diff --git a/content/tutorial/tutorial.md b/content/tutorial/tutorial.md index e29e013c1..5594eac45 100644 --- a/content/tutorial/tutorial.md +++ b/content/tutorial/tutorial.md @@ -830,7 +830,7 @@ class Game extends React.Component { } ``` -Next, we'll have the Board component receive `squares` and `onClick` props from the Game component by props. Since we now have a single click handler in Board for many Squares, we'll need to pass the location of each Square into the `onClick` handler to indicate which Square was clicked. Here are the required steps to transform the Board component: +Next, we'll have the Board component receive `squares` and `onClick` props from the Game component. Since we now have a single click handler in Board for many Squares, we'll need to pass the location of each Square into the `onClick` handler to indicate which Square was clicked. Here are the required steps to transform the Board component: * Delete the `constructor` in Board. * Replace `this.state.squares[i]` with `this.props.squares[i]` in Board's `renderSquare`.