Tiny changes to tutorial (#10048)

* Initial commit

* PR feedback
This commit is contained in:
Henry Harris
2017-06-29 11:00:04 -04:00
committed by Dan Abramov
parent e95b65d685
commit 11ed8f97c6

View File

@@ -877,7 +877,7 @@ We also need to change it a little, since Game state is structured differently.
squares[i] = this.state.xIsNext ? 'X' : 'O';
this.setState({
history: history.concat([{
squares: squares
squares: squares,
}]),
xIsNext: !this.state.xIsNext,
});
@@ -1029,7 +1029,7 @@ Add a method called `jumpTo` to the Game class:
jumpTo(step) {
this.setState({
stepNumber: step,
xIsNext: (step % 2) ? false : true,
xIsNext: (step % 2) === 0,
});
}