changes.
Also updates the versioning scheme of the `@next` channel to include
the upcoming semver number, as well as the word "alpha" to indicate the
stability of the release.
- Before: 0.0.0-e0d9b28999
- After: 18.0.0-alpha-e0d9b28999
Since we track these versions in source, we can build `@latest`
releases in CI and store them as artifacts.
Then when it's time to release, and the build has been verified, we use
`prepare-release-from-ci` (the same script we use for `@next` and
`@experimental`) to fetch the already built and versioned packages.
Now that we track package versions in source, `@latest` builds should
be fully reproducible for a given commit. We can prepare the packages in
CI and store them as artifacts, the same way we do for `@next` and
`@experimental`.
Eventually this can replace the interactive script that we currently
use to swap out the version numbers.
The other nice thing about this approach is that we can run tests in CI
to verify that the packages are releasable, instead of waiting until
right before publish.
I named the output directory `oss-stable-semver`, to distinguish from
the `@next` prereleases that are located at `oss-stable`. I don't love
this naming. I'd prefer to use the name of the corresponding npm dist
tag. I'll do that in a follow-up, though, since the `oss-stable` name is
referenced in a handful of places.
Current naming (after this PR):
- `oss-experimental` → `@experimental`
- `oss-stable` → `@next`
- `oss-stable-semver` → `@latest`
Proposed naming (not yet implemented, requires more work):
- `oss-experimental` → `@experimental`
- `oss-next` → `@next`
- `oss-latest` → `@latest`