Commit Graph

1511 Commits

Author SHA1 Message Date
Brian Vaughn
c16b005f2d Update test and stack frame code to support newer V8 stack formats (#22477) 2021-10-11 18:40:42 -04:00
Sebastian Markbåge
579c008a75 [Fizz/Flight] pipeToNodeWritable(..., writable).startWriting() -> renderToPipeableStream(...).pipe(writable) (#22450)
* Rename pipeToNodeWritable to renderToNodePipe

* Add startWriting API to Flight

We don't really need it in this case because there's way less reason to
delay the stream in Flight.

* Pass the destination to startWriting instead of renderToNode

* Rename startWriting to pipe

This mirrors the ReadableStream API in Node

* Error codes

* Rename to renderToPipeableStream

This mimics the renderToReadableStream API for the browser.
2021-10-06 00:31:06 -04:00
Sebastian Markbåge
6485ef7472 Remove duplicate error code (#22513) 2021-10-05 19:59:46 -07:00
Brian Vaughn
cadf94df1f Add new Jest --compact-console flag for DevTools tests (#22495) 2021-10-05 11:58:54 -04:00
Andrew Clark
a724a3b578 [RFC] Codemod invariant -> throw new Error (#22435)
* Hoist error codes import to module scope

When this code was written, the error codes map (`codes.json`) was
created on-the-fly, so we had to lazily require from inside the visitor.

Because `codes.json` is now checked into source, we can import it a
single time in module scope.

* Minify error constructors in production

We use a script to minify our error messages in production. Each message
is assigned an error code, defined in `scripts/error-codes/codes.json`.
Then our build script replaces the messages with a link to our
error decoder page, e.g. https://reactjs.org/docs/error-decoder.html/?invariant=92

This enables us to write helpful error messages without increasing the
bundle size.

Right now, the script only works for `invariant` calls. It does not work
if you throw an Error object. This is an old Facebookism that we don't
really need, other than the fact that our error minification script
relies on it.

So, I've updated the script to minify error constructors, too:

Input:
  Error(`A ${adj} message that contains ${noun}`);
Output:
  Error(formatProdErrorMessage(ERR_CODE, adj, noun));

It only works for constructors that are literally named Error, though we
could add support for other names, too.

As a next step, I will add a lint rule to enforce that errors written
this way must have a corresponding error code.

* Minify "no fallback UI specified" error in prod

This error message wasn't being minified because it doesn't use
invariant. The reason it didn't use invariant is because this particular
error is created without begin thrown — it doesn't need to be thrown
because it's located inside the error handling part of the runtime.

Now that the error minification script supports Error constructors, we
can minify it by assigning it a production error code in
`scripts/error-codes/codes.json`.

To support the use of Error constructors more generally, I will add a
lint rule that enforces each message has a corresponding error code.

* Lint rule to detect unminified errors

Adds a lint rule that detects when an Error constructor is used without
a corresponding production error code.

We already have this for `invariant`, but not for regular errors, i.e.
`throw new Error(msg)`. There's also nothing that enforces the use of
`invariant` besides convention.

There are some packages where we don't care to minify errors. These are
packages that run in environments where bundle size is not a concern,
like react-pg. I added an override in the ESLint config to ignore these.

* Temporarily add invariant codemod script

I'm adding this codemod to the repo temporarily, but I'll revert it
in the same PR. That way we don't have to check it in but it's still
accessible (via the PR) if we need it later.

* [Automated] Codemod invariant -> Error

This commit contains only automated changes:

npx jscodeshift -t scripts/codemod-invariant.js packages --ignore-pattern="node_modules/**/*"
yarn linc --fix
yarn prettier

I will do any manual touch ups in separate commits so they're easier
to review.

* Remove temporary codemod script

This reverts the codemod script and ESLint config I added temporarily
in order to perform the invariant codemod.

* Manual touch ups

A few manual changes I made after the codemod ran.

* Enable error code transform per package

Currently we're not consistent about which packages should have their
errors minified in production and which ones should.

This adds a field to the bundle configuration to control whether to
apply the transform. We should decide what the criteria is going
forward. I think it's probably a good idea to minify any package that
gets sent over the network. So yes to modules that run in the browser,
and no to modules that run on the server and during development only.
2021-09-30 12:01:28 -07:00
Andrew Clark
d3e0869324 Make root.unmount() synchronous (#22444)
* Move flushSync warning to React DOM

When you call in `flushSync` from an effect, React fires a warning. I've
moved the implementation of this warning out of the reconciler and into
React DOM.

`flushSync` is a renderer API, not an isomorphic API, because it has
behavior that was designed specifically for the constraints of React
DOM. The equivalent API in a different renderer may not be the same.
For example, React Native has a different threading model than the
browser, so it might not make sense to expose a `flushSync` API to the
JavaScript thread.

* Make root.unmount() synchronous

When you unmount a root, the internal state that React stores on the
DOM node is immediately cleared. So, we should also synchronously
delete the React tree. You should be able to create a new root using
the same container.
2021-09-27 14:04:39 -07:00
Justin Grant
c88fb49d37 Improve DEV errors if string coercion throws (Temporal.*, Symbol, etc.) (#22064)
* Revise ESLint rules for string coercion

Currently, react uses `'' + value` to coerce mixed values to strings.
This code will throw for Temporal objects or symbols.

To make string-coercion safer and to improve user-facing error messages,
This commit adds a new ESLint rule called `safe-string-coercion`.

This rule has two modes: a production mode and a non-production mode.
* If the `isProductionUserAppCode` option is true, then `'' + value`
  coercions are allowed (because they're faster, although they may
  throw) and `String(value)` coercions are disallowed. Exception:
  when building error messages or running DEV-only code in prod
  files, `String()` should be used because it won't throw.
* If the `isProductionUserAppCode` option is false, then `'' + value`
  coercions are disallowed (because they may throw, and in non-prod
  code it's not worth the risk) and `String(value)` are allowed.

Production mode is used for all files which will be bundled with
developers' userland apps. Non-prod mode is used for all other React
code: tests, DEV blocks, devtools extension, etc.

In production mode, in addiiton to flagging `String(value)` calls,
the rule will also flag `'' + value` or `value + ''` coercions that may
throw. The rule is smart enough to silence itself in the following
"will never throw" cases:
* When the coercion is wrapped in a `typeof` test that restricts to safe
  (non-symbol, non-object) types. Example:
    if (typeof value === 'string' || typeof value === 'number') {
      thisWontReport('' + value);
    }
* When what's being coerced is a unary function result, because unary
   functions never return an object or a symbol.
* When the coerced value is a commonly-used numeric identifier:
  `i`, `idx`, or `lineNumber`.
* When the statement immeidately before the coercion is a DEV-only
  call to a function from shared/CheckStringCoercion.js. This call is a
  no-op in production, but in DEV it will show a console error
  explaining the problem, then will throw right after a long explanatory
  code comment so that debugger users will have an idea what's going on.
  The check function call must be in the following format:
    if (__DEV__) {
      checkXxxxxStringCoercion(value);
    };

Manually disabling the rule is usually not necessary because almost all
prod use of the `'' + value` pattern falls into one of the categories
above. But in the rare cases where the rule isn't smart enough to detect
safe usage (e.g. when a coercion is inside a nested ternary operator),
manually disabling the rule will be needed.

The rule should also be manually disabled in prod error handling code
where `String(value)` should be used for coercions, because it'd be
bad to throw while building an error message or stack trace!

The prod and non-prod modes have differentiated error messages to
explain how to do a proper coercion in that mode.

If a production check call is needed but is missing or incorrect
(e.g. not in a DEV block or not immediately before the coercion), then
a context-sensitive error message will be reported so that developers
can figure out what's wrong and how to fix the problem.

Because string coercions are now handled by the `safe-string-coercion`
rule, the `no-primitive-constructor` rule no longer flags `String()`
usage. It still flags `new String(value)` because that usage is almost
always a bug.

* Add DEV-only string coercion check functions

This commit adds DEV-only functions to check whether coercing
values to strings using the `'' + value` pattern will throw. If it will
throw, these functions will:
1. Display a console error with a friendly error message describing
   the problem and the developer can fix it.
2. Perform the coercion, which will throw. Right before the line where
   the throwing happens, there's a long code comment that will help
   debugger users (or others looking at the exception call stack) figure
   out what happened and how to fix the problem.

One of these check functions should be called before all string coercion
of user-provided values, except when the the coercion is guaranteed not
to throw, e.g.
* if inside a typeof check like `if (typeof value === 'string')`
* if coercing the result of a unary function like `+value` or `value++`
* if coercing a variable named in a whitelist of numeric identifiers:
  `i`, `idx`, or `lineNumber`.

The new `safe-string-coercion` internal ESLint rule enforces that
these check functions are called when they are required.

Only use these check functions in production code that will be bundled
with user apps.  For non-prod code (and for production error-handling
code), use `String(value)` instead which may be a little slower but will
never throw.

* Add failing tests for string coercion

Added failing tests to verify:
* That input, select, and textarea elements with value and defaultValue
  set to Temporal-like objects which will throw when coerced to string
  using the `'' + value` pattern.
* That text elements will throw for Temporal-like objects
* That dangerouslySetInnerHTML will *not* throw for Temporal-like
  objects because this value is not cast to a string before passing to
  the DOM.
* That keys that are Temporal-like objects will throw

All tests above validate the friendly error messages thrown.

* Use `String(value)` for coercion in non-prod files

This commit switches non-production code from `'' + value` (which
throws for Temporal objects and symbols) to instead use `String(value)`
which won't throw for these or other future plus-phobic types.

"Non-produciton code" includes anything not bundled into user apps:
* Tests and test utilities. Note that I didn't change legacy React
  test fixtures because I assumed it was good for those files to
  act just like old React, including coercion behavior.
* Build scripts
* Dev tools package - In addition to switching to `String`, I also
  removed special-case code for coercing symbols which is now
  unnecessary.

* Add DEV-only string coercion checks to prod files

This commit adds DEV-only function calls to to check if string coercion
using `'' + value` will throw, which it will if the value is a Temporal
object or a symbol because those types can't be added with `+`.

If it will throw, then in DEV these checks will show a console error
to help the user undertsand what went wrong and how to fix the
problem. After emitting the console error, the check functions will
retry the coercion which will throw with a call stack that's easy (or
at least easier!) to troubleshoot because the exception happens right
after a long comment explaining the issue. So whether the user is in
a debugger, looking at the browser console, or viewing the in-browser
DEV call stack, it should be easy to understand and fix the problem.

In most cases, the safe-string-coercion ESLint rule is smart enough to
detect when a coercion is safe. But in rare cases (e.g. when a coercion
is inside a ternary) this rule will have to be manually disabled.

This commit also switches error-handling code to use `String(value)`
for coercion, because it's bad to crash when you're trying to build
an error message or a call stack!  Because `String()` is usually
disallowed by the `safe-string-coercion` ESLint rule in production
code, the rule must be disabled when `String()` is used.
2021-09-27 10:05:07 -07:00
Andrew Clark
d56947eb2c Increase polling threshold for publish-prereleases (#22392)
The publish-preleases command prints the URL of the publish workflow
so that you can visit the page and follow along.

But it can take a few seconds before the workflow ID is available, after
you create the pipeline. So the script polls the workflow endpoint
until it's available.

The current polling limit is too low so I increased it.

I also updated the error message to provide more info.
2021-09-21 18:43:59 -07:00
Andrew Clark
cf07c3df12 Delete all but one build2 reference (#22391)
This removes all the remaining references to the `build2` directory
except for the CI job that stores the artifacts. We'll keep the
`build2` artifact until downstream scripts are migrated to `build`.
2021-09-21 13:15:41 -07:00
Andrew Clark
bb0d069359 [build2 -> build] Local scripts
Update all our local scripts to use `build` instead of `build2`.

There are still downstream scripts that depend on `build2`, though, so
we can't remove it yet.
2021-09-21 15:14:09 -04:00
Andrew Clark
f35287dda4 [build2 -> build] -> download-build-artifacts 2021-09-21 13:47:40 -04:00
Andrew Clark
0c81d347b6 Write artifacts to build instead of build2
Now that all the CI jobs have been migrated to the new build script,
we can start renaming the `build2` directory to `build`.

Since there are lots of scripts that reference `build2`, including
downstream scripts that live outside this repo, I'm going to keep
the `build2` directory around as a copy of `build`.

Then once all the references are updated, I will delete the copy.
2021-09-21 12:23:48 -04:00
salazarm
4da03c9fbd useSyncExternalStore React Native version (#22367) 2021-09-21 11:07:56 -04:00
Andrew Clark
79b8fc6670 Implement getServerSnapshot in userspace shim (#22359)
* Convert useSES shim tests to use React DOM

Idea is that eventually we'll run these tests against an actual build of
React DOM 17 to test backwards compatibility.

* Implement getServerSnapshot in userspace shim

If the DOM is not present, we assume that we are running in a server
environment and return the result of `getServerSnapshot`.

This heuristic doesn't work in React Native, so we'll need to provide
a separate native build (using the `.native` extension). I've left this
for a follow-up.

We can't call `getServerSnapshot` on the client, because in versions of
React before 18, there's no built-in mechanism to detect whether we're
hydrating. To avoid a server mismatch warning, users must account for
this themselves and return the correct value inside `getSnapshot`.

Note that none of this is relevant to the built-in API that is being
added in 18. This only affects the userspace shim that is provided
for backwards compatibility with versions 16 and 17.
2021-09-20 08:32:13 -07:00
Andrew Clark
86b3e2461d Implement useSyncExternalStore on server (#22347)
Adds a third argument called `getServerSnapshot`.

On the server, React calls this one instead of the normal `getSnapshot`.
We also call it during hydration.

So it represents the snapshot that is used to generate the initial,
server-rendered HTML. The purpose is to avoid server-client mismatches.
What we render during hydration needs to match up exactly with what we
render on the server.

The pattern is for the server to send down a serialized copy of the
store that was used to generate the initial HTML. On the client, React
will call either `getSnapshot` or `getServerSnapshot` on the client as
appropriate, depending on whether it's currently hydrating.

The argument is optional for fully client rendered use cases. If the
user does attempt to omit `getServerSnapshot`, and the hook is called
on the server, React will abort that subtree on the server and
revert to client rendering, up to the nearest Suspense boundary.

For the userspace shim, we will need to use a heuristic (canUseDOM)
to determine whether we are in a server environment. I'll do that in
a follow up.
2021-09-20 08:31:02 -07:00
Brian Vaughn
57e4d6872f replace-fork: Cleanup after failure if no unstaged changes (#22364) 2021-09-20 11:10:17 -04:00
Andrew Clark
293059e52b replace-fork should not clear uncommitted changes (#22348)
The replace-fork script depends on ESLint to fix the reconciler imports
— `.old` -> `.new` or vice versa. If ESLint crashes, it can leave the
imports in an incorrect state.

As a convenience, @bvaughn updated the script to automatically run
`git checkout -- .` if the ESLint command fails. An unintended
consequence of the strategy is that if the working directory is not
clean, then any uncommitted changes will be lost.

We need a better strategy for this that prevents the accidental loss of
work. One option is to exit early if the working directory is not clean
before you run the script, though that affects the usability of
the script.

An ideal solution would reset the working directory back to whatever
state it was in before the script ran, perhaps by stashing all the
changes and restoring them if the script aborts.

Until we think of something better, I've commmented out the branch.
2021-09-20 10:07:25 -04:00
Brian Vaughn
f4ac680c7a Fixed broken build script --unsafe-partial flag (#22324)
This flag was broken due to a buggy race case in the ncp() command. The fix is amittedly a hack but improves on the existing behavior (of leaving the workspace in a broken state).
2021-09-15 13:32:09 -04:00
Andrew Clark
33226fadaa Check for store mutations before commit (#22290)
* [useSyncExternalStore] Remove extra hook object

Because we already track `getSnapshot` and `value` on the store
instance, we don't need to also track them as effect dependencies. And
because the effect doesn't require any clean-up, we don't need to track
a `destroy` function.

So, we don't need to store any additional state for this effect. We can
call `pushEffect` directly, and only during renders where something
has changed.

This saves some memory, but my main motivation is because I plan to use
this same logic to schedule a pre-commit consistency check. (See the
inline comments for more details.)

* Split shouldTimeSlice into two separate functions

Lanes that are blocking (SyncLane, and DefaultLane inside a blocking-
by-default root) are always blocking for a given root. Whereas expired
lanes can expire while the render phase is already in progress.

I want to check if a lane is blocking without checking whether it
expired, so I split `shouldTimeSlice` into two separate functions.

I'll use this in the next step.

* Check for store mutations before commit

When a store is read for the first time, or when `subscribe` or
`getSnapshot` changes, during a concurrent render, we have to check
at the end of the render phase whether the store was mutated by
an concurrent event.

In the userspace shim, we perform this check in a layout effect, and
patch up any inconsistencies by scheduling another render + commit.
However, even though we patch them up in the next render, the parent
layout effects that fire in the original render will still observe an
inconsistent tree.

In the native implementation, we can instead check for inconsistencies
right after the root is completed, before entering the commit phase. If
we do detect a mutaiton, we can discard the tree and re-render before
firing any effects. The re-render is synchronous to block further
concurrent mutations (which is also what we do to recover from tearing
bugs that result in an error). After the synchronous re-render, we can
assume the tree the tree is consistent and continue with the normal
algorithm for finishing a completed root (i.e. either suspend
or commit).

The result is that layout effects will always observe a consistent tree.
2021-09-13 08:07:46 -07:00
Ricky
e73911e715 Clean up my "hard to read" code (#22295) 2021-09-11 15:05:54 -04:00
Andrew Clark
77912d9a05 Wire up the native API for useSyncExternalStore (#22237)
Adds useSyncExternalStore to the internal dispatcher, and exports
the native API from the React package without yet implementing it.
2021-09-07 10:20:24 -07:00
Brian Vaughn
e07039bb61 Moved named hooks code (and tests) from react-devtools-extensions to react-devtools-shared (#22260) 2021-09-07 11:44:49 -04:00
Michaël De Boey
b394c38e88 feat(eslint-plugin-react-internal): support ESLint 8.x (#22249)
Co-authored-by: Dan Abramov <dan.abramov@gmail.com>
2021-09-06 20:42:40 +01:00
Andrew Clark
1314299c7f Initial shim of useSyncExternalStore (#22211)
This sets up an initial shim implementation of useSyncExternalStore,
via the use-sync-external-store package. It's designed to mimic the
behavior of the built-in API, but is backwards compatible to any version
of React that supports hooks.

I have not yet implemented the built-in API, but once it exists, the
use-sync-external-store package will always prefer that one. Library
authors can depend on the shim and trust that their users get the
correct implementation.

See https://github.com/reactwg/react-18/discussions/86 for background
on the API.

The tests I've added here are designed to run against both the shim and
built-in implementation, using our variant test flag feature. Tests that
only apply to concurrent roots will live in a separate suite.
2021-09-01 17:52:38 -07:00
Luna Ruan
2b7214033e [DevTools] Fix Issue in release script where commits for the last DevTools release are undefined #22233 2021-09-01 12:56:39 -07:00
Luna Ruan
ac8fc34e61 remove dist folder in release script for standalone and inline before building (#22232) 2021-09-01 12:16:00 -07:00
Andrew Clark
46a0f050aa Set up use-sync-external-store package (#22202)
This package will be a shim for the built-in useSyncExternalStore API
(not yet implemented).
2021-08-28 13:57:47 -07:00
Luna Ruan
60a30cf32e Console Logging for StrictMode Double Rendering (#22030)
React currently suppress console logs in StrictMode during double rendering. However, this causes a lot of confusion. This PR moves the console suppression logic from React into React Devtools. Now by default, we no longer suppress console logs. Instead, we gray out the logs in console during double render. We also add a setting in React Devtools to allow developers to hide console logs during double render if they choose.
2021-08-25 15:35:38 -07:00
Brian Vaughn
b9964684bd DevTools release script updates: (#22170) 2021-08-24 18:59:34 -04:00
Brian Vaughn
b5fbf5464b Automated DevTools release process (#22161) 2021-08-24 14:05:50 -04:00
Brian Vaughn
4df10c5871 Yarn replace-fork should not silently error (#22156) 2021-08-22 16:53:07 -04:00
Andrew Clark
d54be90be6 Set up test infra for dynamic Scheduler flags (#22139)
I copied the set up we use for React.

In the www-variant test job, the Scheduler `__VARIANT__` flags will be
`true`. When writing a test, we can read the value of the flag with the
`gate` pragma and method.

Note: Since these packages are currently released in lockstep, maybe we
should remove SchedulerFeatureFlags and use ReactFeatureFlags for both.
2021-08-20 06:56:20 -07:00
Juan
88d121899a [DevTools] Support extended source maps with named hooks information (#22010)
## Summary

Adds support for statically extracting names for hook calls from source code, and extending source maps with that information so that DevTools does not have to directly parse source code at runtime, which will speed up the Named Hooks feature and allow it to be enabled by default.

Specifically, this PR includes the following parts:

- [x] Adding logic to statically extract relevant hook names from the parsed source code (i.e. the babel ast). Note that this logic differs slightly from the existing logic in that the existing logic also uses runtime information from DevTools (such as whether given hooks are a custom hook) to extract names for hooks, whereas this code is meant to run entirely at build time, so it does not rely on that information.
- [x] Generating an encoded "hook map", which encodes the information about a hooks *original* source location, and it's corresponding name. This "hook map" will be used to generate extended source maps, included tentatively under an extra `x_react_hook_map` field. The map itself is formatted and encoded in a very similar way as how the `names` and `mappings` fields of a standard source map are encoded ( = Base64 VLQ delta coding representing offsets into a string array), and how the "function map" in Metro is encoded, as suggested in #21782. Note that this initial version uses a very basic format, and we are not implementing our own custom encoding, but reusing the `encode` function from `sourcemap-codec`.
- [x] Updating the logic in `parseHookNames` to check if the source maps have been extended with the hook map information, and if so use that information to extract the hook names without loading the original source code. In this PR we are manually generating extended source maps in our tests in order to test that this functionality works as expected, even though we are not actually generating the extended source maps in production.

The second stage of this work, which will likely need to occur outside this repo, is to update bundlers such as Metro to use these new primitives to actually generate source maps that DevTools can use.

### Follow-ups

- Enable named hooks by default when extended source maps are present
- Support looking up hook names when column numbers are not present in source map.
- Measure performance improvement of using extended source maps (manual testing suggests ~4 to 5x faster)
- Update relevant bundlers to generate extended source maps.

## Test Plan

- yarn flow
- Tests still pass
  - yarn test
  - yarn test-build-devtools
- Named hooks still work on manual test of browser extension on a few different apps (code sandbox, create-react-app, facebook).
- For new functionality:
  - New tests for statically extracting hook names.
  - New tests for using extended source maps to look up hook names at runtime.
2021-08-11 10:46:19 -04:00
Andrew Clark
19092ac8c3 Re-add old Fabric Offscreen impl behind flag (#22018)
* Re-add old Fabric Offscreen impl behind flag

There's a chance that #21960 will affect layout in a way that we don't
expect, so I'm adding back the old implementation so we can toggle the
feature with a flag.

The flag should read from the ReactNativeFeatureFlags shim so that we
can change it at runtime. I'll do that separately.

* Import dynamic RN flags from external module

Internal feature flags that we wish to control with a GK can now be
imported from an external module, which I've called
"ReactNativeInternalFeatureFlags".

We'll need to add this module to the downstream repo.

We can't yet use this in our tests, because we don't have a test
configuration that runs against the React Native feature flags fork. We
should set up that up the same way we did for www.
2021-08-03 19:30:20 -07:00
Shubham Pandey
6f3fcbd6fa Some remaining instances of master to main (#21982)
Co-authored-by: Shubham Pandey <shubham.pandey@mfine.co>
2021-07-30 08:56:55 -04:00
Sebastian Markbåge
321087d134 [Fizz] Don't add aborted segments to the completedSegments list (#21976)
* Don't add aborted segments to the completedSegments list

* Update error message to include aborted status
2021-07-27 21:53:37 -04:00
Andrew Clark
f0efb7b70f Add comment support to @gate pragma (#21881)
So you can more easily comment on why a test is gated.
2021-07-14 10:36:24 -07:00
Andrew Clark
81346764bb Run persistent tests in more configurations in CI (#21880)
I noticed that `enableSuspenseLayoutEffectSemantics` is not fully
implemented in persistent mode. I believe this was an oversight
because we don't have a CI job that runs tests in persistent mode and
with experimental flags enabled.

This adds additional test configurations to the CI job so we don't miss
stuff like this again. It doesn't fix the failing tests — I'll address
that separately.
2021-07-14 08:40:20 -07:00
Ehsan Hosseini
b03293faaa Fix link to fbjs (#21863)
`fbjs` doesn't have the `main` branch and it is `master`
2021-07-13 10:55:33 -04:00
Brian Vaughn
f52b73f9d0 DevTools: Update named hooks match to use column number also (#21833)
This prevents edge cases where AST nodes are incorrectly matched.
2021-07-08 16:12:22 -04:00
Brian Vaughn
c5cfa71948 DevTools: Show hook names based on variable usage (#21641)
Co-authored-by: Brian Vaughn <brian.david.vaughn@gmail.com>
Co-authored-by: Saphal Patro <saphal1998@gmail.com>
Co-authored-by: VibhorCodecianGupta <vibhordelgupta@gmail.com>
2021-07-01 14:39:18 -04:00
dependabot[bot]
2442d988ef Bump ws from 6.1.2 to 6.2.2 in /scripts/release (#21628)
Bumps [ws](https://github.com/websockets/ws) from 6.1.2 to 6.2.2.
- [Release notes](https://github.com/websockets/ws/releases)
- [Commits](https://github.com/websockets/ws/commits)

---
updated-dependencies:
- dependency-name: ws
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-06-29 16:53:39 -04:00
dependabot[bot]
83f38d0768 Bump ecstatic from 2.2.1 to 2.2.2 in /scripts/bench (#20468)
Bumps [ecstatic](https://github.com/jfhbrook/node-ecstatic) from 2.2.1 to 2.2.2.
- [Release notes](https://github.com/jfhbrook/node-ecstatic/releases)
- [Changelog](https://github.com/jfhbrook/node-ecstatic/blob/2.2.2/CHANGELOG.md)
- [Commits](https://github.com/jfhbrook/node-ecstatic/compare/2.2.1...2.2.2)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-06-29 16:53:31 -04:00
Brian Vaughn
d483463bc8 Updated scripts and config to replace "master" with "main" branch (#21768) 2021-06-29 14:26:24 -04:00
Brian Vaughn
8426bb6956 Pass Jest useStderr flag when debugging (#21741)
This prevents it from buffering adn suppressing all console logs until a test has completed running (When debugging in Chrome).
2021-06-23 16:58:46 -04:00
Brian Vaughn
355591add4 Next/experimental release versions include commit date (#21700)
Change format of @next and @experimental release versions from <number>-<sha> to <number>-<sha>-<date> to make them more human readable. This format still preserves the ability for us to easily map a version number to the changes it contains, while also being able to more easily know at a glance how recent a release is.
2021-06-23 13:50:09 -04:00
Andrew Clark
d7dce572c7 Remove internal act builds from public modules (#21721)
* Move internal version of act to shared module

No reason to have three different copies of this anymore.

I've left the the renderer-specific `act` entry points because legacy
mode tests need to also be wrapped in `batchedUpdates`. Next, I'll update
the tests to use `batchedUpdates` manually when needed.

* Migrates tests to use internal module directly

Instead of the `unstable_concurrentAct` exports. Now we can drop those
from the public builds.

I put it in the jest-react package since that's where we put our other
testing utilities (like `toFlushAndYield`). Not so much so it can be
consumed publicly (nobody uses that package except us), but so it works
with our build tests.

* Remove unused internal fields

These were used by the old act implementation. No longer needed.
2021-06-22 14:29:35 -07:00
Andrew Clark
06f7b4f43a act should work without mock Scheduler (#21714)
Currently, in a React 18 root, `act` only works if you mock the
Scheduler package. This was because we didn't want to add additional
checks at runtime.

But now that the `act` testing API is dev-only, we can simplify its
implementation.

Now when an update is wrapped with `act`, React will bypass Scheduler
entirely and push its tasks onto a special internal queue. Then, when
the outermost `act` scope exists, we'll flush that queue.

I also removed the "wrong act" warning, because the plan is to move
`act` to an isomorphic entry point, simlar to `startTransition`. That's
not directly related to this PR, but I didn't want to bother
re-implementing that warning only to immediately remove it.

I'll add the isomorphic API in a follow up.

Note that the internal version of `act` that we use in our own tests
still depends on mocking the Scheduler package, because it needs to work
in production. I'm planning to move that implementation to a shared
(internal) module, too.
2021-06-22 14:25:07 -07:00
Andrew Clark
bd0a963445 Throw when act is used in production (#21686)
Upgrades the deprecation warning to a runtime error.

I did it this way instead of removing the export so the type is the same
in both builds. It will get dead code eliminated regardless.
2021-06-16 16:29:51 -04:00
Sebastian Markbåge
7ec4c55971 createRoot(..., {hydrate:true}) -> hydrateRoot(...) (#21687)
This adds a new top level API for hydrating a root. It takes the initial
children as part of its constructor. These are unlike other render calls
in that they have to represent what the server sent and they can't be
batched with other updates.

I also changed the options to move the hydrationOptions to the top level
since now these options are all hydration options.

I kept the createRoot one just temporarily to make it easier to codemod
internally but I'm doing a follow up to delete.

As part of this I un-dried a couple of paths. ReactDOMLegacy was intended
to be built on top of the new API but it didn't actually use those root
APIs because there are special paths. It also doesn't actually use most of
the commmon paths since all the options are ignored. It also made it hard
to add only warnings for legacy only or new only code paths.

I also forked the create/hydrate paths because they're subtly different
since now the options are different. The containers are also different
because I now error for comment nodes during hydration which just doesn't
work at all but eventually we'll error for all createRoot calls.

After some iteration it might make sense to break out some common paths but
for now it's easier to iterate on the duplicates.
2021-06-15 13:37:53 -07:00