- method unbinding is no longer supported in Flow for soundness, this added a bunch of suppressions
- Flow now prevents objects to be supertypes of interfaces/classes
ghstack-source-id: d7749cbad8
Pull Request resolved: https://github.com/facebook/react/pull/25412
This upgrade made more expressions invalidate refinements. In some
places this lead to a large number of suppressions that I automatically
suppressed and should be followed up on when the code is touched.
I think most of them might require either manual annotations or moving
a value into a const to allow refinement.
ghstack-source-id: a45b40abf0
Pull Request resolved: https://github.com/facebook/react/pull/25410
This was a large upgrade that removed "classic mode" and made "types first" the only option.
Most of the needed changes have been done in previous PRs, this just fixes up the last few instances.
ghstack-source-id: 9612d95ba4
Pull Request resolved: https://github.com/facebook/react/pull/25408
This contains one code change, renaming the local function `ChildReconciler` to `createChildReconciler` as it's called as a function, not a constructor and to free up the name for the return value.
* [Fizz/Float] Float for stylesheet resources
This commit implements Float in Fizz and on the Client. The initial set of supported APIs is roughly
1. Convert certain stylesheets into style Resources when opting in with precedence prop
2. Emit preloads for stylesheets and explicit preload tags
3. Dedupe all Resources by href
4. Implement ReactDOM.preload() to allow for imperative preloading
5. Implement ReactDOM.preinit() to allow for imperative preinitialization
Currently supports
1. style Resources (link rel "stylesheet")
2. font Resources (preload as "font")
later updates will include support for scripts and modules
This was added back in #17880 to make CI pass for an unrelated change.
This limits the max worker setting to CI environments as removing the setting completely still seems to break on CircleCI.
This lets us share it with react-server-dom-webpack while still having a
dependency on react-dom. It also makes somewhat sense from a bundling
perspective since react-dom is an external to itself.
Similar to Fizz, Flight now supports a return value from the user provided onError option. If a value is returned from onError it will be serialized and provided to the client.
The digest is stashed on the constructed Error on the client as .digest
Enables well formed exports for /scheduler. Some of the modules there were missing `@flow` and were therefore completely unchecked (despite some spurious types sprinkled around).
* [Flight] Align Chunks with Thenable used with experimental_use
Use the field names used by the Thenable data structure passed to use().
These are considered public in this model.
This adds another field since we use a separate field name for "reason".
* Implement Thenable Protocol on Chunks
This doesn't just ping but resolves/rejects with the value.
* Subclass Promises
* Pass key through JSON parsing
* Wait for preloadModules before resolving module chunks
* Initialize lazy resolved values before reading the result
* Block a model from initializing if its direct dependencies are pending
If a module is blocked, then we can't complete initializing a model.
However, we can still let it parse, and then fill in the missing pieces
later.
We need to block it from resolving until all dependencies have filled in
which we can do with a ref count.
* Treat blocked modules or models as a special status
We currently loop over all chunks at the end to error them if they're
still pending. We shouldn't do this if they're pending because they're
blocked on an external resource like a module because the module might not
resolve before the Flight connection closes and that's not an error.
In an alternative solution I had a set that tracked pending chunks and
removed one at a time. While the loop at the end is faster it's more
work as we go.
I figured the extra status might also help debugging.
For modules we can probably assume no forward references, and the first
async module we can just use the promise as the chunk.
So we could probably get away with this only on models that are blocked by
modules.
This update range includes:
- `types_first` ([blog](https://flow.org/en/docs/lang/types-first/), all exports need annotated types) is default. I disabled this for now to make that change incremental.
- Generics that escape the scope they are defined in are an error. I fixed some with explicit type annotations and some are suppressed that I didn't easily figure out.
With this change, a simple object type `{ }` means an exact object `{| |}` which most people assume.
Opting for inexact requires the extra `{ a: number, ... }` syntax at the end.
A followup, someone could replace all the `{| |}` with `{ }`.
* Fix error handling when the Flight client itself errors
* Serialize references to errors in the error priority queue
It doesn't make sense to emit references to future values at higher pri
than the value that they're referencing.
This ensures that we don't emit hard forward references to values that
don't yet exist.
* Internal `act`: Unwrapping resolved promises
This update our internal implementation of `act` to support React's new
behavior for unwrapping promises. Like we did with Scheduler, when
something suspends, it will yield to the main thread so the microtasks
can run, then continue in a new task.
I need to implement the same behavior in the public version of `act`,
but there are some additional considerations so I'll do that in a
separate commit.
* Move throwException to after work loop resumes
throwException is the function that finds the nearest boundary and
schedules it for a second render pass. We should only call it right
before we unwind the stack — not if we receive an immediate ping and
render the fiber again.
This was an oversight in 8ef3a7c that I didn't notice because it happens
to mostly work, anyway. What made me notice the mistake is that
throwException also marks the entire render phase as suspended
(RootDidSuspend or RootDidSuspendWithDelay), which is only supposed to
be happen if we show a fallback. One consequence was that, in the
RootDidSuspendWithDelay case, the entire commit phase was blocked,
because that's the exit status we use to block a bad fallback
from appearing.
* Use expando to check whether promise has resolved
Add a `status` expando to a thrown thenable to track when its value has
resolved.
In a later step, we'll also use `value` and `reason` expandos to track
the resolved value.
This is not part of the official JavaScript spec — think of
it as an extension of the Promise API, or a custom interface that is a
superset of Thenable. However, it's inspired by the terminology used
by `Promise.allSettled`.
The intent is that this will be a public API — Suspense implementations
can set these expandos to allow React to unwrap the value synchronously
without waiting a microtask.
* Scaffolding for `experimental_use` hook
Sets up a new experimental hook behind a feature flag, but does not
implement it yet.
* use(promise)
Adds experimental support to Fiber for unwrapping the value of a promise
inside a component. It is not yet implemented for Server Components,
but that is planned.
If promise has already resolved, the value can be unwrapped
"immediately" without showing a fallback. The trick we use to implement
this is to yield to the main thread (literally suspending the work
loop), wait for the microtask queue to drain, then check if the promise
resolved in the meantime. If so, we can resume the last attempted fiber
without unwinding the stack. This functionality was implemented in
previous commits.
Another feature is that the promises do not need to be cached between
attempts. Because we assume idempotent execution of components, React
will track the promises that were used during the previous attempt and
reuse the result. You shouldn't rely on this property, but during
initial render it mostly just works. Updates are trickier, though,
because if you used an uncached promise, we have no way of knowing
whether the underlying data has changed, so we have to unwrap the
promise every time. It will still work, but it's inefficient and can
lead to unnecessary fallbacks if it happens during a discrete update.
When we implement this for Server Components, this will be less of an
issue because there are no updates in that environment. However, it's
still better for performance to cache data requests, so the same
principles largely apply.
The intention is that this will eventually be the only supported way to
suspend on arbitrary promises. Throwing a promise directly will
be deprecated.
Implement basic support for "Resources". In the context of this commit, the only thing that is currently a Resource are
<link rel="stylesheet" precedence="some-value" ...>
Resources can be rendered anywhere in the react tree, even outside of normal parenting rules, for instance you can render a resource before you have rendered the <html><head> tags for your application. In the stream we reorder this so the browser always receives valid HTML and resources are emitted either in place (normal circumstances) or at the top of the <head> (when you render them above or before the <head> in your react tree)
On the client, resources opt into an entirely different hydration path. Instead of matching the location within the Document these resources are queried for in the entire document. It is an error to have more than one resource with the same href attribute.
The use of precedence here as an opt-in signal for resourcifying the link is in preparation for a more complete Resource implementation which will dedupe resource references (multiple will be valid), hoist to the appropriate container (body, head, or elsewhere), order (according to precedence) and Suspend boundaries that depend on them. More details will come in the coming weeks on this plan.
This feature is gated by an experimental flag and will only be made available in experimental builds until some future time.
This applies forked changes from the "new" reconciler to the "old" one.
Includes:
- 67de5e3 [FORKED] Hidden trees should capture Suspense
- 6ab05ee [FORKED] Track nearest Suspense handler on stack
- 051ac55 [FORKED] Add HiddenContext to track if subtree is hidden
* [FORKED] Hidden trees should capture Suspense
If something suspends inside a hidden tree, it should not affect
anything in the visible part of the UI. This means that Offscreen acts
like a Suspense boundary whenever it's in its hidden state.
* Add previous commit to forked revisions
* [FORKED] Add HiddenContext to track if subtree is hidden
This adds a new stack cursor for tracking whether we're rendering inside
a subtree that's currently hidden.
This corresponds to the same place where we're already tracking the
"base lanes" needed to reveal a hidden subtree — that is, when going
from hidden -> visible, the base lanes are the ones that we skipped
over when we deferred the subtree. We must includes all the base lanes
and their updates in order to avoid an inconsistency with the
surrounding content that already committed.
I consolidated the base lanes logic and the hidden logic into the same
set of push/pop calls.
This is intended to replace the InvisibleParentContext that is currently
part of SuspenseContext, but I haven't done that part yet.
* Add previous commit to forked revisions
* [FORKED] Track nearest Suspense handler on stack
Instead of traversing the return path whenever something suspends to
find the nearest Suspense boundary, we can push the Suspense boundary
onto the stack before entering its subtree. This doesn't affect the
overall algorithm that much, but because we already do all the same
logic in the begin phase, we can save some redundant work by tracking
that information on the stack instead of recomputing it every time.
* Add previous commit to forked revisions
Offscreen is only enabled in the www and experimental channels. Instead
of listing these on every Offscreen test, I added a test gate alias
called `enableOffscreen`. Makes it easier to grep for these, and edit or
remove the channels later.
This applies forked changes from the "new" reconciler to the "old" one.
Includes:
- d410f0a [FORKED] Bugfix: Offscreen instance is null during setState
- 58bb117 [FORKED] Check for infinite update loops even if unmounted
- 31882b5 [FORKED] Bugfix: Revealing a hidden update
- 17691ac [FORKED] Don't update childLanes until after current render
* [FORKED] Bugfix: Offscreen instance is null during setState
During a setState, we traverse up the return path and check if any
parent Offscreen components are currently hidden. To do that, we must
access the Offscreen fiber's `stateNode` field.
On a mounted Offscreen fiber, the `stateNode` is never null, so usually
we don't need to refine the type. When a fiber is unmounted, though,
we null out its `stateNode` field to prevent memory cycles. However,
we also null out its `return` field, so I had assumed that an unmounted
Offscreen fiber would never be reachable.
What I didn't consider is that it's possible to call `setState` on a
fiber that never finished mounting. Because it never mounted, it was
never deleted. Because it was never deleted, its `return` field was
never disconnected.
This pattern is always accompanied by a warning but we still need to
account for it. There may also be other patterns where an unmounted
Offscreen instance is reachable, too.
The discovery also suggests it may be better for memory
usage if we don't attach the `return` pointer until the commit phase,
though in order to do that we'd need some other way to track the return
pointer during initial render, like on the stack.
The fix is to add a null check before reading the instance
during setState.
* Add previous commit to list of forked revisions
* [FORKED] Check for infinite update loops even if unmounted
The infinite update loop check doesn't need to run if the component
already unmounted, because an update to an unmounted component can't
cause a re-render. But because we used to run the check in this case,
anyway, I found one test in www that happens to "rely on" this behavior
(accidentally). The test is a pretty messy snapshot thing that I have no
interest fixing so to unblock the sync I'm just going to switch this
back to how it was.
* Add previous commit to forked revisions