Previously, DevTools recursed over both children and siblings during mount. This caused potential stack overflows when there were a lot of children (e.g. a list containing many items).
Given the following example component tree:
A
B C D
E F
G
A method that recurses for every child and sibling leads to a max depth of 6:
A
A -> B
A -> B -> E
A -> B -> C
A -> B -> C -> D
A -> B -> C -> D -> F
A -> B -> C -> D -> F -> G
The stack gets deeper as the tree gets either deeper or wider.
A method that recurses for every child and iterates over siblings leads to a max depth of 4:
A
A -> B
A -> B -> E
A -> C
A -> D
A -> D -> F
A -> D -> F -> G
The stack gets deeper as the tree gets deeper but is resilient to wide trees (e.g. lists containing many items).
Add an explicit Bridge protocol version to the frontend and backend components as well as a check during initialization to ensure that both are compatible. If not, the frontend will display either upgrade or downgrade instructions.
Note that only the `react-devtools-core` (React Native) and `react-devtools-inline` (Code Sandbox) packages implement this check. Browser extensions inject their own backend and so the check is unnecessary. (Arguably the `react-devtools-inline` check is also unlikely to be necessary _but_ has been added as an extra guard for use cases such as Replay.io.)
The outermost `batchedUpdates` call flushes pending sync updates at the
end. This was intended for legacy sync mode, but it also happens to
flush discrete updates in concurrent mode.
Instead, we should only flush sync updates at the end of
`batchedUpdates` for legacy roots. Discrete sync updates can wait to
flush in the microtask.
`discreteUpdates` has the same issue, which is how I originally noticed
this, but I'll change that one in a separate commit since it requires
updating a few (no longer relevant) internal tests.
React has its own component stack generation code that DevTools embeds a fork of, but both of them use a shared helper for disabling console logs. This shared helper is DEV only though, because it was intended for use with React DEV-only warnings and we didn't want to unnecessarily add bytes to production builds.
But DevTools itself always ships as a production build– even when it's used to debug DEV bundles of product apps (with third party DEV-only warnings). That means this helper was always a noop.
The resolveCurrentDispatcher method was changed recently to replace the thrown error with a call to console.error. This newly logged error ended up slipping through and being user visible because of the above issue.
This PR updates DevTools to also fork the console patching logic (to remove the DEV-only guard).
Note that I didn't spot this earlier because my test harness (react-devtools-shell) always runs in DEV mode. 🤡
I recently added UI for the Profiler's commit and post-commit durations to the DevTools, but I made two pretty silly oversights:
1. I used the commit hook (called after mutation+layout effects) to read both the layout and passive effect durations. This is silly because passive effects may not have flushed yet git at this point.
2. I didn't reset the values on the HostRoot node, so they accumulated with each commit.
This commitR addresses both issues:
1. First it adds a new DevTools hook, onPostCommitRoot*, to be called after passive effects get flushed. This gives DevTools the opportunity to read passive effect durations (if the build of React being profiled supports it).
2. Second the work loop resets these durations (on the HostRoot) after calling the post-commit hook so address the accumulation problem.
I've also added a unit test to guard against this regressing in the future.
* Doing this in flushPassiveEffectsImpl seemed simplest, since there are so many places we flush passive effects. Is there any potential problem with this though?
* Remove redundant initial of isArray (#21163)
* Reapply prettier
* Type the isArray function with refinement support
This ensures that an argument gets refined just like it does if isArray is
used directly.
I'm not sure how to express with just a direct reference so I added a
function wrapper and confirmed that this does get inlined properly by
closure compiler.
* A few more
* Rename unit test to internal
This is not testing a bundle.
Co-authored-by: Behnam Mohammadi <itten@live.com>
* DevTools: useModalDismissSignal bugfix
Make useModalDismissSignal's manually added click/keyboard events more robust to sync flushed passive effects. (Don't let the same click event that shows a modal dialog also dismiss it.)
* Replaced event.timeStamp check with setTimeout
* Bump version number
* Remove Scheduler indirection
I originally kept the React PriorityLevel and Scheduler PriorityLevel
types separate in case there was a versioning mismatch between the two
modules. However, it looks like we're going to keep the Scheduler module
private in the short to medium term, and longer term the public
interface will match postTask. So, I've removed the extra indirection
(the switch statements that convert between the two types).
We added this unstable feature a few years ago, as a way to opt out of
context updates, but it didn't prove useful in practice.
We have other proposals for how to address the same problem, like
context selectors.
Since it was prefixed with `unstable_`, we should be able to remove it
without consequence. The hook API already warned if you used it.
Even if someone is using it somewhere, it's meant to be an optimization
only, so if they are using the API properly, it should not have any
semantic impact.
* DevTools flushes updated passive warning/error info after delay
Previously this information was not flushed until the next commit, but this provides a worse user experience if the next commit is really delayed. Instead, the backend now flushes only the warning/error counts after a delay. As a safety, if there are already any pending operations in the queue, we bail.
Co-authored-by: eps1lon <silbermann.sebastian@gmail.com>
* Improve DevTools Profiler commit-selector UX
1. Use natural log of durations (rather than linear) when calculating bar height. This reduces the impact of one (or few) outlier times on more common smaller durations. (Continue to use linear for bar color though.)
2. Decrease the minimum bar height to make the differences in height more noticeable.
3. Add a background hover highlight to increase contrast.
4. Add hover tooltip with commit duration and timestamp.
* Restore inspect-element bridge optimizations
When the new Suspense cache was integrated (so that startTransition could be used) I removed a couple of optimizations between the backend and frontend that reduced bridge traffic when e.g. dehydrated paths were inspected for elements that had not rendered since previously inspected. This commit re-adds those optimizations as well as an additional test with a bug fix that I noticed while reading the backend code.
There are two remaining TODO items as of this commit:
- Make inspected element edits and deletes also use transition API
- Don't over-eagerly refresh the cache in our ping-for-updates handler
I will addres both in subsequent commits.
* Poll for update only refreshes cache when there's an update
* Added inline comment
The memoized state of effect hooks is only invalidated when deps change. Deps are compared between the previous effect and the current effect. This can be problematic if one commit consists of an update that has changed deps followed by an update that has equal deps. That commit will lead to memoizedState containing the changed deps even though we committed with unchanged deps.
The n+1 update will therefore run an effect because we compare the updated deps with the deps with which we never actually committed.
To prevent this we now invalidate memoizedState on every updateEffectImpl call so that memoizedStat.deps always points to the latest deps.
DevTools was built with a fork of an early idea for how Suspense cache might work. This idea is incompatible with newer APIs like `useTransition` which unfortunately prevented me from making certain UX improvements. This PR swaps out the primary usage of this cache (there are a few) in favor of the newer `unstable_getCacheForType` and `unstable_useCacheRefresh` APIs. We can go back and update the others in follow up PRs.
### Messaging changes
I've refactored the way the frontend loads component props/state/etc to hopefully make it better match the Suspense+cache model. Doing this gave up some of the small optimizations I'd added but hopefully the actual performance impact of that is minor and the overall ergonomic improvements of working with the cache API make this worth it.
The backend no longer remembers inspected paths. Instead, the frontend sends them every time and the backend sends a response with those paths. I've also added a new "force" parameter that the frontend can use to tell the backend to send a response even if the component hasn't rendered since the last time it asked. (This is used to get data for newly inspected paths.)
_Initial inspection..._
```
front | | back
| -- "inspect" (id:1, paths:[], force:true) ---------> |
| <------------------------ "inspected" (full-data) -- |
```
_1 second passes with no updates..._
```
| -- "inspect" (id:1, paths:[], force:false) --------> |
| <------------------------ "inspected" (no-change) -- |
```
_User clicks to expand a path, aka hydrate..._
```
| -- "inspect" (id:1, paths:['foo'], force:true) ----> |
| <------------------------ "inspected" (full-data) -- |
```
_1 second passes during which there is an update..._
```
| -- "inspect" (id:1, paths:['foo'], force:false) ---> |
| <----------------- "inspectedElement" (full-data) -- |
```
### Clear errors/warnings transition
Previously this meant there would be a delay after clicking the "clear" button. The UX after this change is much improved.
### Hydrating paths transition
I also added a transition to hydration (expanding "dehyrated" paths).
### Better error boundaries
I also added a lower-level error boundary in case the new suspense operation ever failed. It provides a better "retry" mechanism (select a new element) so DevTools doesn't become entirely useful. Here I'm intentionally causing an error every time I select an element.
### Improved snapshot tests
I also migrated several of the existing snapshot tests to use inline snapshots and added a new serializer for dehydrated props. Inline snapshots are easier to verify and maintain and the new serializer means dehydrated props will be formatted in a way that makes sense rather than being empty (in external snapshots) or super verbose (default inline snapshot format).
* Fixed invalid DevTools work tags
Work tags changed recently (PR #13902) but we didn't bump React versions. This meant that DevTools has valid work tags only for master (and FB www sync) but invalid work tags for the latest open source releases. To fix this, I incremneted React's version in Git (without an actual release) and added a new fork to the work tags detection branch.
This commit also adds tags for the experimental Scope and Fundamental APIs to DevTools so component names will at least display correctly. Technically these new APIs were first introduced to experimental builds ~16.9 but I didn't add a new branch to the work tags fork because I don't they're used commonly. I've just added them to the 17+ branches.
* Removed FundamentalComponent from DevTools tag defs
* Remove Blocks
* Remove Flight Server Runtime
There's no need for this now that the JSResource is part of the bundler
protocol. Might need something for Webpack plugin specifically later.
* Devtools