mirror of
https://github.com/reactjs/react.dev.git
synced 2026-02-25 05:03:07 +00:00
committed by
Dan Abramov
parent
e95b65d685
commit
11ed8f97c6
@@ -877,7 +877,7 @@ We also need to change it a little, since Game state is structured differently.
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squares[i] = this.state.xIsNext ? 'X' : 'O';
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this.setState({
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history: history.concat([{
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squares: squares
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squares: squares,
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}]),
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xIsNext: !this.state.xIsNext,
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});
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@@ -1029,7 +1029,7 @@ Add a method called `jumpTo` to the Game class:
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jumpTo(step) {
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this.setState({
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stepNumber: step,
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xIsNext: (step % 2) ? false : true,
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xIsNext: (step % 2) === 0,
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});
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}
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