Commit Graph

43 Commits

Author SHA1 Message Date
Sebastian Markbåge
28a574ea8f Try assigning fetch to globalThis if global assignment fails (#25571)
In case it's a more modern yet rigid environment.
2022-10-27 02:43:17 -04:00
Sebastian Markbåge
cce18e3504 [Flight] Use AsyncLocalStorage to extend the scope of the cache to micro tasks (#25542)
This extends the scope of the cache and fetch instrumentation using
AsyncLocalStorage for microtasks. This is an intermediate step. It sets
up the dispatcher only once. This is unique to RSC because it uses the
react.shared-subset module for its shared state.

Ideally we should support multiple renderers. We should also have this
take over from an outer SSR's instrumented fetch. We should also be able
to have a fallback to global state per request where AsyncLocalStorage
doesn't exist and then the whole client-side solutions. I'm still
figuring out the right wiring for that so this is a temporary hack.
2022-10-23 01:06:58 -04:00
Vic Graf
20a257c259 Refactor: more word doubles removed (#25352) 2022-09-29 09:57:49 -04:00
Stephen Cyron
1f7a901d7b Fix false positive lint error with large number of branches (#24287)
* Switched RulesOfHooks.js to use BigInt. Added test and updated .eslintrc.js to use es2020.

* Added BigInt as readonly global in eslintrc.cjs.js and eslintrc.cjs2015.js

* Added comment to RulesOfHooks.js that gets rid of BigInt eslint error

* Got rid of changes in .eslintrc.js and yarn.lock

* Move global down

Co-authored-by: stephen cyron <stephen.cyron@fdmgroup.com>
Co-authored-by: dan <dan.abramov@gmail.com>
2022-04-08 00:22:47 +01:00
Andrew Clark
848e802d20 Add onRecoverableError option to hydrateRoot, createRoot (#23207)
* [RFC] Add onHydrationError option to hydrateRoot

This is not the final API but I'm pushing it for discussion purposes.

When an error is thrown during hydration, we fallback to client
rendering, without triggering an error boundary. This is good because,
in many cases, the UI will recover and the user won't even notice that
something has gone wrong behind the scenes.

However, we shouldn't recover from these errors silently, because the
underlying cause might be pretty serious. Server-client mismatches are
not supposed to happen, even if UI doesn't break from the users
perspective. Ignoring them could lead to worse problems later. De-opting
from server to client rendering could also be a significant performance
regression, depending on the scope of the UI it affects.

So we need a way to log when hydration errors occur.

This adds a new option for `hydrateRoot` called `onHydrationError`. It's
symmetrical to the server renderer's `onError` option, and serves the
same purpose.

When no option is provided, the default behavior is to schedule a
browser task and rethrow the error. This will trigger the normal browser
behavior for errors, including dispatching an error event. If the app
already has error monitoring, this likely will just work as expected
without additional configuration.

However, we can also expose additional metadata about these errors, like
which Suspense boundaries were affected by the de-opt to client
rendering. (I have not exposed any metadata in this commit; API needs
more design work.)

There are other situations besides hydration where we recover from an
error without surfacing it to the user, or notifying an error boundary.
For example, if an error occurs during a concurrent render, it could be
due to a data race, so we try again synchronously in case that fixes it.
We should probably expose a way to log these types of errors, too. (Also
not implemented in this commit.)

* Log all recoverable errors

This expands the scope of onHydrationError to include all errors that
are not surfaced to the UI (an error boundary). In addition to errors
that occur during hydration, this also includes errors that recoverable
by de-opting to synchronous rendering. Typically (or really, by
definition) these errors are the result of a concurrent data race;
blocking the main thread fixes them by prevents subsequent races.

The logic for de-opting to synchronous rendering already existed. The
only thing that has changed is that we now log the errors instead of
silently proceeding.

The logging API has been renamed from onHydrationError
to onRecoverableError.

* Don't log recoverable errors until commit phase

If the render is interrupted and restarts, we don't want to log the
errors multiple times.

This change only affects errors that are recovered by de-opting to
synchronous rendering; we'll have to do something else for errors
during hydration, since they use a different recovery path.

* Only log hydration error if client render succeeds

Similar to previous step.

When an error occurs during hydration, we only want to log it if falling
back to client rendering _succeeds_. If client rendering fails,
the error will get reported to the nearest error boundary, so there's
no need for a duplicate log.

To implement this, I added a list of errors to the hydration context.
If the Suspense boundary successfully completes, they are added to
the main recoverable errors queue (the one I added in the
previous step.)

* Log error with queueMicrotask instead of Scheduler

If onRecoverableError is not provided, we default to rethrowing the
error in a separate task. Originally, I scheduled the task with
idle priority, but @sebmarkbage made the good point that if there are
multiple errors logs, we want to preserve the original order. So I've
switched it to a microtask. The priority can be lowered in userspace
by scheduling an additional task inside onRecoverableError.

* Only use host config method for default behavior

Redefines the contract of the host config's logRecoverableError method
to be a default implementation for onRecoverableError if a user-provided
one is not provided when the root is created.

* Log with reportError instead of rethrowing

In modern browsers, reportError will dispatch an error event, emulating
an uncaught JavaScript error. We can do this instead of rethrowing
recoverable errors in a microtask, which is nice because it avoids any
subtle ordering issues.

In older browsers and test environments, we'll fall back
to console.error.

* Naming nits

queueRecoverableHydrationErrors -> upgradeHydrationErrorsToRecoverable
2022-02-04 07:57:33 -08:00
Esteban
09d9b17757 Update deprecated features in ESLint configuration files. (#22767) 2021-11-23 22:53:26 +00:00
Jiachi Liu
520ffc77a3 Use globalThis if possible for native fetch in browser build (#22777) 2021-11-16 21:24:54 +00:00
Andrew Clark
163e81c1f8 Support disabling spurious act warnings with a global environment flag (#22561)
* Extract `act` environment check into function

`act` checks the environment to determine whether to fire a warning.
We're changing how this check works in React 18. As a first step, this
refactors the logic into a single function. No behavior changes yet.

* Use IS_REACT_ACT_ENVIRONMENT to disable warnings

If `IS_REACT_ACT_ENVIRONMENT` is set to `false`, we will suppress
any `act` warnings. Otherwise, the behavior of `act` is the same as in
React 17: if `jest` is defined, it warns.

In concurrent mode, the plan is to remove the `jest` check and only warn
if `IS_REACT_ACT_ENVIRONMENT` is true. I have not implemented that
part yet.
2021-10-18 08:27:26 -07:00
Andrew Clark
bb0d069359 [build2 -> build] Local scripts
Update all our local scripts to use `build` instead of `build2`.

There are still downstream scripts that depend on `build2`, though, so
we can't remove it yet.
2021-09-21 15:14:09 -04:00
Ricky
e0f89aa056 Clean up Scheduler forks (#20915)
* Clean up Scheduler forks

* Un-shadow variables

* Use timer globals directly, add a test for overrides

* Remove more window references

* Don't crash for undefined globals + tests

* Update lint config globals

* Fix test by using async act

* Add test fixture

* Delete test fixture
2021-05-17 16:53:58 -04:00
Andrew Clark
b770f75005 lint-build: Infer format from artifact filename (#21489)
Uses the layout of the build artifact directory to infer the format
of a given file, and which lint rules to apply.

This has the effect of decoupling the lint build job from the existing
Rollup script, so that if we ever add additional post-processing, or
if we replace Rollup, it will still work.

But the immediate motivation is to replace the separate "stable" and
"experimental" lint-build jobs with a single combined job.
2021-05-12 10:14:45 -07:00
Henry Q. Dineen
82ef450e0e remove obsolete SharedArrayBuffer ESLint config (#21259) 2021-04-14 12:55:23 -04:00
Sebastian Markbåge
82e99e1b02 Add Node ESM Loader and Register Entrypoints (#20274)
* Add Node ESM loader build

This adds a loader build as a first-class export. This will grow in
complexity so it deserves its own module.

* Add Node CommonJS regiter build

This adds a build as a first-class export for legacy CommonJS registration
in Node.js. This will grow in complexity so it deserves its own module.

* Simplify fixture a bit to easier show usage with or without esm

* Bump es version

We leave async function in here which are newer than ES2015.
2020-11-16 23:46:27 -05:00
Sebastian Markbåge
504222dcd2 Add Node ESM build option (#20243)
This allows exporting ESM modules for the Webpack plugin. This is necessary
for making a resolver plugin. We could probably make the whole plugin
use ESM instead of CJS ES2015.
2020-11-13 05:57:45 -08:00
Andrew Clark
e7b255341b Internal act: Flush timers at end of scope (#19788)
If there are any suspended fallbacks at the end of the `act` scope,
force them to display by running the pending timers (i.e. `setTimeout`).

The public implementation of `act` achieves the same behavior with an
extra check in the work loop (`shouldForceFlushFallbacks`). Since our
internal `act` needs to work in both development and production, without
additional runtime checks, we instead rely on Jest's mock timers.

This doesn't not affect refresh transitions, which are meant to delay
indefinitely, because in that case we exit the work loop without
posting a timer.
2020-09-08 21:55:23 -07:00
Andrew Clark
b8ed6a1aa5 [Scheduler] Call postTask directly (#19551)
This updates the experimental Scheduler postTask build to call postTask
directly, instead of managing our own custom queue and work loop.

We still use a deadline 5ms mechanism to implement `shouldYield`.

The main thing that postTask is currently missing is the continuation
feature — when yielding to the main thread, the yielding task is sent
to the back of the queue, instead of maintaining its position.

While this would be nice to have, even without it, postTask may be good
enough to replace our userspace implementation.

We'll run some tests to see.
2020-08-12 08:39:47 -05:00
Sebastian Markbåge
76f157e3dd Add simple Node build (#19022)
The webpack plugin doesn't really need a separate prod and dev build.
It also needs to be ES2015 otherwise we can't extend native classes.
2020-05-28 15:56:34 -07:00
Sebastian Markbåge
60afa3c117 Lint bundles using the bundle config instead of scanning for files (#19025)
* Lint bundles using the bundle config instead of scanning for files

This ensures that we look for all the files that we expect to see there.
If something doesn't get built we wouldn't detect it.

However, this doesn't find files that aren't part of our builds such as
indirection files in the root. This will need to change with ESM anyway
since indirection files doesn't work. Everything should be built anyway.

This ensures that we can use the bundles.js config to determine special
cases instead of relying on file system conventions.

* Run lint with flag
2020-05-28 15:04:25 -07:00
Sebastian Markbåge
c66ac10f4d Lint classic www build (#19023) 2020-05-27 14:13:54 -07:00
Toru Kobayashi
fb735423bb Fix rollup validate script (#18900)
* Revert "Revert "deps: update ESLint version to v7 (#18897)" (#18899)"

This reverts commit 84fd4b853f.

* fix rollup validate script
2020-05-27 01:19:32 +01:00
Sebastian Markbåge
98d410f500 Build Component Stacks from Native Stack Frames (#18561)
* Implement component stack extraction hack

* Normalize errors in tests

This drops the requirement to include owner to pass the test.

* Special case tests

* Add destructuring to force toObject which throws before the side-effects

This ensures that we don't double call yieldValue or advanceTime in tests.

Ideally we could use empty destructuring but ES lint doesn't like it.

* Cache the result in DEV

In DEV it's somewhat likely that we'll see many logs that add component
stacks. This could be slow so we cache the results of previous components.

* Fixture

* Add Reflect to lint

* Log if out of range.

* Fix special case when the function call throws in V8

In V8 we need to ignore the first line. Normally we would never get there
because the stacks would differ before that, but the stacks are the same if
we end up throwing at the same place as the control.
2020-04-10 13:32:12 -07:00
Sebastian Markbåge
a56309fb88 [Flight] Integrate Blocks into Flight (#18371)
* Resolve Server-side Blocks instead of Components

React elements should no longer be used to extract arbitrary data but only
for prerendering trees.

Blocks are used to create asynchronous behavior.

* Resolve Blocks in the Client

* Tests

* Bug fix relay JSON traversal

It's supposed to pass the original object and not the new one.

* Lint

* Move Noop Module Test Helpers to top level entry points

This module has shared state. It needs to be external from builds.

This lets us test the built versions of the Noop renderer.
2020-03-23 17:53:45 -07:00
Kunuk Nykjær
abfbae02a4 Update Rollup version to 1.19.4 and fix breaking changes (#15037)
* update rollup versioni

* ignore Rollup warnings for known warning codes

* add lecacy support from elas7

* rollup 1.5

* upd to ver 1.6.0

* don't throw error

* use return instead of throw error

* upd code in comment

* fix getters test

* rollup 1.7

* rollup 1.7.3

* remove comments

* use rollup 1.7.4

* update yarn.lock for new rollup version

* rollup version 1.9.0

* rollback to version 1.7.4

* add globalThis to eslintrc.umd

* rollup 1.9.0

* upd rollup plugin versions to satisfied latest versions

* add result.json update

* rollup 1.9.3

* rollup 1.10.0

* ver 1.10.1

* rollup 1.11.3

* rollup ver 1.12.3

* rollup 1.13.1

* rollup 1.14.6

* rollup 1.15.6

* rollup 1.16.2

* upd tests

* prettier

* Rollup 1.16.3

* upd

* should throw when finding getters with a different syntax from the ones generated by Rollup

* add more one test

* rollup-plugin-prettier updated changed stuff, revert them

* don't upd all the Rollup plugins

* rollup-plugin-babel 3.0.7

* upd rollup plugin versions

* upd rollup-plugin-commonjs

* bracket spacing

* rollup 1.16.6

* rollup 1.16.7

* rename test description

* rollup 1.18.0

* use externalLiveBindings: false

* rollup 1.19.3

* remove remove-getters

* simplify CIRCULAR_DEPENDENCY warning

* simplify if logic in sizes-plugin

* rollup 1.19.4

* update output for small optimizations

* remove globalThis

* remove results.json file

* re-add globalThis
2020-02-20 22:09:30 +00:00
Sebastian Markbåge
fadc97167f [Flight] Add Client Infrastructure (#17234)
* Change demo to server

* Expose client in package.json

* Reorganize tests

We don't want unit tests but instead test how both server and clients work
together. So this merges server/client test files.

* Fill in the client implementation a bit

* Use new client in fixture

* Add Promise/Uint8Array to lint rule

I'll probably end up deleting these deps later but they're here for now.
2019-11-01 16:05:07 -07:00
Andrew Clark
7082d5a2db Don't build non-experimental www bundles (#17139)
Reduces the likelihood we'll accidentally sync the wrong ones.
2019-10-18 14:36:59 -07:00
Emanuel Tesař
b8d079b413 Add trusted types to react on client side (#16157)
* Add trusted types to react on client side

* Implement changes according to review

* Remove support for trusted URLs, change TrustedTypes to trustedTypes

* Add support for deprecated trusted URLs

* Apply PR suggesstions

* Warn only once, remove forgotten check, put it behind a flag

* Move comment

* Fix PR comments

* Fix html toString concatenation

* Fix forgotten else branch

* Fix PR comments
2019-09-16 13:43:22 +01:00
Dan Abramov
0f6e3cd61c [Scheduler] Profiler Features (second try) (#16542)
* Revert "Revert "[Scheduler] Profiling features (#16145)" (#16392)"

This reverts commit 4ba1412305.

* Fix copy paste mistake

* Remove init path dependency on ArrayBuffer

* Add a regression test for cancelling multiple tasks

* Prevent deopt from adding isQueued later

* Remove pop() calls that were added for profiling

* Verify that Suspend/Unsuspend events match up in tests

This currently breaks tests.

* Treat Suspend and Resume as exiting and entering work loop

Their definitions used to be more fuzzy. For example, Suspend didn't always fire on exit, and sometimes fired when we did _not_ exit (such as at task enqueue).

I chatted to Boone, and he's saying treating Suspend and Resume as strictly exiting and entering the loop is fine for their use case.

* Revert "Prevent deopt from adding isQueued later"

This reverts commit 9c30b0b695.

Unnecessary because GCC

* Start counter with 1

* Group exports into unstable_Profiling namespace

* No catch in PROD codepath

* No label TODO

* No null checks
2019-08-22 13:58:12 -07:00
Dan Abramov
4ba1412305 Revert "[Scheduler] Profiling features (#16145)" (#16392)
This reverts commit a34ca7bce6.
2019-08-14 20:02:41 +01:00
Andrew Clark
a34ca7bce6 [Scheduler] Profiling features (#16145)
* [Scheduler] Mark user-timing events

Marks when Scheduler starts and stops running a task. Also marks when
a task is initially scheduled, and when Scheduler is waiting for a
callback, which can't be inferred from a sample-based JavaScript CPU
profile alone.

The plan is to use the user-timing events to build a Scheduler profiler
that shows how the lifetime of tasks interact with each other and
with unscheduled main thread work.

The test suite works by printing an text representation of a
Scheduler flamegraph.

* Expose shared array buffer with profiling info

Array contains

- the priority Scheduler is currently running
- the size of the queue
- the id of the currently running task

* Replace user-timing calls with event log

Events are written to an array buffer using a custom instruction format.
For now, this is only meant to be used during page start up, before the
profiler worker has a chance to start up. Once the worker is ready, call
`stopLoggingProfilerEvents` to return the log up to that point, then
send the array buffer to the worker.

Then switch to the sampling based approach.

* Record the current run ID

Each synchronous block of Scheduler work is given a unique run ID. This
is different than a task ID because a single task will have more than
one run if it yields with a continuation.
2019-08-13 19:01:17 -07:00
Andrew Clark
0bd0c5269f Upgrade ESLint so we can use JSX Fragment syntax (#16328)
Now that we're using Babel 7, this is the last blocker.
2019-08-09 12:59:02 -07:00
James Ide
07da821bfd [react-native] Rewrite Haste imports in RN shims and add .fb.js extension (#15786)
This commit is a follow-up to https://github.com/facebook/react/pull/15604, which explains more of the rationale behind moving React Native to path-based imports and the work needed in the React repository. In that linked PR, the generated renderers were updated but not the shims; this commit updates the shims.

The problem is that FB needs a different copy of the built renderers than the OSS versions so we need a way for FB code to import different modules than in OSS. This was previously done with Haste, but with the removal of Haste from RN, we need another mechanism. Talking with cpojer, we are using a `.fb.js` extension that Metro can be configured to prioritize over `.js`.

This commit generates FB's renderers with the `.fb.js` extension and OSS renderers with just `.js`. This way, FB can internally configure Metro to use the `.fb.js` implementations and OSS will use the `.js` ones, letting us swap out which implementation gets bundled.

Test Plan: Generated the renderers and shims with `yarn build` and then verified that the generated shims don't contain any Haste-style imports. Copied the renderers and shims into RN manually and launched the RNTester app to verify it loads end-to-end. Added `.fb.js` to the extensions in `metro.config.js` and verified that the FB-specific bundles loaded.
2019-06-03 15:58:31 +01:00
Eli White
12e5a13cf2 [React Native] Inline calls to FabricUIManager in shared code (#15490)
* [React Native] Inline calls to FabricUIManager in shared code

* Call global.nativeFabricUIManager directly as short term fix

* Add flow types

* Add nativeFabricUIManager global to eslint config

* Adding eslint global to bundle validation script
2019-04-29 14:31:16 -07:00
Andrew Clark
4a1072194f Memoize promise listeners to prevent exponential growth (#14429)
* Memoize promise listeners to prevent exponential growth

Previously, React would attach a new listener every time a promise is
thrown, regardless of whether the same listener was already attached
during a previous render. Because React attempts to render every time
a promise resolves, the number of listeners grows quickly.

This was especially bad in synchronous mode because the renders that
happen when the promise pings are not batched together. So if a single
promise has multiple listeners for the same root, there will be multiple
renders, which in turn results in more listeners being added to the
remaining unresolved promises. This results in exponential growth in
the number of listeners with respect to the number of IO-bound
components in a single render.

Fixes #14220

* Memoize on the root and Suspense fiber instead of on the promise

* Add TODO to fix persistent mode tests
2018-12-14 11:03:23 -08:00
Sebastian Markbåge
1d25aa5787 [Fizz] New Server Rendering Infra (#14144)
* [Fizz] Add Flow/Jest/Rollup build infra

Add a new package for react-stream which allows for custom server renderer
outputs. I picked the name because it's a reasonable name but also
because the npm name is currently owned by a friend of the project.

The react-dom build has its own inlined server renderer under the
name `react-dom/fizz`.

There is also a noop renderer to be used for testing. At some point
we might add a public one to test-renderer but for now I don't want to have
to think about public API design for the tests.

* Add FormatConfig too

We need to separate the format (DOM, React Native, etc) from the host
running the server (Node, Browser, etc).

* Basic wiring between Node, Noop and DOM configs

The Node DOM API is pipeToNodeStream which accepts a writable stream.

* Merge host and format config in dynamic react-stream entry point

Simpler API this way but also avoids having to fork the wrapper config.

Fixes noop builds.

* Add setImmediate/Buffer globals to lint config

Used by the server renderer

* Properly include fizz.node.js

Also use forwarding to it from fizz.js in builds so that tests covers
this.

* Make react-stream private since we're not ready to publish

or even name it yet

* Rename Renderer -> Streamer

* Prefix react-dom/fizz with react-dom/unstable-fizz

* Add Fizz Browser host config

This lets Fizz render to WHATWG streams. E.g. for rendering in a
Service Worker.

I added react-dom/unstable-fizz.browser as the entry point for this.

Since we now have two configurations of DOM. I had to add another
inlinedHostConfigs configuration called `dom-browser`. The reconciler
treats this configuration the same as `dom`. For stream it checks
against the ReactFizzHostConfigBrowser instead of the Node one.

* Add Fizz Browser Fixture

This is for testing server rendering - on the client.

* Lower version number to detach it from react-reconciler version
2018-11-30 11:38:22 -08:00
Sebastian Markbåge
961eb65b4b Use unique thread ID for each partial render to access Context (#14182)
* BUG: ReactPartialRenderer / New Context polutes mutable global state

The new context API stores the provided values on the shared context instance. When used in a synchronous context, this is not an issue. However when used in an concurrent context this can cause a "push provider" from one react render to have an effect on an unrelated concurrent react render.

I've encountered this bug in production when using renderToNodeStream, which asks ReactPartialRenderer for bytes up to a high water mark before yielding. If two Node Streams are created and read from in parallel, the state of one can polute the other.

I wrote a failing test to illustrate the conditions under which this happens.

I'm also concerned that the experimental concurrent/async React rendering on the client could suffer from the same issue.

* Use unique thread ID for each partial render to access Context

This first adds an allocator that keeps track of a unique ThreadID index
for each currently executing partial renderer. IDs are not just growing
but are reused as streams are destroyed.

This ensures that IDs are kept nice and compact.

This lets us use an "array" for each Context object to store the current
values. The look up for these are fast because they're just looking up
an offset in a tightly packed "array".

I don't use an actual Array object to store the values. Instead, I rely
on that VMs (notably V8) treat storage of numeric index property access
as a separate "elements" allocation.

This lets us avoid an extra indirection.

However, we must ensure that these arrays are not holey to preserve this
feature.

To do that I store the _threadCount on each context (effectively it takes
the place of the .length property on an array).

This lets us first validate that the context has enough slots before we
access the slot. If not, we fill in the slots with the default value.
2018-11-09 15:38:20 -08:00
Andrew Clark
96bcae9d50 Jest + test renderer helpers for concurrent mode (#13751)
* Jest + test renderer helpers for concurrent mode

Most of our concurrent React tests use the noop renderer. But most
of those tests don't test the renderer API, and could instead be
written with the test renderer. We should switch to using the test
renderer whenever possible, because that's what we expect product devs
and library authors to do. If test renderer is sufficient for writing
most React core tests, it should be sufficient for others, too. (The
converse isn't true but we should aim to dogfood test renderer as much
as possible.)

This PR adds a new package, jest-react (thanks @cpojer). I've moved
our existing Jest matchers into that package and added some new ones.

I'm not expecting to figure out the final API in this PR. My goal is
to land something good enough that we can start dogfooding in www.

TODO: Continue migrating Suspense tests, decide on better API names

* Add additional invariants to prevent common errors

- Errors if user attempts to flush when log of yields is not empty
- Throws if argument passed to toClearYields is not ReactTestRenderer

* Better method names

- toFlushAll -> toFlushAndYield
- toFlushAndYieldThrough ->
- toClearYields -> toHaveYielded

Also added toFlushWithoutYielding

* Fix jest-react exports

* Tweak README
2018-10-03 18:37:41 -06:00
Brian Vaughn
0887c7d56c Fork React Native renderer into FB and OSS bundles (#12625)
* Added new "native-fb" and "native-fabric-fb" bundles.
* Split RN_DEV and RN_PROD bundle types into RN_OSS_DEV, RN_OSS_PROD, RN_FB_DEV, and RN_FB_PROD. (This is a bit redundant but it seemed the least intrusive way of supporting a forked feature flags file for these bundles.)
* Renamed FB_DEV and FB_PROD bundle types to be more explicitly for www (FB_WWW_DEV and FB_WWW_PROD)
* Removed Haste @providesModule headers from the RB-specific RN renderer bundles to avoid a duplicate name conflicts.
* Remove dynamic values from OSS RN feature flags. (Leave them in FB RN feature flags.)
* Updated the sync script(s) to account for new renderer type.
* Move ReactFeatureFlags.js shim to FB bundle only (since OSS bundle no longer needs dynamic values).
2018-04-18 13:16:50 -07:00
Brian Vaughn
41b8c65f1e Add react-is package (#12199)
Authoritative brand checking library.

Can be used without any dependency on React. Plausible replacement for `React.isValidElement.`
2018-02-11 14:08:40 -08:00
Dan Abramov
1ebeb0542f Move npm output from build/packages/* to build/node_modules/* (#11962)
* Move build/packages/* to build/node_modules/*

This fixes Node resolution in that folder and lets us require() packages in it in Node shell for manual testing.

* Link fixtures to packages/node_modules

This updates the location and also uses link: instead of file: to avoid Yarn caching the folder contents.
2018-01-04 19:01:31 +00:00
Dan Abramov
646781b0b4 Tweak the bundle validation script
Exit on error, and minor nits.
2017-11-04 13:00:49 +00:00
Soo Jae Hwang
da86a4553b Validate built bundles exists (#11452) 2017-11-04 12:57:48 +00:00
Dan Abramov
61d35ce1f3 Record sizes and fix bundle lint 2017-11-03 18:01:53 +00:00
Dan Abramov
4008f6d37d Validate built bundles with a few ESLint rules (#11432) 2017-11-02 15:50:25 +00:00