Commit Graph

62 Commits

Author SHA1 Message Date
emily8rown
bcf97c7564 Devtools disable log dimming strict mode setting (#35207)
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## Summary

Currently, every second console log is dimmed, receiving a special style
that indicates to user that it was raising because of [React Strict
Mode](https://react.dev/reference/react/StrictMode) second rendering.
This introduces a setting to disable this.

## How did you test this change?
Test in console-test.js


https://github.com/user-attachments/assets/af6663ac-f79b-4824-95c0-d46b0c8dec12

Browser extension react devtools


https://github.com/user-attachments/assets/7e2ecb7a-fbdf-4c72-ab45-7e3a1c6e5e44

React native dev tools:


https://github.com/user-attachments/assets/d875b3ac-1f27-43f8-8d9d-12b2d65fa6e6

---------

Co-authored-by: Ruslan Lesiutin <28902667+hoxyq@users.noreply.github.com>
2025-12-15 13:41:43 +00:00
Ruslan Lesiutin
62208bee5a DevTools: fork FastRefresh test for <18 versions of React (#31893)
We currently have a failing test for React DevTools against React 17.
This started failing in https://github.com/facebook/react/pull/30899,
where we changed logic for error tracking and started relying on
`onPostCommitFiberRoot` hook.

Looking at https://github.com/facebook/react/pull/21183,
`onPostCommitFiberRoot` was shipped in 18, which means that any console
errors / warnings emitted in passive effects won't be recorded by React
DevTools for React < 18.
2025-01-02 14:07:21 +00:00
Ruslan Lesiutin
d5bba18b5d fix[react-devtools]: record timeline data only when supported (#31154)
Stacked on https://github.com/facebook/react/pull/31132. See last
commit.

There are 2 issues:
1. We've been recording timeline events, even if Timeline Profiler was
not supported by the Host. We've been doing this for React Native, for
example, which would significantly regress perf of recording a profiling
session, but we were not even using this data.
2. Currently, we are generating component stack for every state update
event. This is extremely expensive, and we should not be doing this.

We can't currently fix the second one, because we would still need to
generate all these stacks, and this would still take quite a lot of
time. As of right now, we can't generate a component stack lazily
without relying on the fact that reference to the Fiber is not stale.
With `enableOwnerStacks` we could populate component stacks in some
collection, which would be cached at the Backend, and then returned only
once Frontend asks for it. This approach also eliminates the need for
keeping a reference to a Fiber.
2024-10-09 15:27:04 +01:00
Ruslan Lesiutin
bfe91fbecf refactor[react-devtools]: flatten reload and profile config (#31132)
Stacked on https://github.com/facebook/react/pull/31131. See last
commit.

This is a clean-up and a pre-requisite for next changes:
1. `ReloadAndProfileConfig` is now split into boolean value and settings
object. This is mainly because I will add one more setting soon, and
also because settings might be persisted for a longer time than the flag
which signals if the Backend was reloaded for profiling. Ideally, this
settings should probably be moved to the global Hook object, same as we
did for console patching.
2. Host is now responsible for reseting the cached values, Backend will
execute provided `onReloadAndProfileFlagsReset` callback.
2024-10-09 13:57:02 +01:00
Edmond Chui
204a551eae Add: reload to profile for Fusebox (#31021)
## Summary

Add reload to profile for Fusebox 

Stacked on #31048. See
6be1977112

## How did you test this change?

Test E2E in [D63233256](https://www.internalfb.com/diff/D63233256)
2024-09-26 16:39:51 +01:00
Ruslan Lesiutin
e33acfd67f refactor[react-devtools]: propagate settings from global hook object to frontend (#30610)
Stacked on https://github.com/facebook/react/pull/30597 and whats under
it. See [this
commit](59b4efa723).

With this change, the initial values for console patching settings are
propagated from hook (which is the source of truth now, because of
https://github.com/facebook/react/pull/30596) to the UI. Instead of
reading from `localStorage` the frontend is now requesting it from the
hook. This happens when settings modal is rendered, and wrapped in a
transition. Also, this is happening even if settings modal is not opened
yet, so we have enough time to fetch this data without displaying loader
or similar UI.
2024-09-18 18:19:01 +01:00
Ruslan Lesiutin
fce4606657 chore[react-devtools]: extract some utils into separate modules to unify implementations (#30597)
Stacked on https://github.com/facebook/react/pull/30596. See [this
commit](4ba5e784bb).

Moving `formatWithStyles` and `formatConsoleArguments` to its own
modules, so that we can finally have a single implementation for these
and stop inlining them in RDT global hook object.
2024-09-18 18:16:20 +01:00
Ruslan Lesiutin
3cac0875dc refactor[react-devtools]: move console patching to global hook (#30596)
Stacked on https://github.com/facebook/react/pull/30566 and whats under
it. See [this
commit](374fd737e4).

It is mostly copying code from one place to another and updating tests.
With these changes, for every console method that we patch, there is
going to be a single applied patch:
- For `error`, `warn`, and `trace` we are patching when hook is
installed. This guarantees that component stacks are going to be
appended even if browser DevTools are not opened. We pay some price for
it, though: if user has browser DevTools closed and if at this point
some warning or error is emitted (logged), the next time user opens
browser DevTools, they are going to see `hook.js` as the source frame.
Unfortunately, ignore listing from source maps is not applied
retroactively, and I don't know if its a bug or just a design
limitations. Once browser DevTools are opened, source maps will be
loaded and ignore listing will be applied for all emitted logs in the
future.
- For `log`, `info`, `group`, `groupCollapsed` we are only patching when
React notifies React DevTools about running in StrictMode. We unpatch
the methods right after it.
2024-09-18 18:12:18 +01:00
Ruslan Lesiutin
5e83d9ab3b feat[react-devtools]: add settings to global hook object (#30564)
Right now we are patching console 2 times: when hook is installed
(before page is loaded) and when backend is connected. Because of this,
even if user had `appendComponentStack` setting enabled, all emitted
error and warning logs are not going to have component stacks appended.
They also won't have component stacks appended retroactively when user
opens browser DevTools (this is when frontend is initialized and
connects to backend).

This behavior adds potential race conditions with LogBox in React
Native, and also unpredictable to the user, because in order to get
component stacks logged you have to open browser DevTools, but by the
time you do it, error or warning log was already emitted.

To solve this, we are going to only patch console in the hook object,
because it is guaranteed to load even before React. Settings are going
to be synchronized with the hook via Bridge, and React DevTools Backend
Host (React Native or browser extension shell) will be responsible for
persisting these settings across the session, this is going to be
implemented in a separate PR.
2024-09-18 17:37:00 +01:00
Ruslan Lesiutin
bb6b86ed59 refactor[react-devtools]: initialize renderer interface early (#30946)
The current state is that `rendererInterface`, which contains all the
backend logic, like generating component stack or attaching errors to
fibers, or traversing the Fiber tree, ..., is only mounted after the
Frontend is created.

For browser extension, this means that we don't patch console or track
errors and warnings before Chrome DevTools is opened.

With these changes, `rendererInterface` is created right after
`renderer` is injected from React via global hook object (e. g.
`__REACT_DEVTOOLS_GLOBAL_HOOK__.inject(...)`.

Because of the current implementation, in case of multiple Reacts on the
page, all of them will patch the console independently. This will be
fixed in one of the next PRs, where I am moving console patching to the
global Hook.

This change of course makes `hook.js` script bigger, but I think it is a
reasonable trade-off for better DevX. We later can add more heuristics
to optimize the performance (if necessary) of `rendererInterface` for
cases when Frontend was connected late and Backend is attempting to
flush out too many recorded operations.

This essentially reverts https://github.com/facebook/react/pull/26563.
2024-09-12 13:59:29 +01:00
Sebastian Markbåge
0dbacf2041 [DevTools] Improve Layering Between Console and Renderer (#30925)
The console instrumentation should not know about things like Fibers.
Only the renderer bindings should know about that stuff. We can improve
the layering by just moving all that stuff behind a `getComponentStack`
helper that gets injected by the renderer.

This sets us up for the Flight renderer #30906 to have its own
implementation of this function.
2024-09-09 15:33:30 -04:00
Sebastian Markbåge
3cac8cd5a9 [DevTools] Add Flight Renderer (#30906)
This represents a virtual renderer that connects to the Flight Client.
It's virtual in the sense that the actual rendering has already happened
on the server. The Flight Client parses the result. Most of the result
then end up in objects that render into another renderer and that's how
we see most Server Components in DevTools. As part of the client's tree.

However, some things are side-effects that don't really connect to any
particular client renderer. For example preloads() and logs. For those
we need to treat the Flight Client as if it was its own renderer just
like a Fiber renderer or even legacy renderer. We really could support
Fizz and Flight Server as DevTools targets too for example to connect it
to the backend but there's just not much demand for that.

This will initially only be used to track the owners of replayed console
logs but could be expanded to more. For example to send controls to
start profiling on the server. It could also be expanded to build an RSC
payload inspector that is automatically connected.
2024-09-09 15:11:34 -04:00
Sam Zhou
e210d08180 [flow] Upgrade Flow to 0.245.2 (#30919)
## Summary

This PR bumps Flow all the way to the latest 0.245.2. 

Most of the suppressions comes from Flow v0.239.0's change to include
undefined in the return of `Array.pop`.

I also enabled `react.custom_jsx_typing=true` and added custom jsx
typing to match the old behavior that `React.createElement` is
effectively any typed. This is necessary since various builtin
components like `React.Fragment` is actually symbol in the React repo
instead of `React.AbstractComponent<...>`. It can be made more accurate
by customizing the `React$CustomJSXFactory` type, but I will leave it to
the React team to decide.

## How did you test this change?

`yarn flow` for all the renderers
2024-09-09 08:41:44 -07:00
Jan Kassens
21129d34a5 Upgrade flow to 0.235.0 (#30118)
See [Flow
changelog](https://github.com/facebook/flow/blob/main/Changelog.md) for
changes in this version.
2024-07-08 14:11:11 -04:00
Ruslan Lesiutin
107a2f8c3e chore[react-devtools]: improve console arguments formatting before passing it to original console (#29873)
Stacked on https://github.com/facebook/react/pull/29869.

## Summary

When using ANSI escape sequences, we construct a message in the
following way: `console.<method>('\x1b...%s\x1b[0m',
userspaceArgument1?, userspaceArgument2?, userspaceArgument3?, ...)`.

This won't dim all arguments, if user had something like `console.log(1,
2, 3)`, we would only apply it to `1`, since this is the first
arguments, so we need to:
- inline everything whats possible into a single string, while
preserving console substitutions defined by the user
- omit css and object substitutions, since we can't really inline them
and will delegate in to the environment

## How did you test this change?

Added some tests, manually inspected that it works well for web and
native cases.
2024-06-17 16:38:03 +01:00
Ruslan Lesiutin
ff6e05a705 chore[react-devtools]: unify console patching and default to ansi escape symbols (#29869)
Stacked on https://github.com/facebook/react/pull/29856.

## Summary

By default, React DevTools will apply dimming with ANSI escape symbols,
so it works for both terminals and browser consoles.

For Firefox, which doesn't support ANSI escape symbols console stylings,
we fallback to css properties, like we used to do before.

## How did you test this change?

| Environment | Dark mode | Light mode |
|--------|--------|--------|
| Terminal | ![Screenshot 2024-06-12 at 19 39
46](https://github.com/facebook/react/assets/28902667/2d470eee-ec5f-4362-be7d-8d80c6c72d09)
| ![Screenshot 2024-06-12 at 19 39
09](https://github.com/facebook/react/assets/28902667/616f2c58-a251-406b-aee6-841e07d652ba)
|
| Fusebox&nbsp;console | ![Screenshot 2024-06-12 at 21 03
14](https://github.com/facebook/react/assets/28902667/6050f730-8e82-4aa1-acbc-7179aac3a8aa)
| ![Screenshot 2024-06-12 at 21 02
48](https://github.com/facebook/react/assets/28902667/6708b938-8a90-476f-a057-427963d58caa)
|
| Firefox&nbsp;console | ![Screenshot 2024-06-12 at 21 40
29](https://github.com/facebook/react/assets/28902667/4721084f-bbfa-438c-b61b-395da8ded590)
| ![Screenshot 2024-06-12 at 21 40
42](https://github.com/facebook/react/assets/28902667/72bbf001-2d3d-49e7-91c9-20a4f0914d4d)
|
| Chrome&nbsp;console | ![Screenshot 2024-06-12 at 21 43
09](https://github.com/facebook/react/assets/28902667/93c47881-a0dd-44f8-8dc2-8710149774e5)
| ![Screenshot 2024-06-12 at 21 43
00](https://github.com/facebook/react/assets/28902667/07ea4ff5-4322-4db9-9c12-4321d9577c9d)
|
2024-06-17 16:31:36 +01:00
Sebastian Silbermann
3ac551e855 Dim console calls on additional Effect invocations due to StrictMode (#29007) 2024-05-22 11:39:54 +02:00
Ricky
1940cb27b2 Update /link URLs to react.dev (#28477)
Depends on https://github.com/reactjs/react.dev/pull/6670 [merged]
2024-03-03 17:34:33 -05:00
Ruslan Lesiutin
77ec61885f fix[devtools/inspectElement]: dont pause initial inspectElement call when user switches tabs (#27488)
There are not so many changes, most of them are changing imports,
because I've moved types for UI in a single file.

In https://github.com/facebook/react/pull/27357 I've added support for
pausing polling events: when user inspects an element, we start polling
React DevTools backend for updates in props / state. If user switches
tabs, extension's service worker can be killed by browser and this
polling will start spamming errors.

What I've missed is that we also have a separate call for this API, but
which is executed only once when user selects an element. We don't
handle promise rejection here and this can lead to some errors when user
selects an element and switches tabs right after it.

The only change here is that this API now has
`shouldListenToPauseEvents` param, which is `true` for polling, so we
will pause polling once user switches tabs. It is `false` by default, so
we won't pause initial call by accident.


af8beeebf6/packages/react-devtools-shared/src/backendAPI.js (L96)
2023-10-10 18:10:17 +01:00
Ruslan Lesiutin
997f52fbb3 fix[devtools/updateFiberRecursively]: mount suspense fallback set in timed out case (#27147)
Fixes https://github.com/facebook/react/issues/26793.

I have received a constantly reproducible example of the error, that is
mentioned in the issue above.
When starting `Reload and Profile` in DevTools, React reports an unmount
of a functional component inside Suspense's fallback via
[`onCommitFiberUnmount`](3ff846d106/packages/react-devtools-shared/src/hook.js (L408-L413))
in
[`commitDeletionEffectsOnFiber`](https://github.com/facebook/react/blob/main/packages/react-reconciler/src/ReactFiberCommitWork.js#L2025),
but this fiber was never registered as mounted in DevTools.

While debugging, I've noticed that in timed-out case for Suspense trees
we only check if both previous fallback child set and next fiber
fallback child set are non-null, but in these recursive calls there is
also a case when previous fallback child set is null and next set is
non-null, so we were skipping the branch.

<img width="1746" alt="Screenshot 2023-07-25 at 15 26 07"
src="https://github.com/facebook/react/assets/28902667/da21a682-9973-43ec-9653-254ba98a0a3f">

After these changes, the issue is no longer reproducible, but I am not
sure if this is the right solution, since I don't know if this case is
correct from reconciler perspective.
2023-08-03 20:02:18 +01:00
Mengdi Chen
d962f35cac [DevTools] use backend manager to support multiple backends in extension (#26615)
In the extension, currently we do the following:
1. check whether there's at least one React renderer on the page
2. if yes, load the backend to the page
3. initialize the backend 

To support multiple versions of backends, we are changing it to:
1. check the versions of React renders on the page
2. load corresponding React DevTools backends that are shipped with the
extension; if they are not contained (usually prod builds of
prereleases), show a UI to allow users to load them from UI
3. initialize each of the backends

To enable this workflow, a backend will ignore React renderers that does
not match its version

This PR adds a new file "backendManager" in the extension for this
purpose.


------
I've tested it on Chrome, Edge and Firefox extensions
2023-04-18 12:02:42 -04:00
Mengdi Chen
451736b557 [DevTools][BE] move shared types & constants to consolidated locations (#26572)
## Summary

This pull request aims to improve the maintainability of the codebase by
consolidating types and constants that are shared between the backend
and frontend. This consolidation will allow us to maintain backwards
compatibility in the frontend in the future.

To achieve this, we have moved the shared types and constants to the
following blessed files:

- react-devtools-shared/src/constants
- react-devtools-shared/src/types
- react-devtools-shared/src/backend/types
- react-devtools-shared/src/backend/NativeStyleEditor/types

Please note that the inclusion of NativeStyleEditor in this list is
temporary, and we plan to remove it once we have a better plugin system
in place.

## How did you test this change?

I have tested it by running `yarn flow dom-node`, which reports no
errors.
2023-04-10 17:07:05 -04:00
Mengdi Chen
dd5365878d [DevTools] remove backend dependency from the global hook (#26563)
## Summary

- #26234 is reverted and replaced with a better approach 
- introduce a new global devtools variable to decouple the global hook's
dependency on backend/console.js, and add it to react-devtools-inline
and react-devtools-standalone

With this PR, I want to introduce a new principle to hook.js: we should
always be alert when editing this file and avoid importing from other
files.
In the past, we try to inline a lot of the implementation because we use
`.toString()` to inject this function from the extension (we still have
some old comments left). Although it is no longer inlined that way, it
has became now more important to keep it clean as it is a de facto
global API people are using (9.9K files contains it on Github search as
of today).


**File size change for extension:**
Before:
379K installHook.js

After:
 21K installHook.js
363K renderer.js
2023-04-07 03:35:36 -04:00
Mengdi Chen
fcf2187919 [DevTools] Remove renderer.js from extension build (#26234)
## Summary

When looking into the compiled code of `installHook.js` of the extension
build, I noticed that it actually includes the large `attach` function
(from renderer.js). I don't think it was expected.
This is because `hook.js` imports from `backend/console.js` which
imports from `backend/renderer.js` for `getInternalReactConstants`
A straightforward way is to extract function
`getInternalReactConstants`. However, I think it's more simplified to
just merge these two files and save the 361K renderer.js from the
extension build since we have always been loading this code anyways.
I changed the execution check from `__REACT_DEVTOOLS_ATTACH__ ` to the
session storage.

## How did you test this change?

Everything works normal in my local build.
2023-03-03 14:01:58 -05:00
Jan Kassens
6ddcbd4f96 [flow] enable LTI inference mode (#26104)
This is the next generation inference mode for Flow.
2023-02-09 17:07:39 -05:00
Jan Kassens
6b30832666 Upgrade prettier (#26081)
The old version of prettier we were using didn't support the Flow syntax
to access properties in a type using `SomeType['prop']`. This updates
`prettier` and `rollup-plugin-prettier` to the latest versions.

I added the prettier config `arrowParens: "avoid"` to reduce the diff
size as the default has changed in Prettier 2.0. The largest amount of
changes comes from function expressions now having a space. This doesn't
have an option to preserve the old behavior, so we have to update this.
2023-01-31 08:25:05 -05:00
Jan Kassens
e2424f33b3 [flow] enable exact_empty_objects (#25973)
This enables the "exact_empty_objects" setting for Flow which makes
empty objects exact instead of building up the type as properties are
added in code below. This is in preparation to Flow 191 which makes this
the default and removes the config.

More about the change in the Flow blog
[here](https://medium.com/flow-type/improved-handling-of-the-empty-object-in-flow-ead91887e40c).
2023-01-09 17:00:36 -05:00
Jan Kassens
0b4f443020 [flow] enable enforce_local_inference_annotations (#25921)
This setting is an incremental path to the next Flow version enforcing
type annotations on most functions (except some inline callbacks).

Used
```
node_modules/.bin/flow codemod annotate-functions-and-classes --write .
```
to add a majority of the types with some hand cleanup when for large
inferred objects that should just be `Fiber` or weird constructs
including `any`.

Suppressed the remaining issues.

Builds on #25918
2023-01-09 15:46:48 -05:00
Jan Kassens
ea04a486a7 Flow: remove unused suppressions (#25424)
Removes $FlowFixMe's that are no longer needed.

Used flow/tool from the Flow repo:

```
 ~/Developer/flow/tool update-suppressions .
```
2022-10-04 16:18:12 -04:00
Jan Kassens
9f8a98a390 Flow upgrade to 0.153
- method unbinding is no longer supported in Flow for soundness, this added a bunch of suppressions
- Flow now prevents objects to be supertypes of interfaces/classes

ghstack-source-id: d7749cbad8
Pull Request resolved: https://github.com/facebook/react/pull/25412
2022-10-04 11:30:06 -04:00
Robert Balicki
271bf90a94 [react devtools][easy] Centralize calls to patchConsoleUsingWindowValues (#25222)
* Instead of reading from window in two separate places, do this in a single function
* Add some type safety
2022-09-13 11:24:10 -04:00
Jan Kassens
8003ab9cf5 Flow: remove explicit object syntax (#25223) 2022-09-09 16:03:48 -04:00
Jan Kassens
8a9e7b6cef Flow: implicit-inexact-object=error (#25210)
* implicit-inexact-object=error
* default everything ambiguous to exact object
* inexact where exact causes errors
2022-09-09 10:13:58 -04:00
Tim Neutkens
a9dc73cfd4 Handle info, group, and groupCollapsed in Strict Mode logging (#25172)
* Handle info, group, and groupCollapsed in Strict Mode logging

While working on the new Next.js router which heavily relies on useReducer I noticed that `group` and `groupCollapsed` which both take labels were showing as-is in the console for the second render/dispatch in Strict Mode logs. While looking at the code I found that `info` was also not instrumented.

I've added additional handling for:
- `info`
- `group`
- `groupCollapsed`

* Remove console.log

* Fix tests
2022-09-06 10:03:27 -07:00
Luna Ruan
0ecb77d4c5 [DevTools] Fix formatWithStyles not styling the results if the first argument is an object + Added unit tests (#24554)
formatWithStyles currently doesn't style the array argument if the first argument is an object. This PR fixes this and also adds unit tests.
2022-05-13 15:34:33 -07:00
Mengdi "Monday" Chen
852f10b5cf fix a bug in console.log with non-string args (#24546) 2022-05-12 10:29:36 -04:00
Luna Ruan
c7e494b553 [React DevTools] Fix regex for formateWithStyles function (#24486)
The previous regex to detect string substitutions is not quite right, this PR fixes it by:

Check to make sure we are starting either at the beginning of the line or we match a character that's not % to make sure we capture all the % in a row.
Make sure there are an odd number of % (the first X pairs are escaped % characters. The odd % followed by a letter is the string substitution)
2022-05-03 15:52:56 -07:00
Billy Janitsch
726ba80298 Synchronize implementations of second render logging (#24381)
Minor followup to #24373. The fix for #24373 (comment) didn't get synchronized to the hook implementation.
2022-04-15 10:35:35 -05:00
Luna Ruan
d63cd97245 don't stringify objects for console log second render (#24373)
Fixes #24302 based on #24306.
---

The current implementation for strict mode double logging stringiness and dims the second log. However, because we stringify everything, including objects, this causes objects to be logged as `[object Object]` etc.

This PR creates a new function that formats console log arguments with a specified style. It does this by:
1. The first param is a string that contains %c: Bail out and return the args without modifying the styles. We don't want to affect styles that the developer deliberately set.
2. The first param is a string that doesn't contain %c but contains string formatting: `[`%c${args[0]}`, style, ...args.slice(1)]` Note: we assume that the string formatting that the developer uses is correct.
3. The first param is a string that doesn't contain string formatting OR is not a string: Create a formatting string where:
   -  boolean, string, symbol -> %s
   -  number -> %f OR %i depending on if it's an int or float
   -  default -> %o
---
Co-authored-by: Billy Janitsch <billy@kensho.com>
2022-04-14 11:30:04 -05:00
Brian Vaughn
51947a14bb Refactored how React/DevTools log Timeline performance data (#23102)
Until now, DEV and PROFILING builds of React recorded Timeline profiling data using the User Timing API. This commit changes things so that React records this data by calling methods on the DevTools hook. (For now, DevTools still records that data using the User Timing API, to match previous behavior.)

This commit is large but most of it is just moving things around:

* New methods have been added to the DevTools hook (in "backend/profilingHooks") for recording the Timeline performance events.
* Reconciler's "ReactFiberDevToolsHook" has been updated to call these new methods (when they're present).
* User Timing method calls in "SchedulingProfiler" have been moved to DevTools "backend/profilingHooks" (to match previous behavior, for now).
* The old reconciler tests, "SchedulingProfiler-test" and "SchedulingProfilerLabels-test", have been moved into DevTools "TimelineProfiler-test" to ensure behavior didn't change unexpectedly.
* Two new methods have been added to the injected renderer interface: injectProfilingHooks() and getLaneLabelMap().

Relates to #22529.
2022-01-13 14:55:54 -05:00
Brian Vaughn
4ba20579da Scheduling Profiler: De-emphasize React internal frames (#22588)
This commit adds code to all React bundles to explicitly register the beginning and ending of the module. This is done by creating Error objects (which capture the file name, line number, and column number) and passing them explicitly to a DevTools hook (when present).

Next, as the Scheduling Profiler logs metadata to the User Timing API, it prints these module ranges along with other metadata (like Lane values and profiler version number).

Lastly, the Scheduling Profiler UI compares stack frames to these ranges when drawing the flame graph and dims or de-emphasizes frames that fall within an internal module.

The net effect of this is that user code (and 3rd party code) stands out clearly in the flame graph while React internal modules are dimmed.

Internal module ranges are completely optional. Older profiling samples, or ones recorded without the React DevTools extension installed, will simply not dim the internal frames.
2021-10-21 14:40:41 -04:00
Justin Grant
c88fb49d37 Improve DEV errors if string coercion throws (Temporal.*, Symbol, etc.) (#22064)
* Revise ESLint rules for string coercion

Currently, react uses `'' + value` to coerce mixed values to strings.
This code will throw for Temporal objects or symbols.

To make string-coercion safer and to improve user-facing error messages,
This commit adds a new ESLint rule called `safe-string-coercion`.

This rule has two modes: a production mode and a non-production mode.
* If the `isProductionUserAppCode` option is true, then `'' + value`
  coercions are allowed (because they're faster, although they may
  throw) and `String(value)` coercions are disallowed. Exception:
  when building error messages or running DEV-only code in prod
  files, `String()` should be used because it won't throw.
* If the `isProductionUserAppCode` option is false, then `'' + value`
  coercions are disallowed (because they may throw, and in non-prod
  code it's not worth the risk) and `String(value)` are allowed.

Production mode is used for all files which will be bundled with
developers' userland apps. Non-prod mode is used for all other React
code: tests, DEV blocks, devtools extension, etc.

In production mode, in addiiton to flagging `String(value)` calls,
the rule will also flag `'' + value` or `value + ''` coercions that may
throw. The rule is smart enough to silence itself in the following
"will never throw" cases:
* When the coercion is wrapped in a `typeof` test that restricts to safe
  (non-symbol, non-object) types. Example:
    if (typeof value === 'string' || typeof value === 'number') {
      thisWontReport('' + value);
    }
* When what's being coerced is a unary function result, because unary
   functions never return an object or a symbol.
* When the coerced value is a commonly-used numeric identifier:
  `i`, `idx`, or `lineNumber`.
* When the statement immeidately before the coercion is a DEV-only
  call to a function from shared/CheckStringCoercion.js. This call is a
  no-op in production, but in DEV it will show a console error
  explaining the problem, then will throw right after a long explanatory
  code comment so that debugger users will have an idea what's going on.
  The check function call must be in the following format:
    if (__DEV__) {
      checkXxxxxStringCoercion(value);
    };

Manually disabling the rule is usually not necessary because almost all
prod use of the `'' + value` pattern falls into one of the categories
above. But in the rare cases where the rule isn't smart enough to detect
safe usage (e.g. when a coercion is inside a nested ternary operator),
manually disabling the rule will be needed.

The rule should also be manually disabled in prod error handling code
where `String(value)` should be used for coercions, because it'd be
bad to throw while building an error message or stack trace!

The prod and non-prod modes have differentiated error messages to
explain how to do a proper coercion in that mode.

If a production check call is needed but is missing or incorrect
(e.g. not in a DEV block or not immediately before the coercion), then
a context-sensitive error message will be reported so that developers
can figure out what's wrong and how to fix the problem.

Because string coercions are now handled by the `safe-string-coercion`
rule, the `no-primitive-constructor` rule no longer flags `String()`
usage. It still flags `new String(value)` because that usage is almost
always a bug.

* Add DEV-only string coercion check functions

This commit adds DEV-only functions to check whether coercing
values to strings using the `'' + value` pattern will throw. If it will
throw, these functions will:
1. Display a console error with a friendly error message describing
   the problem and the developer can fix it.
2. Perform the coercion, which will throw. Right before the line where
   the throwing happens, there's a long code comment that will help
   debugger users (or others looking at the exception call stack) figure
   out what happened and how to fix the problem.

One of these check functions should be called before all string coercion
of user-provided values, except when the the coercion is guaranteed not
to throw, e.g.
* if inside a typeof check like `if (typeof value === 'string')`
* if coercing the result of a unary function like `+value` or `value++`
* if coercing a variable named in a whitelist of numeric identifiers:
  `i`, `idx`, or `lineNumber`.

The new `safe-string-coercion` internal ESLint rule enforces that
these check functions are called when they are required.

Only use these check functions in production code that will be bundled
with user apps.  For non-prod code (and for production error-handling
code), use `String(value)` instead which may be a little slower but will
never throw.

* Add failing tests for string coercion

Added failing tests to verify:
* That input, select, and textarea elements with value and defaultValue
  set to Temporal-like objects which will throw when coerced to string
  using the `'' + value` pattern.
* That text elements will throw for Temporal-like objects
* That dangerouslySetInnerHTML will *not* throw for Temporal-like
  objects because this value is not cast to a string before passing to
  the DOM.
* That keys that are Temporal-like objects will throw

All tests above validate the friendly error messages thrown.

* Use `String(value)` for coercion in non-prod files

This commit switches non-production code from `'' + value` (which
throws for Temporal objects and symbols) to instead use `String(value)`
which won't throw for these or other future plus-phobic types.

"Non-produciton code" includes anything not bundled into user apps:
* Tests and test utilities. Note that I didn't change legacy React
  test fixtures because I assumed it was good for those files to
  act just like old React, including coercion behavior.
* Build scripts
* Dev tools package - In addition to switching to `String`, I also
  removed special-case code for coercing symbols which is now
  unnecessary.

* Add DEV-only string coercion checks to prod files

This commit adds DEV-only function calls to to check if string coercion
using `'' + value` will throw, which it will if the value is a Temporal
object or a symbol because those types can't be added with `+`.

If it will throw, then in DEV these checks will show a console error
to help the user undertsand what went wrong and how to fix the
problem. After emitting the console error, the check functions will
retry the coercion which will throw with a call stack that's easy (or
at least easier!) to troubleshoot because the exception happens right
after a long comment explaining the issue. So whether the user is in
a debugger, looking at the browser console, or viewing the in-browser
DEV call stack, it should be easy to understand and fix the problem.

In most cases, the safe-string-coercion ESLint rule is smart enough to
detect when a coercion is safe. But in rare cases (e.g. when a coercion
is inside a ternary) this rule will have to be manually disabled.

This commit also switches error-handling code to use `String(value)`
for coercion, because it's bad to crash when you're trying to build
an error message or a call stack!  Because `String()` is usually
disallowed by the `safe-string-coercion` ESLint rule in production
code, the rule must be disabled when `String()` is used.
2021-09-27 10:05:07 -07:00
Luna Ruan
5b57bc6e31 [Draft] don't patch console during first render (#22308)
Previously, DevTools always overrode the native console to dim or supress StrictMode double logging. It also overrode console.log (in addition to console.error and console.warn). However, this changes the location shown by the browser console, which causes a bad developer experience. There is currently a TC39 proposal that would allow us to extend console without breaking developer experience, but in the meantime this PR changes the StrictMode console override behavior so that we only patch the console during the StrictMode double render so that, during the first render, the location points to developer code rather than our DevTools console code.
2021-09-21 15:00:11 -07:00
Luna Ruan
67f38366a5 Add consoleManagedByDevToolsDuringStrictMode feature flag in DevTools #22215 2021-08-30 15:16:53 -07:00
Luna Ruan
60a30cf32e Console Logging for StrictMode Double Rendering (#22030)
React currently suppress console logs in StrictMode during double rendering. However, this causes a lot of confusion. This PR moves the console suppression logic from React into React Devtools. Now by default, we no longer suppress console logs. Instead, we gray out the logs in console during double render. We also add a setting in React Devtools to allow developers to hide console logs during double render if they choose.
2021-08-25 15:35:38 -07:00
houssemchebeb
d5de45820a Fix typo (#21671) 2021-07-14 20:42:54 -04:00
Brian Vaughn
b38ac13f94 DevTools: Add post-commit hook (#21183)
I recently added UI for the Profiler's commit and post-commit durations to the DevTools, but I made two pretty silly oversights:

    1. I used the commit hook (called after mutation+layout effects) to read both the layout and passive effect durations. This is silly because passive effects may not have flushed yet git at this point.
    2. I didn't reset the values on the HostRoot node, so they accumulated with each commit.

    This commitR addresses both issues:

    1. First it adds a new DevTools hook, onPostCommitRoot*, to be called after passive effects get flushed. This gives DevTools the opportunity to read passive effect durations (if the build of React being profiled supports it).
    2. Second the work loop resets these durations (on the HostRoot) after calling the post-commit hook so address the accumulation problem.
    I've also added a unit test to guard against this regressing in the future.

    * Doing this in flushPassiveEffectsImpl seemed simplest, since there are so many places we flush passive effects. Is there any potential problem with this though?
2021-04-08 22:04:51 -04:00
Brian Vaughn
3e0bdbefa3 DevTools: Patch console methods even when only show-inline-warnings/errors enabled (#20688) 2021-02-02 10:19:53 -05:00
Brian Vaughn
50393dc3a0 React Native fixes for new inline errors feature (#20502) 2020-12-22 13:58:47 -05:00
Sebastian Silbermann
09a2c363a5 Expose DEV-mode warnings in devtools UI (#20463)
Co-authored-by: Brian Vaughn <bvaughn@fb.com>
2020-12-22 11:09:29 -05:00