Commit Graph

100 Commits

Author SHA1 Message Date
Sebastian Markbåge
b70a0d7022 [Fizz] Track postponed holes in the prerender pass (#27317)
This is basically the implementation for the prerender pass.

Instead of forking basically the whole implementation for prerender, I
just add a conditional field on the request. If it's `null` it behaves
like before. If it's non-`null` then instead of triggering client
rendered boundaries it triggers those into a "postponed" state which is
basically just a variant of "pending". It's supposed to be filled in
later.

It also builds up a serializable tree of which path can be followed to
find the holes. This is basically a reverse `KeyPath` tree.

It is unfortunate that this approach adds more code to the regular Fizz
builds but in practice. It seems like this side is not going to add much
code and we might instead just want to merge the builds so that it's
smaller when you have `prerender` and `resume` in the same bundle -
which I think will be common in practice.

This just implements the prerender side, and not the resume side, which
is why the tests have a TODO. That's in a follow up PR.
2023-08-31 12:23:26 -04:00
Sebastian Markbåge
ac1a16c67e Add Postpone API (#27238)
This adds an experimental `unstable_postpone(reason)` API.

Currently we don't have a way to model effectively an Infinite Promise.
I.e. something that suspends but never resolves. The reason this is
useful is because you might have something else that unblocks it later.
E.g. by updating in place later, or by client rendering.

On the client this works to model as an Infinite Promise (in fact,
that's what this implementation does). However, in Fizz and Flight that
doesn't work because the stream needs to end at some point. We don't
have any way of knowing that we're suspended on infinite promises. It's
not enough to tag the promises because you could await those and thus
creating new promises. The only way we really have to signal this
through a series of indirections like async functions, is by throwing.
It's not 100% safe because these values can be caught but it's the best
we can do.

Effectively `postpone(reason)` behaves like a built-in [Catch
Boundary](https://github.com/facebook/react/pull/26854). It's like
`raise(Postpone, reason)` except it's built-in so it needs to be able to
be encoded and caught by Suspense boundaries.

In Flight and Fizz these behave pretty much the same as errors. Flight
just forwards it to retrigger on the client. In Fizz they just trigger
client rendering which itself might just postpone again or fill in the
value. The difference is how they get logged.

In Flight and Fizz they log to `onPostpone(reason)` instead of
`onError(error)`. This log is meant to help find deopts on the server
like finding places where you fall back to client rendering. The reason
that you pass in is for that purpose to help the reason for any deopts.

I do track the stack trace in DEV but I don't currently expose it to
`onPostpone`. This seems like a limitation. It might be better to expose
the Postpone object which is an Error object but that's more of an
implementation detail. I could also pass it as a second argument.

On the client after hydration they don't get passed to
`onRecoverableError`. There's no global `onPostpone` API to capture
postponed things on the client just like there's no `onError`. At that
point it's just assumed to be intentional. It doesn't have any `digest`
or reason passed to the client since it's not logged.

There are some hacky solutions that currently just tries to reuse as
much of the existing code as possible but should be more properly
implemented.
- Fiber is currently just converting it to a fake Promise object so that
it behaves like an infinite Promise.
- Fizz is encoding the magic digest string `"POSTPONE"` in the HTML so
we know to ignore it but it should probably just be something neater
that doesn't share namespace with digests.

Next I plan on using this in the `/static` entry points for additional
features.

Why "postpone"? It's basically a synonym to "defer" but we plan on using
"defer" for other purposes and it's overloaded anyway.
2023-08-17 13:26:14 -04:00
Sebastian Markbåge
ade82b8dd9 [Flight] Refactor emit and process functions (#27234)
Since we no longer have externally configured "process" methods, I just
inlined all of those.

The main thing in this refactor is that I just inlined all the error
branches into just `emitErrorChunk`. I'm not sure why it was split up an
repeated before but this seems simpler. I need it since I'm going to be
doing similar copies of this.
2023-08-16 17:04:21 -04:00
Sebastian Markbåge
d9c333199e [Flight] Add Serialization of Typed Arrays / ArrayBuffer / DataView (#26954)
This uses the same mechanism as [large
strings](https://github.com/facebook/react/pull/26932) to encode chunks
of length based binary data in the RSC payload behind a flag.

I introduce a new BinaryChunk type that's specific to each stream and
ways to convert into it. That's because we sometimes need all chunks to
be Uint8Array for the output, even if the source is another array buffer
view, and sometimes we need to clone it before transferring.

Each type of typed array is its own row tag. This lets us ensure that
the instance is directly in the right format in the cached entry instead
of creating a wrapper at each reference. Ideally this is also how
Map/Set should work but those are lazy which complicates that approach a
bit.

We assume both server and client use little-endian for now. If we want
to support other modes, we'd convert it to/from little-endian so that
the transfer protocol is always little-endian. That way the common
clients can be the fastest possible.

So far this only implements Server to Client. Still need to implement
Client to Server for parity.

NOTE: This is the first time we make RSC effectively a binary format.
This is not compatible with existing SSR techniques which serialize the
stream as unicode in the HTML. To be compatible, those implementations
would have to use base64 or something like that. Which is what we'll do
when we move this technique to be built-in to Fizz.
2023-06-29 13:16:12 -04:00
Sebastian Markbåge
a1c62b8a76 [Flight] Add Support for Map and Set (#26933)
We already support these in the sense that they're Iterable so they just
get serialized as arrays. However, these are part of the Structured
Clone algorithm [and should be
supported](https://github.com/facebook/react/issues/25687).

The encoding is simply the same form as the Iterable, which is
conveniently the same as the constructor argument. The difference is
that now there's a separate reference to it.

It's a bit awkward because for multiple reference to the same value,
it'd be a new Map/Set instance for each reference. So to encode sharing,
it needs one level of indirection with its own ID. That's not really a
big deal for other types since they're inline anyway - but since this
needs to be outlined it creates possibly two ids where there only needs
to be one or zero.

One variant would be to encode this in the row type. Another variant
would be something like what we do for React Elements where they're
arrays but tagged with a symbol. For simplicity I stick with the simple
outlining for now.
2023-06-27 17:10:35 -04:00
Sebastian Markbåge
db50164dba [Flight] Optimize Large Strings by Not Escaping Them (#26932)
This introduces a Text row (T) which is essentially a string blob and
refactors the parsing to now happen at the binary level.

```
RowID + ":" + "T" + ByteLengthInHex + "," + Text
```

Today, we encode all row data in JSON, which conveniently never has
newline characters and so we use newline as the line terminator. We
can't do that if we pass arbitrary unicode without escaping it. Instead,
we pass the byte length (in hexadecimal) in the leading header for this
row tag followed by a comma.

We could be clever and use fixed or variable-length binary integers for
the row id and length but it's not worth the more difficult
debuggability so we keep these human readable in text.

Before this PR, we used to decode the binary stream into UTF-8 strings
before parsing them. This is inefficient because sometimes the slices
end up having to be copied so it's better to decode it directly into the
format. The follow up to this is also to add support for binary data and
then we can't assume the entire payload is UTF-8 anyway. So this
refactors the parser to parse the rows in binary and then decode the
result into UTF-8. It does add some overhead to decoding on a per row
basis though.

Since we do this, we need to encode the byte length that we want decode
- not the string length. Therefore, this requires clients to receive
binary data and why I had to delete the string option.

It also means that I had to add a way to get the byteLength from a chunk
since they're not always binary. For Web streams it's easy since they're
always typed arrays. For Node streams it's trickier so we use the
byteLength helper which may not be very efficient. Might be worth
eagerly encoding them to UTF8 - perhaps only for this case.
2023-06-12 22:16:47 -04:00
Sebastian Markbåge
5309f10285 Remove Flight Relay DOM/Native (#26828)
The bindings upstream in Relay has been removed so we don't need these
builds anymore. The idea is to revisit an FB integration of Flight but
it wouldn't use the Relay specific bindings. It's a bit unclear how it
would look but likely more like the OSS version so not worth keeping
these around.

The `dom-relay` name also included the FB specific Fizz implementation
of the streaming config so I renamed that to `dom-fb`. There's no Fizz
implementation for Native yet so I just removed `native-relay`.

We created a configurable fork for how to encode the output of Flight
and the Relay implementation encoded it as JSON objects instead of
strings/streams. The new implementation would likely be more stream-like
and just encode it directly as string/binary chunks. So I removed those
indirections so that this can just be declared inline in
ReactFlightServer/Client.
2023-05-17 20:33:25 -04:00
Jan Kassens
fda1f0b902 Flow upgrade to 0.205.1 (#26796)
Just a small upgrade to keep us current and remove unused suppressions
(probably fixed by some upgrade since).

- `*` is no longer allowed and has been an alias for `any` for a while
now.
2023-05-09 10:45:50 -04:00
Josh Story
36e4cbe2e9 [Float][Flight] Flight support for Float (#26502)
Stacked on #26557 

Supporting Float methods such as ReactDOM.preload() are challenging for
flight because it does not have an easy means to convey direct
executions in other environments. Because the flight wire format is a
JSON-like serialization that is expected to be rendered it currently
only describes renderable elements. We need a way to convey a function
invocation that gets run in the context of the client environment
whether that is Fizz or Fiber.

Fiber is somewhat straightforward because the HostDispatcher is always
active and we can just have the FlightClient dispatch the serialized
directive.

Fizz is much more challenging becaue the dispatcher is always scoped but
the specific request the dispatch belongs to is not readily available.
Environments that support AsyncLocalStorage (or in the future
AsyncContext) we will use this to be able to resolve directives in Fizz
to the appropriate Request. For other environments directives will be
elided. Right now this is pragmatic and non-breaking because all
directives are opportunistic and non-critical. If this changes in the
future we will need to reconsider how widespread support for async
context tracking is.

For Flight, if AsyncLocalStorage is available Float methods can be
called before and after await points and be expected to work. If
AsyncLocalStorage is not available float methods called in the sync
phase of a component render will be captured but anything after an await
point will be a noop. If a float call is dropped in this manner a DEV
warning should help you realize your code may need to be modified.

This PR also introduces a way for resources (Fizz) and hints (Flight) to
flush even if there is not active task being worked on. This will help
when Float methods are called in between async points within a function
execution but the task is blocked on the entire function finishing.

This PR also introduces deduping of Hints in Flight using the same
resource keys used in Fizz. This will help shrink payload sizes when the
same hint is attempted to emit over and over again
2023-04-21 20:45:51 -07:00
Sophie Alpert
c6db19f9cd [Flight] Serialize Date (#26622)
This is kind of annoying because Date implements toJSON so
JSON.stringify turns it into a string before calling our replacer
function.
2023-04-18 20:52:03 -07:00
Sophie Alpert
ab2385fa38 [Flight] Serialize weird numbers (#26623) 2023-04-14 09:28:48 -07:00
Sebastian Silbermann
fd0511c728 [Flight] Add support BigInt support (#26479)
## Summary

Adds support for sending `BigInt` to Flight and Flight Reply

## How did you test this change?

- added tests
2023-03-29 18:23:43 +02:00
Jan Kassens
afea1d0c53 [flow] make Flow suppressions explicit on the error (#26487)
Added an explicit type to all $FlowFixMe suppressions to reduce
over-suppressions of new errors that might be caused on the same lines.

Also removes suppressions that aren't used (e.g. in a `@noflow` file as
they're purely misleading)

Test Plan:
yarn flow-ci
2023-03-27 13:43:04 +02:00
Sebastian Markbåge
ef8bdbecb6 [Flight Reply] Add Reply Encoding (#26360)
This adds `encodeReply` to the Flight Client and `decodeReply` to the
Flight Server.

Basically, it's a reverse Flight. It serializes values passed from the
client to the server. I call this a "Reply". The tradeoffs and
implementation details are a bit different so it requires its own
implementation but is basically a clone of the Flight Server/Client but
in reverse. Either through callServer or ServerContext.

The goal of this project is to provide the equivalent serialization as
passing props through RSC to client. Except React Elements and
Components and such. So that you can pass a value to the client and back
and it should have the same serialization constraints so when we add
features in one direction we should mostly add it in the other.

Browser support for streaming request bodies are currently very limited
in that only Chrome supports it. So this doesn't produce a
ReadableStream. Instead `encodeReply` produces either a JSON string or
FormData. It uses a JSON string if it's a simple enough payload. For
advanced features it uses FormData. This will also let the browser
stream things like File objects (even though they're not yet supported
since it follows the same rules as the other Flight).

On the server side, you can either consume this by blocking on
generating a FormData object or you can stream in the
`multipart/form-data`. Even if the client isn't streaming data, the
network does. On Node.js busboy seems to be the canonical library for
this, so I exposed a `decodeReplyFromBusboy` in the Node build. However,
if there's ever a web-standard way to stream form data, or if a library
wins in that space we can support it. We can also just build a multipart
parser that takes a ReadableStream built-in.

On the server, server references passed as arguments are loaded from
Node or Webpack just like the client or SSR does. This means that you
can create higher order functions on the client or server. This can be
tokenized when done from a server components but this is a security
implication as it might be tempting to think that these are not fungible
but you can swap one function for another on the client. So you have to
basically treat an incoming argument as insecure, even if it's a
function.

I'm not too happy with the naming parity:

Encode `server.renderToReadableStream` Decode: `client.createFromFetch`

Decode `client.encodeReply` Decode: `server.decodeReply`

This is mainly an implementation details of frameworks but it's annoying
nonetheless. This comes from that `renderToReadableStream` does do some
"rendering" by unwrapping server components etc. The `create` part comes
from the parity with Fizz/Fiber where you `render` on the server and
`create` a root on the client.

Open to bike-shedding this some more.

---------

Co-authored-by: Josh Story <josh.c.story@gmail.com>
2023-03-10 11:36:15 -05:00
Sebastian Silbermann
d1ad984db1 [Flight] Add support for returning undefined from render (#26349)
## Summary

Adds support for returning `undefined` from Server Components.
Also fixes a bug where rendering an empty fragment would throw the same
error as returning undefined.

## How did you test this change?

- [x] test failed with same error message I got when returning undefined
from Server Components in a Next.js app
- [x] test passes after adding encoding for `undefined`
2023-03-09 22:18:52 +01:00
Sebastian Markbåge
2b003a5cc6 Split out ServerReferenceMetadata into Id and Bound Arguments (#26351)
This is just moving some stuff around and renaming things.

This tuple is opaque to the Flight implementation and we should probably
encode it separately as a single string instead of a model object.

The term "Metadata" isn't the same as when used for ClientReferences so
it's not really the right term anyway.

I also made it optional since a bound function with no arguments bound
is technically different than a raw instance of that function (it's a
clone).

I also renamed the type ReactModel to ReactClientValue. This is the
generic serializable type for something that can pass through the
serializable boundary from server to client. There will be another one
for client to server.

I also filled in missing classes and ensure the serializable sub-types
are explicit. E.g. Array and Thenable.
2023-03-08 23:45:55 -05:00
Sebastian Markbåge
106ea1c584 Support Iterables in Flight (#26313)
We support any super type of anything that we can serialize. Meaning
that as long as the Type that's passed through is less precise, it means
that we can encoded it as any subtype and therefore the incoming type
doesn't have to be the subtype in that case. Basically, as long as
you're only passing through an `Iterable<T>` in TypeScript, then you can
pass any `Iterable<T>` and we'll treat it as an array.

For example we support Promises *and* Thenables but both are encoded as
Promises.

We support Arrays and since Arrays are also Iterables, we can support
Iterables.

For @wongmjane
2023-03-05 13:18:54 -05:00
Hendrik Liebau
f905da2276 [Flight] Send server reference error chunks to the client (#26293)
Previously when a called server reference function was rejected, the
emitted error chunk was not flushed, and the request was not properly
closed.

Co-authored-by: Sebastian Markbage <sebastian@calyptus.eu>
2023-03-04 22:56:19 -05:00
Sebastian Markbåge
e0241b6600 Simplify Webpack References by encoding file path + export name as single id (#26300)
We always look up these references in a map so it doesn't matter what
their value is. It could be a hash for example.

The loaders now encode a single $$id instead of filepath + name.

This changes the react-client-manifest to have a single level. The value
inside the map is still split into module id + export name because
that's what gets looked up in webpack.

The react-ssr-manifest is still two levels because that's a reverse
lookup.
2023-03-04 19:51:34 -05:00
Sebastian Markbåge
ef9f6e77b8 Enable passing Server References from Server to Client (#26124)
This is the first of a series of PRs, that let you pass functions, by
reference, to the client and back. E.g. through Server Context. It's
like client references but they're opaque on the client and resolved on
the server.

To do this, for security, you must opt-in to exposing these functions to
the client using the `"use server"` directive. The `"use client"`
directive lets you enter the client from the server. The `"use server"`
directive lets you enter the server from the client.

This works by tagging those functions as Server References. We could
potentially expand this to other non-serializable or stateful objects
too like classes.

This only implements server->server CJS imports and server->server ESM
imports. We really should add a loader to the webpack plug-in for
client->server imports too. I'll leave closures as an exercise for
integrators.

You can't "call" a client reference on the server, however, you can
"call" a server reference on the client. This invokes a callback on the
Flight client options called `callServer`. This lets a router implement
calling back to the server. Effectively creating an RPC. This is using
JSON for serializing those arguments but more utils coming from
client->server serialization.
2023-02-09 19:45:05 -05:00
Jan Kassens
6ddcbd4f96 [flow] enable LTI inference mode (#26104)
This is the next generation inference mode for Flow.
2023-02-09 17:07:39 -05:00
Sebastian Markbåge
9d111ffdfb Serialize Promises through Flight (#26086)
This lets you pass Promises from server components to client components
and `use()` them there.

We still don't support Promises as children on the client, so we need to
support both. This will be a lot simpler when we remove the need to
encode children as lazy since we don't need the lazy encoding anymore
then.

I noticed that this test failed because we don't synchronously resolve
instrumented Promises if they're lazy. The second fix calls `.then()`
early to ensure that this lazy initialization can happen eagerly. ~It
felt silly to do this with an empty function or something, so I just did
the attachment of ping listeners early here. It's also a little silly
since they will ping the currently running render for no reason if it's
synchronously available.~ EDIT: That didn't work because a ping might
interrupt the current render. Probably need a bigger refactor.

We could add another extension but we've already taken a lot of
liberties with the Promise protocol. At least this is one that doesn't
need extension of the protocol as much. Any sub-class of promises could
do this.
2023-02-01 12:56:53 -05:00
Sebastian Markbåge
977bccd24d Refactor Flight Encoding (#26082)
This is just shifting around some encoding strategies for Flight in
preparation for more types.

```
S1:"react.suspense"
J2:["$", "$1", {children: "@3"}]
J3:"Hello"
```

```
1:"$Sreact.suspense"
2:["$", "$1", {children: "$L3"}]
3:"Hello"
```
2023-01-31 12:41:36 -05:00
Jan Kassens
6b30832666 Upgrade prettier (#26081)
The old version of prettier we were using didn't support the Flow syntax
to access properties in a type using `SomeType['prop']`. This updates
`prettier` and `rollup-plugin-prettier` to the latest versions.

I added the prettier config `arrowParens: "avoid"` to reduce the diff
size as the default has changed in Prettier 2.0. The largest amount of
changes comes from function expressions now having a space. This doesn't
have an option to preserve the old behavior, so we have to update this.
2023-01-31 08:25:05 -05:00
Sebastian Markbåge
ce09ace9a2 Improve Error Messages when Access Client References (#26059)
This renames Module References to Client References, since they are in
the server->client direction.

I also changed the Proxies exposed from the `node-register` loader to
provide better error messages. Ideally, some of this should be
replicated in the ESM loader too but neither are the source of truth.
We'll replicate this in the static form in the Next.js loaders. cc
@huozhi @shuding

- All references are now functions so that when you call them on the
server, we can yield a better error message.
- References that are themselves already referring to an export name are
now proxies that error when you dot into them.
- `use(...)` can now be used on a client reference to unwrap it server
side and then pass a reference to the awaited value.
2023-01-27 20:08:26 -05:00
Jan Kassens
c49131669b Remove unused Flow suppressions (#25977)
These suppressions are no longer required.

Generated using:
```sh
flow/tool update-suppressions .
```
followed by adding back 1 or 2 suppressions that were only triggered in
some configurations.
2023-01-10 10:32:42 -05:00
Jan Kassens
e2424f33b3 [flow] enable exact_empty_objects (#25973)
This enables the "exact_empty_objects" setting for Flow which makes
empty objects exact instead of building up the type as properties are
added in code below. This is in preparation to Flow 191 which makes this
the default and removes the config.

More about the change in the Flow blog
[here](https://medium.com/flow-type/improved-handling-of-the-empty-object-in-flow-ead91887e40c).
2023-01-09 17:00:36 -05:00
Jan Kassens
0b4f443020 [flow] enable enforce_local_inference_annotations (#25921)
This setting is an incremental path to the next Flow version enforcing
type annotations on most functions (except some inline callbacks).

Used
```
node_modules/.bin/flow codemod annotate-functions-and-classes --write .
```
to add a majority of the types with some hand cleanup when for large
inferred objects that should just be `Fiber` or weird constructs
including `any`.

Suppressed the remaining issues.

Builds on #25918
2023-01-09 15:46:48 -05:00
Sebastian Markbåge
765805bf88 Fix type check for null (#25595) 2022-10-31 17:29:01 -04:00
Andrew Clark
d2a0176a13 Detect and warn if use(promise) is wrapped with try/catch block (#25543)
The old (unstable) mechanism for suspending was to throw a promise. The
purpose of throwing is to interrupt the component's execution, and also
to signal to React that the interruption was caused by Suspense as
opposed to some other error.

A flaw is that throwing is meant to be an implementation detail — if
code in userspace catches the promise, it can lead to unexpected
behavior.

With `use`, userspace code does not throw promises directly, but `use`
itself still needs to throw something to interrupt the component and
unwind the stack.

The solution is to throw an internal error. In development, we can
detect whether the error was caught by a userspace try/catch block and
log a warning — though it's not foolproof, since a clever user could
catch the object and rethrow it later.

The error message includes advice to move `use` outside of the try/catch
block.

I did not yet implement the warning in Flight.
2022-10-28 17:46:03 -04:00
Andrew Clark
7fc3eefd85 Revert yieldy behavior for non-use Suspense (in Flight, too)
Same as #25537 but for Flight.

I was going to wait to do this later because the temporary
implementation of async components uses some of the same code that
non-used wakables do, but it's not so bad. I just had to inline one bit
of code, which we'll remove when we unify the implementation with `use`.
2022-10-23 18:43:30 -04:00
Sebastian Markbåge
cce18e3504 [Flight] Use AsyncLocalStorage to extend the scope of the cache to micro tasks (#25542)
This extends the scope of the cache and fetch instrumentation using
AsyncLocalStorage for microtasks. This is an intermediate step. It sets
up the dispatcher only once. This is unique to RSC because it uses the
react.shared-subset module for its shared state.

Ideally we should support multiple renderers. We should also have this
take over from an outer SSR's instrumented fetch. We should also be able
to have a fallback to global state per request where AsyncLocalStorage
doesn't exist and then the whole client-side solutions. I'm still
figuring out the right wiring for that so this is a temporary hack.
2022-10-23 01:06:58 -04:00
Andrew Clark
dd5c208257 Revert yieldy behavior for non-use Suspense (#25537)
To derisk the rollout of `use`, and simplify the implementation, this
reverts the yield-to-microtasks behavior for promises that are thrown
directly (as opposed to being unwrapped by `use`).

We may add this back later. However, the plan is to deprecate throwing a
promise directly and migrate all existing Suspense code to `use`, so the
extra code probably isn't worth it.
2022-10-22 17:52:20 -04:00
Andrew Clark
9cdf8a99ed [Codemod] Update copyright header to Meta (#25315)
* Facebook -> Meta in copyright

rg --files | xargs sed -i 's#Copyright (c) Facebook, Inc. and its affiliates.#Copyright (c) Meta Platforms, Inc. and affiliates.#g'

* Manual tweaks
2022-10-18 11:19:24 -04:00
Sebastian Markbåge
bc358362a6 [Flight] Improve Error Messages when Invalid Object is Passed to Client/Host Components (#25492)
* Print built-in specific error message for toJSON

This is a better message for Date.

Also, format the message to highlight the affected prop.

* Describe error messages using JSX elements in DEV

We don't have access to the grand parent objects on the stack so we stash
them on weakmaps so we can access them while printing error messages.

Might be a bit slow.

* Capitalize Server/Client Component

* Special case errror messages for children of host components

These are likely meant to be text content if they're not a supported object.

* Update error messages
2022-10-16 21:49:17 -04:00
Sebastian Markbåge
3b814327e2 Allow Async Functions to be used in Server Components (#25479)
This is a temporary step until we allow Promises everywhere.

Currently this serializes to a Lazy which can then be consumed in this same
slot by the client.
2022-10-14 15:09:33 -04:00
Sebastian Markbåge
a8c16a0040 Split Cache into its own Dispatcher (#25474)
* Missing Hooks

* Remove www forks. These can use __SECRET... instead.

* Move cache to separate dispatcher

These will be available in more contexts than just render.
2022-10-12 23:13:39 -04:00
Jan Kassens
ea04a486a7 Flow: remove unused suppressions (#25424)
Removes $FlowFixMe's that are no longer needed.

Used flow/tool from the Flow repo:

```
 ~/Developer/flow/tool update-suppressions .
```
2022-10-04 16:18:12 -04:00
Jan Kassens
9f8a98a390 Flow upgrade to 0.153
- method unbinding is no longer supported in Flow for soundness, this added a bunch of suppressions
- Flow now prevents objects to be supertypes of interfaces/classes

ghstack-source-id: d7749cbad8
Pull Request resolved: https://github.com/facebook/react/pull/25412
2022-10-04 11:30:06 -04:00
Josh Story
efc6a08e98 [Flight] Implement error digests for Flight runtime and expose errorInfo in getDerivedStateFromError (#25302)
Similar to Fizz, Flight now supports a return value from the user provided onError option. If a value is returned from onError it will be serialized and provided to the client.

The digest is stashed on the constructed Error on the client as .digest
2022-09-23 13:19:29 -07:00
Jan Kassens
8003ab9cf5 Flow: remove explicit object syntax (#25223) 2022-09-09 16:03:48 -04:00
Jan Kassens
8a9e7b6cef Flow: implicit-inexact-object=error (#25210)
* implicit-inexact-object=error
* default everything ambiguous to exact object
* inexact where exact causes errors
2022-09-09 10:13:58 -04:00
Jan Kassens
a473d08fce Update to Flow from 0.97 to 0.122 (#25204)
* flow 0.122
* update ReactModel type
2022-09-08 11:46:07 -04:00
Andrew Clark
7028ce7456 experimental_use(promise) for Server Components (#25207)
Follow up to #25084. Implements experimental_use(promise) API in 
the Server Components runtime (Flight).

The implementation is much simpler than in Fiber because there is no
state. Even the "state" added in this PR — to track the result of each
promise across attempts — is reset as soon as a component 
successfully renders without suspending.

There are also fewer caveats around neglecting to cache a promise
because the state of the promises is preserved even if we switch to a
different task.

Server Components is the primary runtime where this API is intended to
be used.

The last runtime where we need to implement this is the server renderer
(Fizz).
2022-09-07 22:27:04 -04:00
Sebastian Markbåge
8d1b057ec1 [Flight] Minor error handling fixes (#25151)
* Fix error handling when the Flight client itself errors

* Serialize references to errors in the error priority queue

It doesn't make sense to emit references to future values at higher pri
than the value that they're referencing.

This ensures that we don't emit hard forward references to values that
don't yet exist.
2022-08-31 18:40:17 -04:00
Sebastian Markbåge
d0f396651b Allow functions to be used as module references (#25137) 2022-08-25 07:47:38 -04:00
Sebastian Markbåge
56389e81ff Abort Flight (#24754)
Add aborting to the Flight Server. This encodes the reason as an "error"
row that gets thrown client side. These are still exposed in prod which
is a follow up we'll still have to do to encode them as digests instead.

The error is encoded once and then referenced by each row that needs to
be updated.
2022-06-19 11:05:41 -04:00
Sebastian Markbåge
f796fa13ad Rename Segment to Task in Flight (#24753)
In Fizz this got split into Task and Segment. We don't have a concept of
Segment in Flight yet because we don't inline multiple segments into one
"Row". We just emit one "Row" for each Segment if something suspends.

This makes Flight non-deterministic atm but that's something we'll want to
address.

Regardless, right now, this is more like a Task than a Segment.
2022-06-18 15:02:11 -04:00
Josh Story
dd4950c90e [Flight] Implement useId hook (#24172)
* Implements useId hook for Flight server.

The approach for ids for Flight is different from Fizz/Client where there is a need for determinancy. Flight rendered elements will not be rendered on the client and as such the ids generated in a request only need to be unique. However since FLight does support refetching subtrees it is possible a client will need to patch up a part of the tree rather than replacing the entire thing so it is not safe to use a simple incrementing counter. To solve for this we allow the caller to specify a prefix. On an initial fetch it is likely this will be empty but on refetches or subtrees we expect to have a client `useId` provide the prefix since it will guaranteed be unique for that subtree and thus for the entire tree. It is also possible that we will automatically provide prefixes based on a client/Fizz useId on refetches

in addition to the core change I also modified the structure of options for renderToReadableStream where `onError`, `context`, and the new `identifierPrefix` are properties of an Options object argument to avoid the clumsiness of a growing list of optional function arguments.

* defend against useId call outside of rendering

* switch to S from F for Server Component ids

* default to empty string identifier prefix

* Add a test demonstrating that there is no warning when double rendering on the client a server component that used useId

* lints and gates
2022-05-31 14:53:32 -07:00
Josh Story
581f0c42ed [Flight] add support for Lazy components in Flight server (#24068)
* [Flight] add support for Lazy components in Flight server

Lazy components suspend until resolved just like in Fizz. Add tests to confirm Lazy works with Shared Components and Client Component references.

* Support Lazy elements

React.Lazy can now return an element instead of a Component. This commit implements support for Lazy elements when server rendering.

* add lazy initialization to resolveModelToJson

adding lazying initialization toResolveModelToJson means we use attemptResolveElement's full logic on whatever the resolved type ends up being. This better aligns handling of misued Lazy types like a lazy element being used as a Component or a lazy Component being used as an element.
2022-03-10 11:18:54 -08:00