Adds tests for Compiler integration.
This includes:
- Tests against Compiler from source.
- Versioned (18.2 - <19) tests against Compiler from npm.
For tests against React 18.2, I had to download `react-compiler-runtime`
from npm and put it to `react/compiler-runtime.js`.
Fixes tests against React 18 after
https://github.com/facebook/react/pull/31154:
- Set `supportsTimeline` to true for `Store`.
- Execute `store.profilerStore.startProfiling` after `legacyRender`
import, because this is where `react-dom` is imported and renderer is
registered. We don't yet propagate `isProfiling` flag to newly
registered renderers, when profiling already started see:
d5bba18b5d/packages/react-devtools-shared/src/hook.js (L203-L204)
Stacked on https://github.com/facebook/react/pull/31009.
1. Instead of keeping `showInlineWarningsAndErrors` in `Settings`
context (which was removed in
https://github.com/facebook/react/pull/30610), `Store` will now have a
boolean flag, which controls if the UI should be displaying information
about errors and warnings.
2. The errors and warnings counters in the Tree view are now counting
only unique errors. This makes more sense, because it is part of the
Elements Tree view, so ideally it should be showing number of components
with errors and number of components of warnings. Consider this example:
2.1. Warning for element `A` was emitted once and warning for element
`B` was emitted twice.
2.2. With previous implementation, we would show `3 ⚠️`, because in
total there were 3 warnings in total. If user tries to iterate through
these, it will only take 2 steps to do the full cycle, because there are
only 2 elements with warnings (with one having same warning, which was
emitted twice).
2.3 With current implementation, we would show `2 ⚠️`. Inspecting the
element with doubled warning will still show the warning counter (2)
before the warning message.
With these changes, the feature correctly works.
https://fburl.com/a7fw92m4
Stacked on https://github.com/facebook/react/pull/30566 and whats under
it. See [this
commit](374fd737e4).
It is mostly copying code from one place to another and updating tests.
With these changes, for every console method that we patch, there is
going to be a single applied patch:
- For `error`, `warn`, and `trace` we are patching when hook is
installed. This guarantees that component stacks are going to be
appended even if browser DevTools are not opened. We pay some price for
it, though: if user has browser DevTools closed and if at this point
some warning or error is emitted (logged), the next time user opens
browser DevTools, they are going to see `hook.js` as the source frame.
Unfortunately, ignore listing from source maps is not applied
retroactively, and I don't know if its a bug or just a design
limitations. Once browser DevTools are opened, source maps will be
loaded and ignore listing will be applied for all emitted logs in the
future.
- For `log`, `info`, `group`, `groupCollapsed` we are only patching when
React notifies React DevTools about running in StrictMode. We unpatch
the methods right after it.
This flag will be used to gate a new timeline profiler that's integrate
with the Performance Tab and the new performance.measure extensions in
Chrome.
It replaces the existing DevTools feature so this disables
enableSchedulingProfiler when it is enabled since they can interplay in
weird ways potentially.
This means that experimental React now disable scheduling profiler and
enables this new approach.
When a component suspends and is replaced by a fallback, we should start
prerendering the fallback immediately, even before any new data is
received. During the retry, we can enter prerender mode directly if
we're sure that no new data was received since we last attempted to
render the boundary.
To do this, when completing the fallback, we leave behind a pending
retry lane on the Suspense boundary. Previously we only did this once a
promise resolved, but by assigning a lane during the complete phase, we
will know that there's speculative work to be done.
Then, upon committing the fallback, we mark the retry lane as suspended
— but only if nothing was pinged or updated in the meantime. That allows
us to immediately enter prerender mode (i.e. render without skipping any
siblings) when performing the retry.
The console instrumentation should not know about things like Fibers.
Only the renderer bindings should know about that stuff. We can improve
the layering by just moving all that stuff behind a `getComponentStack`
helper that gets injected by the renderer.
This sets us up for the Flight renderer #30906 to have its own
implementation of this function.
We can simplify this tracking by not having a separate pending set of
logs and the logs tracked per instance and instead we just track the
logs per Fiber. This avoids the need to move it back into the pending
set after unmounts in case a Fiber is reparented.
The main motivation for this is to unify with an upcoming tracking of
logs for Server Components. For those it doesn't make sense to move them
into a per instance set and because the same Server Component - and its
logs - may appear more than once. So no particular instance should steal
it.
The second part of this change is that instead of looking up the
instance from fiber, which requires the fiberToFiberInstanceMap, we
instead look up if a component has any new logs when we traverse it in
the commit phase. After all for a component to have had a log it must
have updated. This is a similar technique to #30897. This technique also
works for Server Components without having to maintain a one to many
relationship from ComponentInfo to VirtualInstance. So it unifies them.
Normally this look up would be fast since the `fiberToComponentsLogs`
set would be empty and so doesn't add any significant weight to the
commit phase. If there's a ton of logs on many different components then
it's not great since it would slow down the commit phase but that's not
what we expect to see so in typical usage, this is better.
There is an unfortunate consequence though which is that
`console.warn/error` in passive effects (i.e. `useEffect`) wouldn't be
picked up because currently we traverse the logs in
`handleCommitFiberRoot` which is too early. If we moved that to
`handlePostCommitFiberRoot` this wouldn't be a problem. In the meantime,
I just detect this and do a brute force flush by walking all mounted
instances if there's a `console.warn/error` inside a passive effect.
If we ever add "owners" to event handlers that are triggered outside the
render/commit phases (like `<div onClick={...}>`) and we want to
associate error/warnings in those, we'd need a different technique to
ensure those get flushed in time.
When Context change tracking was added to support modern Context it
relied on the "memoizedValue" to read the current value. This only works
in React 18+ when it was added to support Lazy Context Propagation.
However, the backend stored the old value the same way it used to work
for legacy Context in a global map. This was unnecessary since we *also*
have the old value on the previous Fiber.
This removes all the costly tracking of previous values for every Fiber
that uses Contexts slowing down profiling. Instead, we just compare the
Contexts from
The downside is that this no longer supports detecting changes due to
legacy Context because it doesn't have a similar "previous" value.
However, legacy Context has long been deprecated and is completely
removed in 19. So I don't think it's worth supporting since you have to
be on an old version *and* actually use legacy Context *and* trying to
profile something that updates it. Which btw, updating legacy contexts
only worked at all from 16 something when we made updates work. So it
was unusual even in the slight gap where you could and before you had
migrated to modern Context introduced in 16.3.
While looking at the Context tracking implementation for other reasons I
noticed this bug.
Originally it wasn't allowed to have conditional `useContext(context)`
(although we did because it's technically possible). With `use(context)`
it is officially allowed to be conditional as long as it is within a
Hook/Component and not within a try/catch.
This means that this loop comparing previous and next contexts need to
consider that the Context objects might not line up and so it's possibly
comparing apples to oranges. We already bailed if one was longer than
the other.
If the order of contexts changes later in the component that means
something else must have already changed earlier so the reason for the
rerender isn't the context so we can just return false in that case.
First, this basically reverts
1f3892ef8c
to use a Map/Set to track what is forced to suspend/error again instead
of flags on the Instance. The difference is that now the key in the
Fiber itself instead of the ID. Critically this avoids the
fiberToFiberInstance map to look up whether or not a Fiber should be
forced to suspend when asked by the renderer.
This also allows us to force suspend/error on filtered instances. It's a
bit unclear what should happen when you try to Suspend or Error a child
but its parent boundary is filtered. It was also inconsistent between
Suspense and Error due to how they were implemented.
I think conceptually you're trying to simulate what would happen if that
Component errored or suspended so it would be misleading if we triggered
a different boundary than would happen in real life. So I think we
should trigger the nearest unfiltered Fiber, not the nearest Instance.
The consequence of this however is that if this instance was filtered,
there's no way to undo it without refreshing or removing the filter.
This is an edge case though since it's unusual you'd filter these in the
first place.
It used to be that Suspense walked the store in the frontend and Error
walked the Fibers in the backend. They also did this somewhat eagerly.
This simplifies and unifies the model by passing the id of what you
clicked in the frontend and then we walk the Fiber tree from there in
the backend to lazily find the boundary. However I also eagerly walk the
tree at first to find whether we have any Suspense or Error boundary
parents at all so we can hide the buttons if not.
This also implements it to work with VirtualInstances using #30865. I
find the nearest Fiber Instance downwards filtered or otherwise. Then
from its parent we find the nearest Error or Suspense boundary. That's
because VirtualInstance will always have their inner Fiber as an
Instance but they might not have their parent since it might be
filtered. Which would potentially cause us to skip over a filtered
parent Suspense boundary.
Stacked on #30842.
This adds a filter to be able to exclude Components from a certain
environment. Default to Client or Server.
The available options are computed into a dropdown based on the names
that are currently used on the page (or an option that were previously
used). In addition to the hardcoded "Client". Meaning that if you have
Server Components on the page you see "Server" or "Client" as possible
options but it can be anything if there are multiple RSC environments on
the page.
"Client" in this case means Function and Class Components in Fiber -
excluding built-ins.
If a Server Component has two environments (primary and secondary) then
both have to be filtered to exclude it.
We don't show the option at all if there are no Server Components used
in the page to avoid confusing existing users that are just using Client
Components and wouldn't know the difference between Server vs Client.
<img width="815" alt="Screenshot 2024-08-30 at 12 56 42 AM"
src="https://github.com/user-attachments/assets/e06b225a-e85d-4cdc-8707-d4630fede19e">
Currently you can jump to definition of a function by right clicking
through the context menu. However, it's pretty difficult to discover.
This makes the functions clickable to jump to definition - like links.
This uses the same styling as we do for links (which are btw only
clickable if they're not editable). Including cursor: pointer.
I added a background on hover which follows the same pattern as the
owners list.
I also dropped the ƒ prefix when displaying functions. This is a cute
short cut and there's precedence in how Chrome prints functions in the
console *if* the function's toString would've had a function prefix like
if it was a function declaration or expression. It does not do this for
arrow functions or object methods.
Elsewhere in the JS ecosystem this isn't really used anywhere. It
invites more questions than it answers.
The parenthesis and curlies are enough. There's no ambiguity here since
strings have quotations. It looks better with just its object method
form. Keeping it simple seems best. To my eyes this flows better because
I'm used to looking at function syntax but not weird "f"s.
Before:
<img width="433" alt="Screenshot 2024-08-20 at 11 55 09 PM"
src="https://github.com/user-attachments/assets/9dd50da6-598f-4291-9e24-1cdc7200dc9e">
After:
<img width="388" alt="Screenshot 2024-08-20 at 11 46 01 PM"
src="https://github.com/user-attachments/assets/dd988e14-412e-4deb-8c8c-26a54be8331f">
After (Hover):
<img width="389" alt="Screenshot 2024-08-20 at 11 46 31 PM"
src="https://github.com/user-attachments/assets/6fb4ebed-5dc1-448a-8e4d-b6d4f3903329">
DevTools shouldn't use react-is since that's versioned to one version of
React. We don't need to since we use all the symbols from
shared/ReactSymbols anyway and have a fork of typeOf that can cover
both.
Now JSX of old React versions show up with proper JSX formatting when
inspecting.
This enables finding Server Components on the owner path. Server
Components aren't stateful so there's not actually one specific owner
that it necessarily matches. So it can't be a global look up. E.g. the
same Server Component can be rendered in two places or even nested
inside each other.
Therefore we need to find an appropriate instance using a heuristic. We
can do that by traversing the parent path since the owner is likely also
a parent. Not always but almost always.
To simplify things we can also do the same for Fibers. That brings us
one step closer to being able to get rid of the global
fiberToFiberInstance map since we can just use the shadow tree to find
this information.
This does mean that we can't find owners that aren't parents which is
usually ok. However, there is a test case that's interesting where you
have a React ART tree inside a DOM tree. In that case the owners
actually span multiple renderers and roots so the owner is not on the
parent stack. Usually this is fine since you'd just care about the
owners within React ART but ideally we'd support this. However, I think
that really the fix to this is that the React ART tree itself should
actually show up inside the DOM tree in DevTools and in the virtual
shadow tree because that's conceptually where it belongs. That would
then solve this particular issue. We'd just need some way to associate
the root with a DOM parent when it gets mounted.
Supports showing the key in DevTools on the Server Component that the
key was applied to. We can also use this to reconcile to preserve
instance equality when they're reordered.
One thing that's a bit weird about this is that if you provide an
explicit key on a Server Component that alone doesn't have any
semantics. It's because we pass the key down and let the nearest child
inherit the key or get prefixed by the key.
So you might see the same key as a prefix on the child of the Server
Component too which might be a bit confusing. We could remove the prefix
from children but that might also be a bit confusing if they collide.
The div in this case doesn't have a key explicitly specified. It gets it
from the Server Component parent.
<img width="1107" alt="Screenshot 2024-08-14 at 10 06 36 PM"
src="https://github.com/user-attachments/assets/cfc517cc-e737-44c3-a1be-050049267ee2">
Overall keys get a bit confusing when you apply filter. Especially since
it's so common to actually apply the key on a Host Instance. So you
often don't see the key.
This adds VirtualInstances to the tree. Each Fiber has a list of its
parent Server Components in `_debugInfo`. The algorithm is that when we
enter a set of fibers, we actually traverse level 0 of all the
`_debugInfo` in each fiber. Then level 1 of each `_debugInfo` and so on.
It would be simpler if `_debugInfo` only contained Server Component
since then we could just look at the index in the array but it actually
contains other data as well which leads to multiple passes but we don't
expect it to have a lot of levels before hitting a reified fiber.
Finally when we hit the end a traverse the fiber itself.
This lets us match consecutive `ReactComponentInfo` that are all the
same at the same level. This creates a single VirtualInstance for each
sequence. This lets the same Server Component instance that's a parent
to multiple children appear as a single Instance instead of one per
Fiber.
Since a Server Component's result can be rendered in more than one place
there's not a 1:1 mapping though. If it is in different parents or if
the sequence is interrupted, then it gets split into two different
instances with the same `ReactComponentInfo` data.
The real interesting case is what happens during updates because this
algorithm means that a Fiber can become reparented during an update to
end up in a different VirtualInstance. The ideal would maybe be that the
frontend could deal with this reparenting but instead I basically just
unmount the previous instance (and its children) and mount a new
instance which leads to some interesting scenarios. This is inline with
the strategy I was intending to pursue anyway where instances are
reconciled against the previous children of the same parent instead of
the `fiberToFiberInstance` map - which would let us get rid of that map.
In that case the model is resilient to Fiber being in more than one
place at a time.
However this unmount/remount does mean that we can lose selection when
this happens. We could maybe do something like using the tracked path
like I did for component filters. Ideally it's a weird edge case though
because you'd typically not have it. The main case that it happens now
is for reorders of list of server components. In that case basically all
the children move between server components while the server components
themselves stay in place. We should really include the key in server
components so that we can reconcile them using the key to handle
reorders which would solve the common case anyway.
I convert the name to the `Env(Name)` pattern which allows the
Environment Name to be used as a badge.
<img width="1105" alt="Screenshot 2024-08-13 at 9 55 29 PM"
src="https://github.com/user-attachments/assets/323c20ba-b655-4ee8-84fa-8233f55d2999">
(Screenshot is with #30667. I haven't tried it with the alternative
fix.)
---------
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
Stacked on #30625 and #30657.
This ensures that we only create instances during the commit
reconciliation and that we don't create unnecessary instances for things
that are filtered or not mounted. This ensures that we also can rely on
the reconciliation to do all the clean up. Now everything is created and
deleted as a pair in the same pass.
Previously we were including unfiltered components in the owner stack
which probably doesn't make sense since you're intending to filter them
everywhere presumably. However, it also means that those links were
broken since you can't link into owners that don't exist in the parent
tree.
The main complication is the component filters. It relied on not
unmounting the old instances. I had to update some tests that asserted
on ids that are now shifted.
For warnings/errors tracking I now restore them back into the pending
set when they unmount. Basically it puts them back into their
"pre-commit" state. That way when they remount they’re still there.
For restoring the current selection I use the tracked path mechanism
instead of relying on the id being unchanged. This is better anyway
because if you filter out the currently selected item it's better to
select the nearest match instead of just losing the selection.
There's two problems. The biggest one is that it turns out that Chrome
is throttling looping timers that we're using both while polling and for
batching bridge traffic. This means that bridge traffic a lot of the
time just slows down to 1 second at a time. No wonder it feels sluggish.
The only solution is to not use timers for this.
Even when it doesn't like in Firefox the batching into 100ms still feels
too sluggish.
The fix I use is to batch using a microtask instead so we can still
batch multiple commands sent in a single event but we never artificially
slow down an interaction.
I don't think we've reevaluated this for a long time since this was in
the initial commit of DevTools to this repo. If it causes other issues
we can follow up on those.
We really shouldn't use timers for debouncing and such. In fact, React
itself recommends against it because we have a better technique with
scheduling in Concurrent Mode. The correct way to implement this in the
bridge is using a form of back-pressure where we don't keep sending
messages until we get a message back and only send the last one that
matters. E.g. when moving the cursor over a the elements tab we
shouldn't let the backend one-by-one move the DOM node to each one we
have ever passed. We should just move to the last one we're currently
hovering over. But this can't be done at the bridge layer since it
doesn't know if it's a last-one-wins or imperative operation where each
one needs to be sent. It needs to be done higher. I'm not currently
seeing any perf problems with this new approach but I'm curious on React
Native or some thing. RN might need the back-pressure approach. That can
be a follow up if we ever find a test case.
Finally, the other problem is that we use a Suspense boundary around the
Element Inspection. Suspense boundaries are for things that are expected
to take a long time to load. This shows a loading state immediately. To
avoid flashing when it ends up being fast, React throttles the reveal to
200ms. This means that we take a minimum of 200ms to show the props. The
way to show fast async data in React is using a Transition (either using
startTransition or useDeferredValue). This lets the old value remaining
in place while we're loading the next one.
We already implement this using `inspectedElementID` which is the async
one. It would be more idiomatic to implement this with useDeferredValue
rather than the reducer we have now but same principle. We were just
using the wrong ID in a few places so when it synchronously updated they
suspended. So I just made them use the inspectedElementID instead.
Then I can simply remove the Suspense boundary. Now the selection
updates in the tree view synchronously and the sidebar lags a frame or
two but it feels instant. It doesn't flash to white between which is
key.
Stacked on #30491.
When going from DOM Node to select a component or highlight a component
we find the nearest mounted ancestor. However, when multiple renderers
are nested there can be multiple ancestors. The original fix#24665 did
this by taking the inner renderer if it was an exact match but if it
wasn't it just took the first renderer.
Instead, we can track the inner most node we've found so far. Then get
the ID from that node (which will be fast since it's now a perfect
match). This is a better match.
However, the main reason I'm doing this is because the old mechanism
leaked the `Fiber` type outside the `RendererInterface` which is
supposed to abstract all of that. With the new algorithm this doesn't
leak.
I've tested this with a new build against the repro in the old issue
#24539 and it seems to work.
Stacked on #30427.
Most hooks and such are called inside renders which already have these
on the stack but life-cycles that call out on them are useful to cut off
too.
Typically we don't create JSX in here so they wouldn't be part of owner
stacks anyway but they can be apart of plain stacks such as the ones
prefixes to console logs or printed by error dialogs.
This lets us cut off any React internals below. This should really be
possible using just ignore listing too ideally.
At this point we should maybe just build a Babel plugin that lets us
annotate a function to need to have this name.
The current stack is available in the native UI but that's hidden by
default so you don't see the actual current component on the stack.
This is unlike the native async stacks UI where they're all together.
So we prefix the stack with the current stack first.
<img width="279" alt="Screenshot 2024-07-22 at 10 05 13 PM"
src="https://github.com/user-attachments/assets/8f568fda-6493-416d-a0be-661caf44d808">
---------
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
Stacked on #30410.
Use "owner stacks" as the appended component stack if it is available on
the Fiber. This will only be available if the enableOwnerStacks flag is
on. Otherwise it fallback to parent stacks. In prod, there's no owner so
it's never added there.
I was going back and forth on whether to inject essentially
`captureOwnerStack` as part of the DevTools hooks or replicate the
implementation but decided to replicate the implementation.
The DevTools needs all the same information from internals to implement
owner views elsewhere in the UI anyway so we're not saving anything in
terms of the scope of internals. Additionally, we really need this
information for non-current components as well like "rendered by" views
of the currently selected component.
It can also be useful if we need to change the format after the fact
like we did for parent stacks in:
https://github.com/facebook/react/pull/30289
Injecting the implementation would lock us into specifics both in terms
of what the core needs to provide and what the DevTools can use.
The implementation depends on the technique used in #30369 which tags
frames to strip out with `react-stack-bottom-frame`. That's how the
implementation knows how to materialize the error if it hasn't already.
Firefox:
<img width="487" alt="Screenshot 2024-07-21 at 11 33 37 PM"
src="https://github.com/user-attachments/assets/d3539b53-4578-4fdd-af25-25698b2bcc7d">
Follow up: One thing about this view is that it doesn't include the
current actual synchronous stack. When I used to append these I would
include both the real current stack and the owner stack. That's because
the owner stack doesn't include the name of the currently executing
component. I'll probably inject the current stack too in addition to the
owner stack. This is similar to how native Async Stacks are basically
just appended onto the current stack rather than its own.
Before:
<img width="844" alt="Screenshot 2024-07-04 at 3 20 34 PM"
src="https://github.com/facebook/react/assets/63648/0fd8a53f-538a-4429-a4cf-c22f85a09aa8">
After:
<img width="845" alt="Screenshot 2024-07-05 at 6 08 28 PM"
src="https://github.com/facebook/react/assets/63648/7b9da13a-fa97-4581-9899-06de6fface65">
Firefox:
<img width="1338" alt="Screenshot 2024-07-05 at 6 09 50 PM"
src="https://github.com/facebook/react/assets/63648/f2eb9f2a-2251-408f-86d0-b081279ba378">
The first log doesn't get a stack because it's logged before DevTools
boots up and connects which is unfortunate.
The second log already has a stack printed by React (this is on stable)
it gets replaced by our object now.
The third and following logs don't have a stack and get one appended.
I only turn the stack into an error object if it matches what we would
emit from DevTools anyway. Otherwise we assume it's not React. Since I
had to change the format slightly to make this work, I first normalize
the stack slightly before doing a comparison since it won't be 1:1.
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## Summary
Fix how devtools handles URLs. It
- cannot handle relative source map URLs `//# sourceMappingURL=x.map`
- cannot recognize Windows style URLs
## How did you test this change?
works on my side
## Summary
This is the pre-requisite for
https://github.com/facebook/react/pull/29231.
Current implementation of profiling hooks is only using
`performance.mark` and then makes `performance.clearMarks` call right
after it to free the memory. We've been relying on this assumption in
the tests that every mark is cleared by the time we check something.
https://github.com/facebook/react/pull/29231 adds `performance.measure`
calls and the `start` mark is not cleared until the corresponding `stop`
one is registered, and then they are cleared together.
## How did you test this change?
To test against React from source:
```
yarn test --build --project=devtools -r=experimental --ci
```
To test against React 18:
```
./scripts/circleci/download_devtools_regression_build.js 18.0 --replaceBuild
node ./scripts/jest/jest-cli.js --build --project devtools --release-channel=experimental --reactVersion 18.0 --ci
```
Stacked on https://github.com/facebook/react/pull/29869.
## Summary
When using ANSI escape sequences, we construct a message in the
following way: `console.<method>('\x1b...%s\x1b[0m',
userspaceArgument1?, userspaceArgument2?, userspaceArgument3?, ...)`.
This won't dim all arguments, if user had something like `console.log(1,
2, 3)`, we would only apply it to `1`, since this is the first
arguments, so we need to:
- inline everything whats possible into a single string, while
preserving console substitutions defined by the user
- omit css and object substitutions, since we can't really inline them
and will delegate in to the environment
## How did you test this change?
Added some tests, manually inspected that it works well for web and
native cases.
Basically make `console.error` and `console.warn` behave like normal -
when a component stack isn't appended. I need this because I need to be
able to print rich logs with the component stack option and to be able
to disable instrumentation completely in `console.createTask`
environments that don't need it.
Currently we can't print logs with richer objects because they're
toString:ed first. In practice, pretty much all arguments we log are
already toString:ed so it's not necessary anyway. Some might be like a
number. So it would only be a problem if some environment can't handle
proper consoles but then it's up to that environment to toString it
before logging.
The `Warning: ` prefix is historic and is both noisy and confusing. It's
mostly unnecessary since the UI surrounding `console.error` and
`console.warn` tend to have visual treatment around it anyway. However,
it's actively misleading when `console.error` gets prefixed with a
Warning that we consider an error level. There's an argument to be made
that some of our `console.error` don't make the bar for an error but
then the argument is to downgrade each of those to `console.warn` - not
to brand all our actual error logging with `Warning: `.
Apparently something needs to change in React Native before landing this
because it depends on the prefix somehow which probably doesn't make
sense already.
## Overview
Updates `eslint-plugin-jest` and enables the recommended rules with some
turned off that are unhelpful.
The main motivations is:
a) we have a few duplicated tests, which this found an I deleted
b) making sure we don't accidentally commit skipped tests
This refactors key warning to happen inline after we've matched a Fiber.
I didn't want to do that originally because it was riskier. But it turns
out to be straightforward enough.
This lets us use that Fiber as the source of the warning which matters
to DevTools because then DevTools can associate it with the right
component after it mounts.
We can also associate the duplicate key warning with this Fiber. That
way we'll get the callsite with the duplicate key on the stack and can
associate this warning with the child that had the duplicate.
I kept the forked DevTools tests because the warning now is counted on
the Child instead of the Parent (18 behavior).
However, this won't be released in 19.0.0 so I only test this in
whatever the next version is.
Doesn't seem worth it to have a test for just the 19.0.0 behavior.
## Summary
The test started to fail after
https://github.com/facebook/react/pull/29088.
Fork the test and the expected store state for:
- React 18.x, to represent the previous behavior
- React >= 19, to represent the current RDT behavior, where error can't
be connected to the fiber, because it was not yet mounted and shared
with DevTools.
Ideally, DevTools should start keeping track of such fibers, but also
distinguish them from some that haven't mounted due to Suspense or error
boundaries.
This is necessary to simplify the component stack handling to make way
for owner stacks. It also solves some hacks that we used to have but
don't quite make sense. It also solves the problem where things like key
warnings get silenced in RSC because they get deduped. It also surfaces
areas where we were missing key warnings to begin with.
Almost every type of warning is issued from the renderer. React Elements
are really not anything special themselves. They're just lazily invoked
functions and its really the renderer that determines there semantics.
We have three types of warnings that previously fired in
JSX/createElement:
- Fragment props validation.
- Type validation.
- Key warning.
It's nice to be able to do some validation in the JSX/createElement
because it has a more specific stack frame at the callsite. However,
that's the case for every type of component and validation. That's the
whole point of enableOwnerStacks. It's also not sufficient to do it in
JSX/createElement so we also have validation in the renderers too. So
this validation is really just an eager validation but also happens
again later.
The problem with these is that we don't really know what types are valid
until we get to the renderer. Additionally, by placing it in the
isomorphic code it becomes harder to do deduping of warnings in a way
that makes sense for that renderer. It also means we can't reuse logic
for managing stacks etc.
Fragment props validation really should just be part of the renderer
like any other component type. This also matters once we add Fragment
refs and other fragment features. So I moved this into Fiber. However,
since some Fragments don't have Fibers, I do the validation in
ChildFiber instead of beginWork where it would normally happen.
For `type` validation we already do validation when rendering. By
leaving it to the renderer we don't have to hard code an extra list.
This list also varies by context. E.g. class components aren't allowed
in RSC but client references are but we don't have an isomorphic way to
identify client references because they're defined by the host config so
the current logic is flawed anyway. I kept the early validation for now
without the `enableOwnerStacks` since it does provide a nicer stack
frame but with that flag on it'll be handled with nice stacks anyway. I
normalized some of the errors to ensure tests pass.
For `key` validation it's the same principle. The mechanism for the
heuristic is still the same - if it passes statically through a parent
JSX/createElement call then it's considered validated. We already did
print the error later from the renderer so this also disables the early
log in the `enableOwnerStacks` flag.
I also added logging to Fizz so that key warnings can print in SSR logs.
Flight is a bit more complex. For elements that end up on the client we
just pass the `validated` flag along to the client and let the client
renderer print the error once rendered. For server components we log the
error from Flight with the server component as the owner on the stack
which will allow us to print the right stack for context. The factoring
of this is a little tricky because we only want to warn if it's in an
array parent but we want to log the error later to get the right debug
info.
Fiber/Fizz has a similar factoring problem that causes us to create a
fake Fiber for the owner which means the logs won't be associated with
the right place in DevTools.
This lets us expose the component stack to the error reporting that
happens here as `console.error` patching. Now if you just call
`console.error` in the error handlers it'll get the component stack
added to the end by React DevTools.
However, unfortunately this happens a little too late so the Fiber will
be disconnected with its `.return` pointer set to null already. So it'll
be too late to extract a parent component stack from but you can at
least get the stack from source to error boundary. To work around this I
manually add the parent component stack in our default handlers when
owner stacks are off. We could potentially fix this but you can also
just include it yourself if you're calling `console.error` and it's not
a problem for owner stacks.
This is not a problem for owner stacks because we'll still have those
and so for those just calling `console.error` just works. However, the
main feature is that by letting React add them, we can switch to using
native error stacks when available.
We previously had two slightly different concepts for "current fiber".
There's the "owner" which is set inside of class components in prod if
string refs are enabled, and sometimes inside function components in DEV
but not other contexts.
Then we have the "current fiber" which is only set in DEV for various
warnings but is enabled in a bunch of contexts.
This unifies them into a single "current fiber".
The concept of string refs shouldn't really exist so this should really
be a DEV only concept. In the meantime, this sets the current fiber
inside class render only in prod, however, in DEV it's now enabled in
more contexts which can affect the string refs. That was already the
case that a string ref in a Function component was only connecting to
the owner in prod. Any string ref associated with any non-class won't
work regardless so that's not an issue. The practical change here is
that an element with a string ref created inside a life-cycle associated
with a class will work in DEV but not in prod. Since we need the current
fiber to be available in more contexts in DEV for the debugging
purposes. That wouldn't affect any old code since it would have a broken
ref anyway. New code shouldn't use string refs anyway.
The other implication is that "owner" doesn't necessarily mean
"rendering" since we need the "owner" to track other debug information
like stacks - in other contexts like useEffect, life cycles, etc.
Internally we have a separate `isRendering` flag that actually means
we're rendering but even that is a very overloaded concept. So anything
that uses "owner" to imply rendering might be wrong with this change.
This is a first step to a larger refactor for tracking current rendering
information.
---------
Co-authored-by: Sebastian Silbermann <silbermann.sebastian@gmail.com>
This PR reorganizes the `react-dom` entrypoint to only pull in code that
is environment agnostic. Previously if you required anything from this
entrypoint in any environment the entire client reconciler was loaded.
In a prior release we added a server rendering stub which you could
alias in server environments to omit this unecessary code. After landing
this change this entrypoint should not load any environment specific
code.
While a few APIs are truly client (browser) only such as createRoot and
hydrateRoot many of the APIs you import from this package are only
useful in the browser but could concievably be imported in shared code
(components running in Fizz or shared components as part of an RSC app).
To avoid making these require opting into the client bundle we are
keeping them in the `react-dom` entrypoint and changing their
implementation so that in environments where they are not particularly
useful they do something benign and expected.
#### Removed APIs
The following APIs are being removed in the next major. Largely they
have all been deprecated already and are part of legacy rendering modes
where concurrent features of React are not available
* `render`
* `hydrate`
* `findDOMNode`
* `unmountComponentAtNode`
* `unstable_createEventHandle`
* `unstable_renderSubtreeIntoContainer`
* `unstable_runWithPrioirty`
#### moved Client APIs
These APIs were available on both `react-dom` (with a warning) and
`react-dom/client`. After this change they are only available on
`react-dom/client`
* `createRoot`
* `hydrateRoot`
#### retained APIs
These APIs still exist on the `react-dom` entrypoint but have normalized
behavior depending on which renderers are currently in scope
* `flushSync`: will execute the function (if provided) inside the
flushSync implemention of FlightServer, Fizz, and Fiber DOM renderers.
* `unstable_batchedUpdates`: This is a noop in concurrent mode because
it is now the only supported behavior because there is no legacy
rendering mode
* `createPortal`: This just produces an object. It can be called from
anywhere but since you will probably not have a handle on a DOM node to
pass to it it will likely warn in environments other than the browser
* preloading APIS such as `preload`: These methods will execute the
preload across all renderers currently in scope. Since we resolve the
Request object on the server using AsyncLocalStorage or the current
function stack in practice only one renderer should act upon the
preload.
In addition to these changes the server rendering stub now just rexports
everything from `react-dom`. In a future minor we will add a warning
when using the stub and in the next major we will remove the stub
altogether
We have changed the shape (and the runtime) of React Elements. To help
avoid precompiled or inlined JSX having subtle breakages or deopting
hidden classes, I renamed the symbol so that we can early error if
private implementation details are used or mismatching versions are
used.
Why "transitional"? Well, because this is not the last time we'll change
the shape. This is just a stepping stone to removing the `ref` field on
the elements in the next version so we'll likely have to do it again.
Follow up to #28783 and #28786.
Since we've changed the implementations of these we can rename them to
something a bit more descriptive while we're at it, since anyone
depending on them will need to upgrade their code anyway.
"react" with no condition:
`__CLIENT_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE`
"react" with "react-server" condition:
`__SERVER_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE`
"react-dom":
`__DOM_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE`
This implements the concept of a DEV-only "owner" for Server Components.
The owner concept isn't really super useful. We barely use it anymore,
but we do have it as a concept in DevTools in a couple of cases so this
adds it for parity. However, this is mainly interesting because it could
be used to wire up future owner-based stacks.
I do this by outlining the DebugInfo for a Server Component
(ReactComponentInfo). Then I just rely on Flight deduping to refer to
that. I refer to the same thing by referential equality so that we can
associate a Server Component parent in DebugInfo with an owner.
If you suspend and replay a Server Component, we have to restore the
same owner. To do that, I did a little ugly hack and stashed it on the
thenable state object. Felt unnecessarily complicated to add a stateful
wrapper for this one dev-only case.
The owner could really be anything since it could be coming from a
different implementation. Because this is the first time we have an
owner other than Fiber, I have to fix up a bunch of places that assumes
Fiber. I mainly did the `typeof owner.tag === 'number'` to assume it's a
Fiber for now.
This also doesn't actually add it to DevTools / RN Inspector yet. I just
ignore them there for now.
Because Server Components can be async the owner isn't tracked after an
await. We need per-component AsyncLocalStorage for that. This can be
done in a follow up.
## Summary
Based on
- https://github.com/facebook/react/pull/27903
This PR
- Silence warning in React tests
- Turn on flag
We want to finish cleaning up internal RTR usage, but let's prioritize
the deprecation process. We do this by silencing the internal warning
for now.
## How did you test this change?
`yarn build`
`yarn test ReactHooksInspectionIntegration -b`
## Overview
The error messages that say:
> ReactDOM.hydrate is no longer supported in React 18
Don't make sense in the React 19 release. Instead, they should say:
> ReactDOM.hydrate was removed in React 19.
For legacy mode, they should say:
> ReactDOM.hydrate has not been supported since React 18.